Player Matchup

Janus
Janus
 
Janus
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hachiman
Hachiman
El_Brehmo
Hachiman
Level 109
God Stats
1W - 1L
1,711 SR
Queue Stats
11W - 15L
1,492 Elo+
Party 3
Ravana
Ravana
GrØmmie
Ravana
Level 137
God Stats
9W - 4L
1,789 SR
Queue Stats
178W - 168L
1,603 Elo+
Party 1
Baron Samedi
Baron Samedi
MightyMythos
Baron Samedi
Level 94
God Stats
3W - 1L
1,711 SR
Queue Stats
18W - 29L
1,484 Elo+
Party 3
Chaac
Chaac
SamhaineousII
Chaac
Level 29
God Stats
0W - 2L
1,295 SR
Queue Stats
7W - 4L
1,678 Elo+
Party 1
Team Averages
Level 104
1,601 SR
1,552 Elo+

VS

Team Averages
Level 68
1,691 SR
1,579 Elo+
Baron Samedi
Baron Samedi
Ba11isticBa11
Baron Samedi
Level 39
God Stats
21W - 14L
1,717 SR
Queue Stats
328W - 248L
1,580 Elo+
Party 2
Ymir
Ymir
DigitalSpin
Ymir
Level 49
God Stats
6W - 1L
1,536 SR
Queue Stats
124W - 111L
1,492 Elo+
Solo
Freya
Freya
J4CK1219
Freya
Level 121
God Stats
8W - 1L
1,563 SR
Queue Stats
395W - 328L
1,656 Elo+
Party 2
Da Ji
Da Ji
LDenyer95
Da Ji
Level 86
God Stats
3W - 1L
1,856 SR
Queue Stats
457W - 396L
1,593 Elo+
Party 2
Amaterasu
Amaterasu
zimzoune13
Amaterasu
Level 47
God Stats
2W - 2L
1,785 SR
Queue Stats
292W - 244L
1,575 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
10
0 / 0 / 2
5,537
503
5,652
5,611
2,156
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hachiman
El_Brehmo
Hachiman
10
0 / 1 / 0
5,638
513
2,954
5,467
1,956
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ravana
GrØmmie
Ravana
10
0 / 3 / 3
5,743
522
3,269
6,660
2,752
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Baron Samedi
MightyMythos
Baron Samedi
9
1 / 3 / 1
5,643
513
2,638
7,991
3,877
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

10
2 / 4 / 1
6,157
560
6,649
11,618
6,246
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Ba11isticBa11
Baron Samedi
10
1 / 0 / 2
5,895
536
7,072
7,626
3,574
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

9
2 / 0 / 2
5,993
545
2,408
6,765
5,081
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Freya
J4CK1219
Freya
12
1 / 0 / 1
6,973
634
4,186
6,272
2,543
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Da Ji
LDenyer95
Da Ji
10
4 / 2 / 1
6,117
556
5,290
9,871
4,074
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Amaterasu
zimzoune13
Amaterasu
13
2 / 1 / 3
7,637
694
7,712
11,653
7,653
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
19
3
Kills
10
11
Deaths
3
7
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
0
0
2
1
W
Baron Samedi
Ba11isticBa11
Baron Samedi
1
0
2
2
W
2
0
2
3
L
Hachiman
El_Brehmo
Hachiman
0
1
0
0
L
Ravana
GrØmmie
Ravana
0
3
3
0.5
W
Freya
J4CK1219
Freya
1
0
1
1.5
W
Da Ji
LDenyer95
Da Ji
4
2
1
2.25
L
Baron Samedi
MightyMythos
Baron Samedi
1
3
1
0.5
L
2
4
1
0.63
W
Amaterasu
zimzoune13
Amaterasu
2
1
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,162
Damage
26,668
37,347
Taken
42,187
16,987
Mitigated
22,925
12,658
Healing
22,026
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
5,652
722
0
1,102
5,611
2,156
0
3,207
2,404
40,709
0
W
Baron Samedi
Ba11isticBa11
Baron Samedi
7,072
1,160
737
3,538
7,626
3,574
0
2,760
4,568
44,051
0
W
2,408
717
0
1,627
6,765
5,081
0
2,145
4,518
17,871
0
L
Hachiman
El_Brehmo
Hachiman
2,954
1,552
0
2,548
5,467
1,956
0
3,156
2,311
0
38,802
L
Ravana
GrØmmie
Ravana
3,269
786
0
2,734
6,660
2,752
0
1,896
4,764
0
33,355
W
Freya
J4CK1219
Freya
4,186
1,571
0
5,203
6,272
2,543
38
104
6,168
56,063
0
W
Da Ji
LDenyer95
Da Ji
5,290
1,199
0
4,194
9,871
4,074
0
1,895
7,872
0
41,538
L
Baron Samedi
MightyMythos
Baron Samedi
2,638
204
1,237
2,160
7,991
3,877
0
5,407
2,584
11,567
0
L
6,649
1,501
0
2,877
11,618
6,246
0
0
11,618
0
41,351
W
Amaterasu
zimzoune13
Amaterasu
7,712
3,547
0
6,727
11,653
7,653
0
840
10,771
0
65,806

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,718
Gold Earned
32,615
320
Minions Killed
413
0
Camps Cleared
0
1,105,971
Distance Traveled
1,117,520
10
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
5,537
503
84
8
0
228,351
5
W
Baron Samedi
5,895
536
83
8
0
199,244
0
W
Ymir
5,993
545
32
3
0
213,715
2
L
Hachiman
5,638
513
75
7
0
220,219
1
L
Ravana
5,743
522
73
7
0
233,646
2
W
Freya
6,973
634
100
9
0
203,524
5
W
Da Ji
6,117
556
77
7
0
261,309
1
L
Baron Samedi
5,643
513
21
2
0
222,875
0
L
Chaac
6,157
560
67
6
0
200,880
2
W
Amaterasu
7,637
694
121
11
0
239,728
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role