Player Matchup

Izanami
Izanami
 
Izanami
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kukulkan
Kukulkan
 
Kukulkan
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ymir
Ymir
Adziok
Ymir
Level 104
God Stats
3W - 1L
1,847 SR
Queue Stats
58W - 62L
1,475 Elo+
Solo
Sylvanus
Sylvanus
Skvipi
Sylvanus
Level 122
God Stats
2W - 3L
1,186 SR
Queue Stats
315W - 299L
1,528 Elo+
Solo
Pele
Pele
Vuzaba
Pele
Level 155
God Stats
6W - 5L
1,474 SR
Queue Stats
199W - 209L
1,474 Elo+
Solo
Team Averages
Level 119
1,501 SR
1,495 Elo+

VS

Team Averages
Level 96
1,519 SR
1,502 Elo+
Sylvanus
Sylvanus
BalanceBreak802
Sylvanus
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 14L
1,485 Elo+
Solo
Cernunnos
Cernunnos
DeadWarlock
Cernunnos
Level 85
God Stats
6W - 6L
1,559 SR
Queue Stats
526W - 513L
1,510 Elo+
Solo
Serqet
Serqet
KatNOONA90
Serqet
Level 69
God Stats
1W - 2L
1,325 SR
Queue Stats
44W - 40L
1,504 Elo+
Solo
Bellona
Bellona
Rins
Bellona
Level 120
God Stats
1W - 1L
1,844 SR
Queue Stats
94W - 96L
1,437 Elo+
Solo
Vamana
Vamana
yikiyiki
Vamana
Level 120
God Stats
1W - 3L
1,365 SR
Queue Stats
130W - 139L
1,573 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
20
9 / 3 / 14
12,447
830
21,582
16,928
9,499
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kukulkan
 
Kukulkan
20
6 / 3 / 20
12,220
815
21,637
11,401
6,749
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ymir
Adziok
Ymir
17
5 / 2 / 20
11,111
741
12,871
18,028
14,031
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sylvanus
Skvipi
Sylvanus
17
2 / 3 / 23
11,570
771
8,989
18,746
30,422
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Pele
Vuzaba
Pele
17
6 / 4 / 15
11,026
735
16,504
16,842
9,881
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
16
0 / 5 / 6
9,722
648
11,470
19,928
22,686
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cernunnos
DeadWarlock
Cernunnos
19
8 / 5 / 2
11,921
795
26,874
14,627
8,190
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Serqet
KatNOONA90
Serqet
15
1 / 6 / 9
9,677
645
4,639
13,634
6,702
Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Bellona
Rins
Bellona
16
1 / 7 / 7
9,129
609
12,250
21,886
25,049
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Vamana
yikiyiki
Vamana
19
5 / 5 / 9
12,236
816
12,524
26,040
24,786
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

120
Kill Participation
48
28
Kills
15
15
Deaths
28
92
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
9
3
14
5.33
W
Kukulkan
 
Kukulkan
6
3
20
5.33
W
Ymir
Adziok
Ymir
5
2
20
7.5
L
Sylvanus
0
5
6
0.6
L
Cernunnos
DeadWarlock
Cernunnos
8
5
2
1.8
L
Serqet
KatNOONA90
Serqet
1
6
9
0.92
L
Bellona
Rins
Bellona
1
7
7
0.64
W
Sylvanus
Skvipi
Sylvanus
2
3
23
4.5
W
Pele
Vuzaba
Pele
6
4
15
3.38
L
Vamana
yikiyiki
Vamana
5
5
9
1.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,583
Damage
67,757
81,945
Taken
96,115
70,582
Mitigated
87,413
41,933
Healing
30,599
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
21,582
14,471
335
4,297
16,928
9,499
3,576
1,841
14,919
0
50,946
W
Kukulkan
 
Kukulkan
21,637
3,780
1,864
2,341
11,401
6,749
1,655
1,412
9,989
43,995
0
W
Ymir
Adziok
Ymir
12,871
1,473
4,504
2,959
18,028
14,031
951
2,374
15,654
18,731
0
L
Sylvanus
11,470
3,020
3,698
4,876
19,928
22,686
252
8,839
11,089
21,641
0
L
Cernunnos
DeadWarlock
Cernunnos
26,874
10,991
795
1,477
14,627
8,190
1,536
7,049
7,578
0
55,064
L
Serqet
KatNOONA90
Serqet
4,639
959
818
1,364
13,634
6,702
445
7,042
6,592
0
6,961
L
Bellona
Rins
Bellona
12,250
3,037
897
2,491
21,886
25,049
36
9,785
12,101
0
19,747
W
Sylvanus
Skvipi
Sylvanus
8,989
1,674
13,084
7,758
18,746
30,422
1,014
3,789
14,335
12,454
0
W
Pele
Vuzaba
Pele
16,504
3,152
1,657
3,134
16,842
9,881
1,675
2,054
14,542
0
27,382
L
Vamana
yikiyiki
Vamana
12,524
6,447
4,950
9,233
26,040
24,786
106
10,782
15,258
0
29,866

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,374
Gold Earned
52,685
168
Minions Killed
147
0
Camps Cleared
0
1,318,529
Distance Traveled
1,321,479
10
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
12,447
830
76
5
0
275,710
2
W
Kukulkan
12,220
815
57
4
0
261,737
4
W
Ymir
11,111
741
10
1
0
286,894
3
L
Sylvanus
9,722
648
22
1
0
234,333
1
L
Cernunnos
11,921
795
69
5
0
226,902
0
L
Serqet
9,677
645
15
1
0
287,865
0
L
Bellona
9,129
609
11
1
0
250,629
0
W
Sylvanus
11,570
771
5
0
0
237,483
0
W
Pele
11,026
735
20
1
0
256,705
1
L
Vamana
12,236
816
30
2
0
321,750
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role