Player Matchup

He Bo
He Bo
 
He Bo
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
Nyxas
Izanami
Level 18
God Stats
0W - 1L
1,403 SR
Queue Stats
0W - 3L
1,255 Elo+
Party 1
Chang'e
Chang'e
Poderoso13
Chang'e
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Janus
Janus
TurboSmurf
Janus
Level 146
God Stats
1W - 1L
1,500 SR
Queue Stats
67W - 60L
1,515 Elo+
Solo
Bastet
Bastet
ZontroI
Bastet
Level 160
God Stats
5W - 1L
1,900 SR
Queue Stats
155W - 173L
1,449 Elo+
Solo
Team Averages
Level 92
1,561 SR
1,444 Elo+

VS

Team Averages
Level 67
1,543 SR
1,586 Elo+
Ah Muzen Cab
Ah Muzen Cab
MindYourOwn
Ah Muzen Cab
Level 160
God Stats
8W - 8L
1,516 SR
Queue Stats
813W - 846L
1,478 Elo+
Solo
Nemesis
Nemesis
Valid_Gerkin
Nemesis
Level 127
God Stats
2W - 0L
1,697 SR
Queue Stats
137W - 122L
1,490 Elo+
Party 2
Zeus
Zeus
Yeet-frfr
Zeus
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
43W - 27L
1,649 Elo+
Party 3
Da Ji
Da Ji
imbliiiick69
Da Ji
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 5L
1,544 Elo+
Party 2
Guan Yu
Guan Yu
lv_Gunner_vl
Guan Yu
Level 16
God Stats
5W - 1L
1,500 SR
Queue Stats
73W - 39L
1,770 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
13
1 / 8 / 5
8,262
636
7,150
13,661
5,344
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Izanami
Nyxas
Izanami
17
7 / 8 / 5
10,253
789
14,005
17,400
7,045
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Chang'e
Poderoso13
Chang'e
17
4 / 5 / 8
9,749
750
7,910
14,945
8,236
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Janus
15
1 / 4 / 6
8,755
673
8,492
11,460
4,524
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bastet
ZontroI
Bastet
17
2 / 5 / 10
9,355
720
20,020
19,872
8,823
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
MindYourOwn
Ah Muzen Cab
19
10 / 3 / 13
11,527
887
18,953
13,389
6,905
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Nemesis
Valid_Gerkin
Nemesis
15
3 / 4 / 10
9,358
720
7,725
15,706
15,270
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Zeus
20
8 / 2 / 14
11,841
911
26,805
12,656
5,780
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
1 / 5 / 16
10,323
794
7,657
21,754
26,742
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Guan Yu
lv_Gunner_vl
Guan Yu
19
8 / 1 / 12
10,920
840
10,684
22,067
19,508
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
95
15
Kills
30
30
Deaths
15
34
Assists
65
Player
Kills
Deaths
Assists
KDA
L
He Bo
 
He Bo
1
8
5
0.44
W
Ah Muzen Cab
MindYourOwn
Ah Muzen Cab
10
3
13
5.5
L
Izanami
Nyxas
Izanami
7
8
5
1.19
L
Chang'e
Poderoso13
Chang'e
4
5
8
1.6
L
Janus
1
4
6
1
W
Nemesis
Valid_Gerkin
Nemesis
3
4
10
2
W
Zeus
8
2
14
7.5
L
Bastet
ZontroI
Bastet
2
5
10
1.4
W
1
5
16
1.8
W
Guan Yu
lv_Gunner_vl
Guan Yu
8
1
12
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,577
Damage
71,824
77,338
Taken
85,572
33,972
Mitigated
74,205
26,648
Healing
41,556
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
He Bo
 
He Bo
7,150
276
495
1,195
13,661
5,344
0
5,320
7,970
10,162
0
W
Ah Muzen Cab
MindYourOwn
Ah Muzen Cab
18,953
5,906
866
3,518
13,389
6,905
1,840
3,125
10,264
0
47,377
L
Izanami
Nyxas
Izanami
14,005
9,741
336
1,553
17,400
7,045
315
7,015
9,988
0
23,497
L
Chang'e
Poderoso13
Chang'e
7,910
893
6,473
5,640
14,945
8,236
0
6,167
8,522
17,428
0
L
Janus
8,492
361
782
1,516
11,460
4,524
0
3,984
7,185
28,345
0
W
Nemesis
Valid_Gerkin
Nemesis
7,725
1,160
1,603
3,421
15,706
15,270
486
3,951
11,755
26
11,440
W
Zeus
26,805
2,388
234
3,625
12,656
5,780
1,620
3,681
8,975
46,508
0
L
Bastet
ZontroI
Bastet
20,020
2,546
2,093
6,565
19,872
8,823
0
3,300
16,010
0
30,256
W
7,657
812
1,288
6,496
21,754
26,742
69
6,750
15,004
0
13,266
W
Guan Yu
lv_Gunner_vl
Guan Yu
10,684
944
7,194
13,311
22,067
19,508
838
6,045
16,022
0
17,293

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,374
Gold Earned
53,969
135
Minions Killed
171
0
Camps Cleared
0
1,183,857
Distance Traveled
1,315,464
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
8,262
636
9
1
0
210,255
1
W
Ah Muzen Cab
11,527
887
62
5
0
240,902
0
L
Izanami
10,253
789
33
3
0
200,867
0
L
Chang'e
9,749
750
20
2
0
264,324
0
L
Janus
8,755
673
43
3
0
228,476
0
W
Nemesis
9,358
720
16
1
0
280,216
0
W
Zeus
11,841
911
67
5
0
243,165
4
L
Bastet
9,355
720
30
2
0
279,935
2
W
Da Ji
10,323
794
8
1
0
256,342
0
W
Guan Yu
10,920
840
18
1
0
294,839
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role