Player Matchup

Chronos
Chronos
Masters
 
Chronos
Masters
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Geb
Geb
Diamond II
 
Geb
Diamond II
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Masters
BlackPh03nix
Ah Muzen Cab
Masters
Level 160
God Stats
84W - 44L
1,859 SR
Queue Stats
554W - 493L
2,892 MMR
Solo
Thor
Thor
Masters
Eddýson
Thor
Masters
Level 160
God Stats
36W - 17L
1,705 SR
Queue Stats
342W - 331L
2,457 MMR
Party 2
Neith
Neith
Diamond I
GrinKeeper
Neith
Diamond I
Level 160
God Stats
2W - 5L
1,792 SR
Queue Stats
178W - 163L
2,302 MMR
Party 2
Team Averages
Diamond I
Diamond I
Average Tier
Level 153
1,671 SR
2,130 MMR

VS

Team Averages
Diamond III
Diamond III
Average Tier
Level 87
1,600 SR
2,253 MMR
Persephone
Persephone
Masters
 
Persephone
Masters
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Xing Tian
Xing Tian
Platinum III
AndySmackHead
Xing Tian
Platinum III
Level 102
God Stats
6W - 4L
1,717 SR
Queue Stats
64W - 61L
1,918 MMR
Solo
Anhur
Anhur
Masters
LegShoulders
Anhur
Masters
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
141W - 104L
2,914 MMR
Party 1
Mercury
Mercury
Masters
LilPawn
Mercury
Masters
Level 100
God Stats
1W - 1L
1,782 SR
Queue Stats
97W - 108L
2,537 MMR
Solo
Kumbhakarna
Kumbhakarna
Diamond V
cjohns
Kumbhakarna
Diamond V
Level 39
God Stats
1W - 1L
1,500 SR
Queue Stats
76W - 62L
2,399 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
15
4 / 0 / 0
8,952
689
11,324
11,842
4,982
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Geb
 
Geb
12
2 / 0 / 4
7,302
562
4,051
8,107
6,016
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ah Muzen Cab
BlackPh03nix
Ah Muzen Cab
14
2 / 2 / 7
8,552
658
8,207
8,720
3,769
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Thor
14
9 / 1 / 4
8,770
675
11,248
11,288
4,898
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Neith
13
2 / 0 / 2
7,860
605
5,366
6,261
2,071
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Bans
BellonaKaliYu HuangRavana

VS

Bans
AtlasNemesisKhepriPoseidon
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
 
Persephone
11
0 / 5 / 0
6,891
530
5,388
9,624
3,009
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Xing Tian
AndySmackHead
Xing Tian
12
0 / 3 / 1
6,864
528
6,586
12,442
10,102
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

11
0 / 2 / 0
6,555
504
6,026
8,500
2,787
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mercury
LilPawn
Mercury
11
1 / 6 / 0
6,263
482
6,083
13,124
4,433
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Kumbhakarna
cjohns
Kumbhakarna
11
2 / 3 / 0
6,931
533
2,467
11,433
9,172
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
4
19
Kills
3
3
Deaths
19
17
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Chronos
 
Chronos
4
0
0
4
W
Geb
 
Geb
2
0
4
4
L
Persephone
 
Persephone
0
5
0
0
L
Xing Tian
AndySmackHead
Xing Tian
0
3
1
0.17
W
Ah Muzen Cab
BlackPh03nix
Ah Muzen Cab
2
2
7
2.75
W
Thor
9
1
4
11
W
Neith
2
0
2
3
L
0
2
0
0
L
Mercury
LilPawn
Mercury
1
6
0
0.17
L
Kumbhakarna
cjohns
Kumbhakarna
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,196
Damage
26,550
46,218
Taken
55,123
21,736
Mitigated
29,503
20,927
Healing
9,789
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chronos
 
Chronos
11,324
5,405
0
8,425
11,842
4,982
2,640
4,907
6,521
77,062
0
W
Geb
 
Geb
4,051
604
0
3,055
8,107
6,016
0
2,976
4,989
21,237
0
L
Persephone
 
Persephone
5,388
763
0
1,294
9,624
3,009
0
865
8,754
56,155
0
L
Xing Tian
AndySmackHead
Xing Tian
6,586
547
0
2,035
12,442
10,102
0
9,265
3,177
45,129
0
W
Ah Muzen Cab
BlackPh03nix
Ah Muzen Cab
8,207
2,919
0
2,724
8,720
3,769
1,254
3,823
4,725
0
78,123
W
Thor
11,248
3,877
0
4,392
11,288
4,898
0
1,741
9,439
0
63,751
W
Neith
5,366
2,601
0
2,331
6,261
2,071
410
158
6,103
0
63,893
L
6,026
3,095
0
3,731
8,500
2,787
0
1,141
7,359
0
55,012
L
Mercury
LilPawn
Mercury
6,083
3,426
0
492
13,124
4,433
0
2,108
11,016
0
50,218
L
Kumbhakarna
cjohns
Kumbhakarna
2,467
331
0
2,237
11,433
9,172
0
1,996
9,437
19,630
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,436
Gold Earned
33,504
533
Minions Killed
436
0
Camps Cleared
0
1,324,212
Distance Traveled
1,259,329
13
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chronos
8,952
689
147
11
0
232,512
2
W
Geb
7,302
562
17
1
0
287,073
3
L
Persephone
6,891
530
119
9
0
239,518
1
L
Xing Tian
6,864
528
96
7
0
264,226
1
W
Ah Muzen Cab
8,552
658
131
10
0
268,028
4
W
Thor
8,770
675
105
8
0
289,381
1
W
Neith
7,860
605
133
10
0
247,218
3
L
Anhur
6,555
504
116
9
0
212,324
7
L
Mercury
6,263
482
90
7
0
293,155
1
L
Kumbhakarna
6,931
533
15
1
0
250,106
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role