Player Matchup

Chang'e
Chang'e
Chillbro18
Chang'e
Level 60
God Stats
15W - 14L
1,485 SR
Queue Stats
139W - 180L
1,332 Elo+
Solo
Ymir
Ymir
ItzzMello
Ymir
Level 82
God Stats
3W - 2L
1,933 SR
Queue Stats
16W - 28L
1,374 Elo+
Party 1
Mercury
Mercury
ShooterGang_Zou
Mercury
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 9L
1,422 Elo+
Party 1
Team Averages
Level 70
1,639 SR
1,376 Elo+

VS

Team Averages
Level 98
1,356 SR
1,410 Elo+
Guan Yu
Guan Yu
Deathmen_Eric
Guan Yu
Level 148
God Stats
0W - 2L
1,380 SR
Queue Stats
209W - 222L
1,505 Elo+
Solo
Sol
Sol
Suhka1945
Sol
Level 47
God Stats
0W - 3L
1,398 SR
Queue Stats
130W - 218L
1,329 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Xx_raisa_xX
Ah Muzen Cab
Level 100
God Stats
13W - 22L
1,290 SR
Queue Stats
187W - 264L
1,395 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Chillbro18
Chang'e
15
3 / 3 / 4
9,599
686
10,928
15,078
5,802
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Ymir
15
4 / 0 / 5
9,671
691
12,230
14,585
8,673
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

14
2 / 1 / 5
9,108
651
8,128
9,726
3,531
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
13
1 / 1 / 2
9,351
668
10,613
16,287
19,404
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

12
1 / 5 / 2
8,654
618
10,756
11,201
4,578
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ah Muzen Cab
Xx_raisa_xX
Ah Muzen Cab
14
2 / 3 / 2
9,394
671
10,853
8,765
4,444
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
10
9
Kills
4
4
Deaths
9
14
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Chang'e
Chillbro18
Chang'e
3
3
4
1.67
L
Guan Yu
1
1
2
2
W
Ymir
4
0
5
6.5
W
2
1
5
4.5
L
1
5
2
0.4
L
Ah Muzen Cab
Xx_raisa_xX
Ah Muzen Cab
2
3
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,286
Damage
32,222
39,389
Taken
36,253
18,006
Mitigated
28,426
13,599
Healing
8,474
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
Chillbro18
Chang'e
10,928
701
3,032
6,964
15,078
5,802
0
5,161
9,917
35,701
0
L
Guan Yu
10,613
2,012
740
3,648
16,287
19,404
48
9,784
6,137
0
26,491
W
Ymir
12,230
4,761
0
1,924
14,585
8,673
216
4,392
10,193
28,568
1,774
W
8,128
4,130
230
1,449
9,726
3,531
973
1,577
8,149
0
22,899
L
10,756
1,301
0
1,951
11,201
4,578
926
7,508
3,259
24,690
0
L
Ah Muzen Cab
Xx_raisa_xX
Ah Muzen Cab
10,853
3,978
356
1,779
8,765
4,444
0
4,630
3,929
0
43,260

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,378
Gold Earned
27,399
173
Minions Killed
144
5
Camps Cleared
6
829,232
Distance Traveled
779,122
4
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
9,599
686
67
5
1
261,146
1
L
Guan Yu
9,351
668
35
3
1
282,250
4
W
Ymir
9,671
691
51
4
2
247,123
0
W
Mercury
9,108
651
55
4
2
320,963
3
L
Sol
8,654
618
36
3
1
236,860
3
L
Ah Muzen Cab
9,394
671
73
5
4
260,012
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role