Player Matchup

Yemoja
Yemoja
Azaxis
Yemoja
Level 44
God Stats
5W - 1L
1,964 SR
Queue Stats
169W - 142L
1,512 Elo+
Party 3
Chiron
Chiron
Krishprolls
Chiron
Level 106
God Stats
2W - 3L
1,527 SR
Queue Stats
106W - 115L
1,486 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
mankiKing2
Morgan Le Fay
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 17L
1,253 Elo+
Solo
Ne Zha
Ne Zha
tehbibbles
Ne Zha
Level 112
God Stats
0W - 1L
1,500 SR
Queue Stats
121W - 102L
1,523 Elo+
Party 3
Skadi
Skadi
xxGHOOSxx
Skadi
Level 160
God Stats
33W - 18L
1,697 SR
Queue Stats
1,378W - 1,400L
1,453 Elo+
Solo
Team Averages
Level 93
1,638 SR
1,445 Elo+

VS

Team Averages
Level 103
1,451 SR
1,432 Elo+
Anhur
Anhur
Corcendare
Anhur
Level 85
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 26L
1,363 Elo+
Party 2
Aphrodite
Aphrodite
Fuddu
Aphrodite
Level 124
God Stats
2W - 4L
1,155 SR
Queue Stats
411W - 394L
1,452 Elo+
Solo
Freya
Freya
KazWukong
Freya
Level 68
God Stats
1W - 1L
1,260 SR
Queue Stats
191W - 187L
1,419 Elo+
Party 1
King Arthur
King Arthur
MareksPetLizard
King Arthur
Level 115
God Stats
4W - 0L
1,716 SR
Queue Stats
40W - 29L
1,418 Elo+
Party 2
Nox
Nox
Posiedon97
Nox
Level 122
God Stats
3W - 3L
1,622 SR
Queue Stats
63W - 51L
1,508 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Azaxis
Yemoja
20
1 / 3 / 9
13,467
612
5,441
23,670
26,456
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chiron
20
6 / 5 / 9
13,045
593
23,639
25,820
14,873
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Mace

Heavy Mace

+30
Physical Power

Morgan Le Fay
mankiKing2
Morgan Le Fay
20
4 / 5 / 6
13,063
594
28,175
18,789
11,802
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ne Zha
tehbibbles
Ne Zha
20
8 / 5 / 12
14,475
658
31,857
20,950
13,108
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Skadi
xxGHOOSxx
Skadi
20
4 / 3 / 9
13,867
630
23,917
20,320
12,370
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
20
4 / 3 / 6
13,470
612
8,130
19,516
8,086
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Aphrodite
Fuddu
Aphrodite
20
3 / 2 / 15
14,566
662
13,807
27,397
25,564
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Freya
KazWukong
Freya
18
1 / 7 / 6
11,969
544
9,103
22,105
9,136
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

King Arthur
MareksPetLizard
King Arthur
20
12 / 5 / 7
16,565
753
53,031
40,202
70,004
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

20
1 / 7 / 12
13,833
629
16,162
19,515
8,631
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
67
23
Kills
21
21
Deaths
24
45
Assists
46
Player
Kills
Deaths
Assists
KDA
L
Yemoja
Azaxis
Yemoja
1
3
9
1.83
W
Anhur
4
3
6
2.33
W
Aphrodite
Fuddu
Aphrodite
3
2
15
5.25
W
Freya
KazWukong
Freya
1
7
6
0.57
L
Chiron
6
5
9
2.1
W
King Arthur
MareksPetLizard
King Arthur
12
5
7
3.1
W
1
7
12
1
L
Morgan Le Fay
mankiKing2
Morgan Le Fay
4
5
6
1.4
L
Ne Zha
tehbibbles
Ne Zha
8
5
12
2.8
L
Skadi
xxGHOOSxx
Skadi
4
3
9
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

113,029
Damage
100,233
109,549
Taken
128,735
78,609
Mitigated
121,421
51,030
Healing
69,392
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
Azaxis
Yemoja
5,441
2,274
15,931
6,674
23,670
26,456
588
8,607
15,063
11,645
0
W
Anhur
8,130
2,221
2,188
3,690
19,516
8,086
3,642
4,672
14,844
0
26,986
W
Aphrodite
Fuddu
Aphrodite
13,807
2,259
22,867
18,277
27,397
25,564
2,600
11,313
16,084
50,416
0
W
Freya
KazWukong
Freya
9,103
2,464
3,451
4,431
22,105
9,136
2,077
2,908
19,197
20,278
0
L
Chiron
23,639
6,512
4,875
7,265
25,820
14,873
285
8,920
16,857
0
40,280
W
King Arthur
MareksPetLizard
King Arthur
53,031
3,549
3,643
3,618
40,202
70,004
476
10,902
29,300
0
72,194
W
16,162
587
3,883
3,344
19,515
8,631
921
3,821
15,694
53,523
0
L
Morgan Le Fay
mankiKing2
Morgan Le Fay
28,175
1,567
1,404
3,056
18,789
11,802
236
5,967
12,822
50,097
0
L
Ne Zha
tehbibbles
Ne Zha
31,857
3,933
500
3,322
20,950
13,108
1,426
7,816
13,134
0
52,554
L
Skadi
xxGHOOSxx
Skadi
23,917
6,171
4,343
3,660
20,320
12,370
2,434
7,747
12,573
0
66,802

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,917
Gold Earned
70,403
236
Minions Killed
249
0
Camps Cleared
0
1,807,952
Distance Traveled
1,984,214
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
13,467
612
12
1
0
331,800
1
W
Anhur
13,470
612
35
2
0
416,110
0
W
Aphrodite
14,566
662
73
3
0
417,632
6
W
Freya
11,969
544
35
2
0
341,264
1
L
Chiron
13,045
593
41
2
0
334,464
0
W
King Arthur
16,565
753
21
1
0
437,315
0
W
Nox
13,833
629
85
4
0
371,893
0
L
Morgan Le Fay
13,063
594
56
3
0
342,763
5
L
Ne Zha
14,475
658
39
2
0
406,868
0
L
Skadi
13,867
630
88
4
0
392,057
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role