Player Matchup

Kuzenbo
Kuzenbo
FredrickFreaker
Kuzenbo
Level 84
God Stats
0W - 2L
1,500 SR
Queue Stats
27W - 30L
1,434 Elo+
Party 1
Skadi
Skadi
RACOON_MAN972
Skadi
Level 105
God Stats
0W - 2L
1,546 SR
Queue Stats
30W - 37L
1,415 Elo+
Party 1
Chaac
Chaac
asvpxanthony
Chaac
Level 29
God Stats
2W - 1L
1,404 SR
Queue Stats
14W - 21L
1,374 Elo+
Party 1
Sol
Sol
tag_team7
Sol
Level 107
God Stats
22W - 20L
1,535 SR
Queue Stats
30W - 41L
1,385 Elo+
Party 1
Da Ji
Da Ji
xoltl
Da Ji
Level 25
God Stats
2W - 1L
1,723 SR
Queue Stats
16W - 24L
1,385 Elo+
Party 1
Team Averages
Level 70
1,541 SR
1,399 Elo+

VS

Team Averages
Level 72
1,369 SR
1,455 Elo+
King Arthur
King Arthur
 
King Arthur
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jormungandr
Jormungandr
FightForLand
Jormungandr
Level 40
God Stats
5W - 8L
1,442 SR
Queue Stats
251W - 335L
1,439 Elo+
Solo
Heimdallr
Heimdallr
REED_BOYS2
Heimdallr
Level 69
God Stats
19W - 16L
1,417 SR
Queue Stats
104W - 92L
1,466 Elo+
Solo
Baba Yaga
Baba Yaga
ShaggyUchiha1995
Baba Yaga
Level 48
God Stats
2W - 3L
1,178 SR
Queue Stats
18W - 18L
1,472 Elo+
Solo
Thor
Thor
x_enviar_x
Thor
Level 156
God Stats
33W - 48L
1,306 SR
Queue Stats
400W - 432L
1,397 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 5 / 3
5,692
438
3,647
10,743
10,602
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

10
2 / 4 / 2
6,573
506
7,499
10,019
3,517
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

8
0 / 1 / 0
5,176
398
485
3,382
1,420
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Mace

Mace

+10
Physical Power

11
1 / 3 / 0
6,780
522
7,888
8,629
3,127
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Da Ji
xoltl
Da Ji
10
2 / 5 / 3
6,328
487
4,718
9,452
3,739
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
14
5 / 0 / 0
8,347
642
3,107
6,448
4,973
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate

Breastplate

+20
Physical Protection

Jormungandr
FightForLand
Jormungandr
11
2 / 2 / 8
6,820
525
5,943
9,785
6,816
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heimdallr
REED_BOYS2
Heimdallr
11
9 / 2 / 3
7,453
573
9,079
7,847
3,351
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Bow

Short Bow

+15%
Attack Speed

Baba Yaga
11
0 / 0 / 2
6,347
488
4,102
7,665
3,367
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

11
2 / 2 / 3
6,896
530
4,165
11,315
4,479
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
34
6
Kills
18
18
Deaths
6
8
Assists
16
Player
Kills
Deaths
Assists
KDA
W
King Arthur
 
King Arthur
5
0
0
5
W
Jormungandr
FightForLand
Jormungandr
2
2
8
3
L
1
5
3
0.5
L
2
4
2
0.75
W
Heimdallr
REED_BOYS2
Heimdallr
9
2
3
5.25
W
Baba Yaga
0
0
2
1
L
0
1
0
0
L
1
3
0
0.33
W
2
2
3
1.75
L
Da Ji
xoltl
Da Ji
2
5
3
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,237
Damage
26,396
42,225
Taken
43,060
22,405
Mitigated
22,986
8,488
Healing
9,889
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
 
King Arthur
3,107
114
0
750
6,448
4,973
172
623
5,825
0
58,075
W
Jormungandr
FightForLand
Jormungandr
5,943
3,008
0
650
9,785
6,816
330
1,922
7,863
42,374
0
L
3,647
1,366
0
826
10,743
10,602
0
2,918
7,825
13,537
0
L
7,499
3,443
206
2,062
10,019
3,517
1,298
2,659
7,354
0
43,766
W
Heimdallr
REED_BOYS2
Heimdallr
9,079
3,386
0
2,384
7,847
3,351
636
1,402
6,445
0
31,248
W
Baba Yaga
4,102
145
0
1,925
7,665
3,367
417
4,694
2,971
36,001
0
L
485
220
0
1,421
3,382
1,420
0
0
3,382
0
14,019
L
7,888
2,055
0
2,490
8,629
3,127
1,417
3,135
5,494
51,191
0
W
4,165
1,623
0
4,180
11,315
4,479
340
2,894
8,421
0
35,836
L
Da Ji
xoltl
Da Ji
4,718
1,348
0
1,483
9,452
3,739
0
1,333
8,119
0
33,970

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,549
Gold Earned
35,863
235
Minions Killed
365
0
Camps Cleared
0
1,107,902
Distance Traveled
1,228,812
8
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
8,347
642
121
9
0
261,186
3
W
Jormungandr
6,820
525
68
5
0
241,081
6
L
Kuzenbo
5,692
438
17
1
0
227,686
3
L
Skadi
6,573
506
65
5
0
251,184
3
W
Heimdallr
7,453
573
49
4
0
226,751
3
W
Baba Yaga
6,347
488
64
5
0
250,776
2
L
Chaac
5,176
398
23
2
0
168,669
2
L
Sol
6,780
522
75
6
0
216,671
0
W
Thor
6,896
530
63
5
0
249,018
0
L
Da Ji
6,328
487
55
4
0
243,692
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role