Player Matchup

Tiamat
Tiamat
DavesFury
Tiamat
Level 101
God Stats
6W - 0L
1,851 SR
Queue Stats
131W - 141L
1,503 Elo+
Solo
Osiris
Osiris
Lucifer just
Osiris
Level 100
God Stats
4W - 0L
1,679 SR
Queue Stats
20W - 25L
1,333 Elo+
Party 2
Ymir
Ymir
MistaCapo
Ymir
Level 69
God Stats
3W - 0L
1,429 SR
Queue Stats
316W - 302L
1,472 Elo+
Solo
Nike
Nike
ReversedOrange
Nike
Level 46
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 2L
1,467 Elo+
Party 2
Tsukuyomi
Tsukuyomi
South4ParKShaQ
Tsukuyomi
Level 124
God Stats
2W - 1L
1,587 SR
Queue Stats
73W - 67L
1,544 Elo+
Solo
Team Averages
Level 88
1,609 SR
1,464 Elo+

VS

Team Averages
Level 97
1,500 SR
1,363 Elo+
Charybdis
Charybdis
CJWILS
Charybdis
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 11L
1,414 Elo+
Party 1
Mulan
Mulan
Mandingoman42069
Mulan
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 21L
1,286 Elo+
Solo
Discordia
Discordia
PHIL300000
Discordia
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 23L
1,270 Elo+
Party 1
Nemesis
Nemesis
Warden_Dragul
Nemesis
Level 105
God Stats
1W - 4L
1,500 SR
Queue Stats
408W - 432L
1,470 Elo+
Solo
Artio
Artio
shaneJEZ
Artio
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 33L
1,377 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
DavesFury
Tiamat
19
5 / 0 / 15
11,134
795
20,919
12,221
11,505
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Osiris
17
1 / 1 / 18
9,764
697
11,708
17,454
18,202
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ymir
16
1 / 0 / 15
10,635
760
11,153
20,677
21,321
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

17
5 / 3 / 13
10,470
748
20,237
19,211
18,431
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Tsukuyomi
South4ParKShaQ
Tsukuyomi
17
7 / 2 / 11
10,724
766
23,705
16,216
9,035
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
CJWILS
Charybdis
14
0 / 6 / 1
8,038
574
5,785
15,277
7,483
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

14
1 / 6 / 0
8,103
579
6,214
18,898
16,296
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Discordia
PHIL300000
Discordia
16
2 / 3 / 4
8,988
642
18,474
10,263
5,265
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Nemesis
18
3 / 3 / 2
10,211
729
14,641
30,881
18,433
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Artio
shaneJEZ
Artio
16
0 / 2 / 4
8,421
602
5,934
19,823
21,368
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Match Insights

Player Kills, Deaths, and Assists

91
Kill Participation
17
19
Kills
6
6
Deaths
20
72
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Charybdis
CJWILS
Charybdis
0
6
1
0.08
W
Tiamat
DavesFury
Tiamat
5
0
15
12.5
W
Osiris
1
1
18
10
L
1
6
0
0.17
W
Ymir
1
0
15
8.5
L
Discordia
PHIL300000
Discordia
2
3
4
1.33
W
5
3
13
3.83
W
Tsukuyomi
South4ParKShaQ
Tsukuyomi
7
2
11
6.25
L
Nemesis
3
3
2
1.33
L
Artio
shaneJEZ
Artio
0
2
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,722
Damage
51,048
85,779
Taken
95,142
78,494
Mitigated
68,845
34,659
Healing
31,254
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
CJWILS
Charybdis
5,785
1,805
872
592
15,277
7,483
147
4,677
10,423
0
22,906
W
Tiamat
DavesFury
Tiamat
20,919
1,925
4,044
2,777
12,221
11,505
804
3,970
8,251
38,304
0
W
Osiris
11,708
2,557
3,530
3,499
17,454
18,202
1,579
3,896
13,558
0
17,369
L
6,214
756
0
3,429
18,898
16,296
0
6,784
11,842
0
11,389
W
Ymir
11,153
928
5,736
6,288
20,677
21,321
1,262
6,056
14,621
22,761
0
L
Discordia
PHIL300000
Discordia
18,474
935
1,157
430
10,263
5,265
36
2,926
7,208
32,458
0
W
20,237
2,455
166
1,521
19,211
18,431
753
5,222
13,989
0
32,631
W
Tsukuyomi
South4ParKShaQ
Tsukuyomi
23,705
5,518
1,632
5,466
16,216
9,035
3,680
5,264
10,952
0
34,861
L
Nemesis
14,641
3,441
4,027
12,053
30,881
18,433
0
10,281
20,238
0
32,512
L
Artio
shaneJEZ
Artio
5,934
707
4,293
4,401
19,823
21,368
0
7,404
12,174
10,854
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,727
Gold Earned
43,761
113
Minions Killed
132
0
Camps Cleared
0
1,483,544
Distance Traveled
1,230,760
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
8,038
574
40
3
0
226,276
0
W
Tiamat
11,134
795
31
2
0
291,549
1
W
Osiris
9,764
697
8
1
0
323,803
0
L
Mulan
8,103
579
8
1
0
246,407
0
W
Ymir
10,635
760
30
2
0
290,413
0
L
Discordia
8,988
642
40
3
0
230,294
0
W
Nike
10,470
748
21
2
0
276,005
0
W
Tsukuyomi
10,724
766
23
2
0
301,774
0
L
Nemesis
10,211
729
35
3
0
251,530
0
L
Artio
8,421
602
9
1
0
276,253
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role