Player Matchup

Scylla
Scylla
Silver I
D4rk_L1NK_101111
Scylla
Silver I
Level 156
God Stats
1W - 3L
1,719 SR
Queue Stats
11W - 14L
1,479 MMR
Party 1
Hou Yi
Hou Yi
Bronze III
DE4DM4NW4LKING3
Hou Yi
Bronze III
Level 72
God Stats
1W - 2L
1,754 SR
Queue Stats
2W - 3L
1,401 MMR
Party 1
Bacchus
Bacchus
Bronze III
Felix Argyle538
Bacchus
Bronze III
Level 121
God Stats
2W - 1L
1,852 SR
Queue Stats
3W - 4L
1,401 MMR
Party 1
Team Averages
Bronze I
Bronze I
Average Tier
Level 116
1,775 SR
1,427 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 94
1,466 SR
1,355 MMR
Awilix
Awilix
Silver III
Lebron9754
Awilix
Silver III
Level 68
God Stats
3W - 2L
1,262 SR
Queue Stats
5W - 6L
1,361 MMR
Party 2
Ymir
Ymir
Bronze V
Oh_Le_Sameuhh-93
Ymir
Bronze V
Level 55
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 3L
1,361 MMR
Party 2
Vulcan
Vulcan
Bronze V
mindy5497
Vulcan
Bronze V
Level 160
God Stats
5W - 3L
1,635 SR
Queue Stats
9W - 12L
1,343 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 3 / 4
9,522
680
7,938
9,173
3,575
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

13
1 / 3 / 5
8,699
621
9,432
12,339
5,186
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

13
3 / 2 / 2
9,718
694
6,980
14,708
17,348
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Bans
AtlasShivaZhong KuiBastetThoth

VS

Bans
MerlinCliodhnaFenrirAchillesMedusa
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
Lebron9754
Awilix
15
6 / 3 / 2
10,487
749
10,499
10,811
4,643
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

13
0 / 4 / 7
9,681
692
2,824
16,251
15,330
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Vulcan
mindy5497
Vulcan
16
2 / 0 / 4
10,054
718
16,222
10,051
4,520
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
21
7
Kills
8
8
Deaths
7
11
Assists
13
Player
Kills
Deaths
Assists
KDA
L
3
3
4
1.67
L
1
3
5
1.17
L
3
2
2
2
W
Awilix
Lebron9754
Awilix
6
3
2
2.33
W
0
4
7
0.88
W
Vulcan
mindy5497
Vulcan
2
0
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,350
Damage
29,545
36,220
Taken
37,113
26,109
Mitigated
24,493
4,667
Healing
5,809
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,938
1,349
0
380
9,173
3,575
0
3,462
5,517
40,511
0
L
9,432
5,836
0
1,641
12,339
5,186
120
6,762
5,317
0
34,007
L
6,980
862
0
2,646
14,708
17,348
15
8,160
6,084
14,701
0
W
Awilix
Lebron9754
Awilix
10,499
3,202
0
1,842
10,811
4,643
1,506
4,591
6,220
0
27,422
W
2,824
451
270
1,779
16,251
15,330
241
5,423
10,828
12,769
0
W
Vulcan
mindy5497
Vulcan
16,222
4,491
0
1,918
10,051
4,520
822
5,349
4,702
61,904
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,939
Gold Earned
30,222
163
Minions Killed
162
6
Camps Cleared
6
723,144
Distance Traveled
841,281
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
9,522
680
97
7
4
240,202
3
L
Hou Yi
8,699
621
54
4
1
234,513
2
L
Bacchus
9,718
694
12
1
1
248,429
1
W
Awilix
10,487
749
29
2
1
294,628
1
W
Ymir
9,681
692
23
2
2
256,322
2
W
Vulcan
10,054
718
110
8
3
290,331
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role