Player Matchup

Osiris
Osiris
 
Osiris
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
AwfulSauce98
Baron Samedi
Level 73
God Stats
7W - 4L
1,643 SR
Queue Stats
128W - 119L
1,573 Elo+
Party 1
Loki
Loki
BettyPhuckzer
Loki
Level 110
God Stats
4W - 1L
1,598 SR
Queue Stats
311W - 323L
1,447 Elo+
Solo
Ravana
Ravana
JWHITEFREEZE
Ravana
Level 7
God Stats
6W - 5L
1,748 SR
Queue Stats
20W - 18L
1,683 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
joeybloco
Morgan Le Fay
Level 147
God Stats
31W - 20L
1,572 SR
Queue Stats
462W - 458L
1,476 Elo+
Solo
Team Averages
Level 89
1,612 SR
1,536 Elo+

VS

Team Averages
Level 116
1,593 SR
1,618 Elo+
Lancelot
Lancelot
ItsA2Inch
Lancelot
Level 108
God Stats
1W - 1L
1,701 SR
Queue Stats
23W - 23L
1,487 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
KingConway
Morgan Le Fay
Level 157
God Stats
9W - 8L
1,437 SR
Queue Stats
403W - 187L
1,697 Elo+
Party 2
King Arthur
King Arthur
Salmonalmond255
King Arthur
Level 131
God Stats
3W - 9L
1,574 SR
Queue Stats
147W - 172L
1,447 Elo+
Party 2
Atlas
Atlas
lorgazyum
Atlas
Level 160
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 12L
1,749 Elo+
Party 2
Medusa
Medusa
sarcasticgirll
Medusa
Level 26
God Stats
17W - 4L
1,754 SR
Queue Stats
280W - 63L
1,710 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
9
0 / 0 / 0
4,887
489
2,339
6,097
4,038
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Baron Samedi
AwfulSauce98
Baron Samedi
8
2 / 1 / 2
5,566
557
3,182
5,428
3,642
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

8
0 / 1 / 3
5,010
501
2,505
6,275
2,020
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ravana
9
2 / 0 / 2
5,582
558
5,862
4,055
1,332
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Morgan Le Fay
joeybloco
Morgan Le Fay
10
2 / 0 / 1
5,702
570
3,678
3,828
1,537
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
ItsA2Inch
Lancelot
8
1 / 4 / 1
4,999
500
1,829
6,771
2,535
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morgan Le Fay
KingConway
Morgan Le Fay
7
1 / 1 / 0
4,647
465
2,107
3,359
1,272
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

King Arthur
Salmonalmond255
King Arthur
10
0 / 0 / 0
5,719
572
3,673
6,984
5,260
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Atlas
lorgazyum
Atlas
5
0 / 0 / 2
4,487
449
1,998
5,567
2,493
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

8
0 / 1 / 2
4,396
440
1,700
4,333
1,184
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
7
6
Kills
2
2
Deaths
6
8
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Osiris
 
Osiris
0
0
0
0
W
Baron Samedi
AwfulSauce98
Baron Samedi
2
1
2
3
W
0
1
3
1.5
L
Lancelot
ItsA2Inch
Lancelot
1
4
1
0.38
W
Ravana
2
0
2
3
L
Morgan Le Fay
KingConway
Morgan Le Fay
1
1
0
1
L
King Arthur
Salmonalmond255
King Arthur
0
0
0
0
W
Morgan Le Fay
joeybloco
Morgan Le Fay
2
0
1
2.5
L
Atlas
lorgazyum
Atlas
0
0
2
1
L
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,566
Damage
11,307
25,683
Taken
27,014
12,569
Mitigated
12,744
13,594
Healing
7,544
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
 
Osiris
2,339
873
0
3,277
6,097
4,038
0
0
6,097
0
26,069
W
Baron Samedi
AwfulSauce98
Baron Samedi
3,182
468
1,158
2,169
5,428
3,642
162
1,401
4,027
16,066
0
W
2,505
921
0
3,702
6,275
2,020
0
1,141
5,134
0
28,954
L
Lancelot
ItsA2Inch
Lancelot
1,829
298
0
1,952
6,771
2,535
0
2,728
3,839
0
26,779
W
Ravana
5,862
1,906
90
951
4,055
1,332
513
407
3,648
0
30,333
L
Morgan Le Fay
KingConway
Morgan Le Fay
2,107
133
0
1,055
3,359
1,272
0
864
2,421
21,940
0
L
King Arthur
Salmonalmond255
King Arthur
3,673
687
0
1,338
6,984
5,260
0
553
6,400
0
38,851
W
Morgan Le Fay
joeybloco
Morgan Le Fay
3,678
737
37
2,210
3,828
1,537
0
1,156
2,672
36,904
0
L
Atlas
lorgazyum
Atlas
1,998
1,137
243
1,972
5,567
2,493
0
1,127
4,440
12,057
0
L
1,700
1,294
0
984
4,333
1,184
0
1,279
3,054
0
16,801

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,747
Gold Earned
24,248
239
Minions Killed
221
0
Camps Cleared
0
967,721
Distance Traveled
899,850
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
4,887
489
38
4
0
193,652
2
W
Baron Samedi
5,566
557
23
2
0
178,485
2
W
Loki
5,010
501
59
6
0
218,968
0
L
Lancelot
4,999
500
61
6
0
226,722
2
W
Ravana
5,582
558
47
5
0
183,418
0
L
Morgan Le Fay
4,647
465
33
3
0
149,643
2
L
King Arthur
5,719
572
75
8
0
200,267
1
W
Morgan Le Fay
5,702
570
72
7
0
193,198
3
L
Atlas
4,487
449
15
2
0
137,178
1
L
Medusa
4,396
440
37
4
0
186,040
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role