Player Matchup

Odin
Odin
DaizenRadiance
Odin
Level 115
God Stats
5W - 1L
1,793 SR
Queue Stats
176W - 184L
1,668 Elo+
Party 2
Baron Samedi
Baron Samedi
GODLover69
Baron Samedi
Level 138
God Stats
22W - 15L
1,675 SR
Queue Stats
265W - 228L
1,670 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Ummmmmmmmmmmm
Ah Muzen Cab
Level 26
God Stats
9W - 2L
1,873 SR
Queue Stats
47W - 27L
1,725 Elo+
Party 2
Team Averages
Level 93
1,780 SR
1,687 Elo+

VS

Team Averages
Level 69
1,399 SR
1,226 Elo+
Skadi
Skadi
CptTipsy
Skadi
Level 149
God Stats
7W - 1L
1,669 SR
Queue Stats
30W - 20L
1,519 Elo+
Solo
Ares
Ares
Godly Wiz4rd
Ares
Level 54
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 23L
1,189 Elo+
Party 1
Ra
Ra
skitflow
Ra
Level 4
God Stats
0W - 7L
1,029 SR
Queue Stats
0W - 8L
971 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 1 / 10
7,654
765
6,167
7,536
7,402
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Baron Samedi
GODLover69
Baron Samedi
13
5 / 0 / 13
8,227
823
8,933
4,207
2,118
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Ah Muzen Cab
Ummmmmmmmmmmm
Ah Muzen Cab
13
11 / 0 / 8
9,090
909
15,638
7,664
3,412
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
CptTipsy
Skadi
9
1 / 5 / 0
6,012
601
5,034
13,202
5,668
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

8
0 / 7 / 1
5,468
547
1,101
11,346
10,161
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

9
0 / 7 / 1
5,677
568
2,351
8,651
3,163
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
3
19
Kills
1
1
Deaths
19
31
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Skadi
CptTipsy
Skadi
1
5
0
0.2
W
3
1
10
8
W
Baron Samedi
GODLover69
Baron Samedi
5
0
13
11.5
L
0
7
1
0.07
W
Ah Muzen Cab
Ummmmmmmmmmmm
Ah Muzen Cab
11
0
8
15
L
0
7
1
0.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,738
Damage
8,486
19,407
Taken
33,199
12,932
Mitigated
18,992
6,549
Healing
2,859
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Skadi
CptTipsy
Skadi
5,034
1,644
0
2,019
13,202
5,668
0
3,597
9,605
0
18,799
W
6,167
498
0
1,438
7,536
7,402
29
1,976
5,372
0
20,528
W
Baron Samedi
GODLover69
Baron Samedi
8,933
745
596
1,890
4,207
2,118
805
1,114
3,039
27,751
0
L
1,101
182
123
262
11,346
10,161
0
4,006
7,340
5,336
0
W
Ah Muzen Cab
Ummmmmmmmmmmm
Ah Muzen Cab
15,638
5,919
0
2,625
7,664
3,412
414
733
6,885
0
37,866
L
2,351
267
256
199
8,651
3,163
0
1,330
7,321
5,667
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,971
Gold Earned
17,157
124
Minions Killed
71
7
Camps Cleared
1
542,852
Distance Traveled
401,009
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
6,012
601
47
5
0
132,666
5
W
Odin
7,654
765
29
3
3
181,741
1
W
Baron Samedi
8,227
823
45
5
3
173,356
1
L
Ares
5,468
547
11
1
1
125,822
0
W
Ah Muzen Cab
9,090
909
50
5
1
187,755
0
L
Ra
5,677
568
13
1
0
142,521
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role