Player Matchup

Bakasura
Bakasura
Isbor2
Bakasura
Level 38
God Stats
0W - 3L
1,162 SR
Queue Stats
1W - 8L
1,266 Elo+
Solo
Sol
Sol
ItsSergioQuinn
Sol
Level 23
God Stats
9W - 6L
1,647 SR
Queue Stats
33W - 34L
1,408 Elo+
Party 1
Nox
Nox
ItzMonster667k
Nox
Level 29
God Stats
3W - 2L
1,517 SR
Queue Stats
69W - 76L
1,418 Elo+
Party 1
Ullr
Ullr
KISWII11
Ullr
Level 84
God Stats
1W - 3L
1,280 SR
Queue Stats
129W - 116L
1,449 Elo+
Party 1
Thoth
Thoth
nobby_beboYT
Thoth
Level 29
God Stats
0W - 3L
1,337 SR
Queue Stats
43W - 58L
1,376 Elo+
Party 1
Team Averages
Level 41
1,389 SR
1,383 Elo+

VS

Team Averages
Level 98
1,616 SR
1,514 Elo+
Discordia
Discordia
 
Discordia
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Mercury
Mercury
Kuismi17
Mercury
Level 149
God Stats
2W - 1L
1,753 SR
Queue Stats
128W - 112L
1,572 Elo+
Party 2
Susano
Susano
UnHolyHidra
Susano
Level 101
God Stats
11W - 7L
1,701 SR
Queue Stats
102W - 119L
1,405 Elo+
Solo
Athena
Athena
josemavega22442
Athena
Level 27
God Stats
17W - 3L
1,668 SR
Queue Stats
59W - 50L
1,646 Elo+
Party 2
Danzaburou
Danzaburou
makortaa
Danzaburou
Level 95
God Stats
3W - 3L
1,458 SR
Queue Stats
85W - 86L
1,447 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Isbor2
Bakasura
15
3 / 5 / 0
9,326
466
8,700
20,664
9,492
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

12
0 / 5 / 3
7,611
381
6,817
8,865
4,128
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

12
1 / 8 / 0
7,299
365
5,868
11,434
4,362
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Ullr
12
1 / 6 / 1
7,516
376
9,906
14,413
5,766
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

12
1 / 9 / 0
8,015
401
4,627
11,764
3,928
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
18
13 / 1 / 4
11,500
575
12,612
9,201
4,206
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Mercury
Kuismi17
Mercury
18
7 / 2 / 6
11,492
575
9,478
12,750
6,203
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Susano
18
11 / 1 / 3
11,170
559
14,895
18,649
9,738
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

14
1 / 2 / 12
9,418
471
4,290
15,641
16,306
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Danzaburou
makortaa
Danzaburou
15
1 / 1 / 11
9,822
491
7,908
11,340
5,280
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
69
6
Kills
33
33
Deaths
7
4
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Discordia
 
Discordia
13
1
4
15
L
Bakasura
Isbor2
Bakasura
3
5
0
0.6
L
0
5
3
0.3
L
1
8
0
0.13
L
Ullr
1
6
1
0.25
W
Mercury
Kuismi17
Mercury
7
2
6
5
W
Susano
11
1
3
12.5
W
1
2
12
3.5
W
Danzaburou
makortaa
Danzaburou
1
1
11
6.5
L
1
9
0
0.11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,918
Damage
49,183
67,140
Taken
67,581
27,676
Mitigated
41,733
4,257
Healing
18,656
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
 
Discordia
12,612
819
0
2,842
9,201
4,206
2,326
3,838
5,077
89,622
0
L
Bakasura
Isbor2
Bakasura
8,700
5,294
0
2,696
20,664
9,492
0
3,204
17,460
0
57,084
L
6,817
1,820
0
1,189
8,865
4,128
332
1,917
6,948
30,651
4,160
L
5,868
274
0
122
11,434
4,362
387
4,465
6,969
40,205
0
L
Ullr
9,906
4,251
0
0
14,413
5,766
216
4,012
10,401
0
63,444
W
Mercury
Kuismi17
Mercury
9,478
4,365
0
303
12,750
6,203
788
2,511
10,196
0
105,596
W
Susano
14,895
2,585
0
9,290
18,649
9,738
1,602
4,927
13,186
0
80,032
W
4,290
963
85
3,122
15,641
16,306
246
4,023
11,487
35,244
0
W
Danzaburou
makortaa
Danzaburou
7,908
1,477
428
2,586
11,340
5,280
2,062
1,424
9,696
0
65,905
L
4,627
197
0
250
11,764
3,928
381
3,304
8,460
46,720
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,767
Gold Earned
53,402
407
Minions Killed
597
0
Camps Cleared
0
1,638,203
Distance Traveled
1,966,941
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
11,500
575
161
8
0
348,781
2
L
Bakasura
9,326
466
111
6
0
377,166
3
L
Sol
7,611
381
67
3
0
335,206
0
L
Nox
7,299
365
58
3
0
327,841
0
L
Ullr
7,516
376
92
5
0
324,050
1
W
Mercury
11,492
575
162
8
0
443,076
2
W
Susano
11,170
559
114
6
0
404,876
0
W
Athena
9,418
471
44
2
0
415,419
1
W
Danzaburou
9,822
491
116
6
0
354,789
3
L
Thoth
8,015
401
79
4
0
273,940
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role