Player Matchup

Osiris
Osiris
Lucifer just
Osiris
Level 100
God Stats
4W - 0L
1,656 SR
Queue Stats
20W - 25L
1,312 Elo+
Party 1
Ah Puch
Ah Puch
Mixed_Kidd_
Ah Puch
Level 122
God Stats
5W - 4L
1,426 SR
Queue Stats
201W - 208L
1,396 Elo+
Solo
Sun Wukong
Sun Wukong
ReversedOrange
Sun Wukong
Level 46
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 2L
1,234 Elo+
Party 1
Atlas
Atlas
exiaknight
Atlas
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
57W - 55L
1,436 Elo+
Solo
Anubis
Anubis
xMizzDeathx
Anubis
Level 45
God Stats
3W - 4L
1,331 SR
Queue Stats
201W - 215L
1,373 Elo+
Solo
Team Averages
Level 83
1,483 SR
1,350 Elo+

VS

Team Averages
Level 91
1,393 SR
1,436 Elo+
Hun Batz
Hun Batz
A573R
Hun Batz
Level 48
God Stats
0W - 8L
1,298 SR
Queue Stats
405W - 491L
1,471 Elo+
Solo
Erlang Shen
Erlang Shen
Ke-Be-2000
Erlang Shen
Level 125
God Stats
4W - 7L
1,276 SR
Queue Stats
459W - 478L
1,406 Elo+
Solo
Loki
Loki
MistaCapo
Loki
Level 69
God Stats
1W - 2L
1,330 SR
Queue Stats
316W - 302L
1,486 Elo+
Solo
Ratatoskr
Ratatoskr
Turan8888
Ratatoskr
Level 143
God Stats
13W - 18L
1,447 SR
Queue Stats
1,634W - 1,694L
1,437 Elo+
Solo
Nu Wa
Nu Wa
imbude sword
Nu Wa
Level 68
God Stats
4W - 2L
1,616 SR
Queue Stats
49W - 55L
1,378 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
20
4 / 3 / 20
12,767
638
11,302
23,350
23,715
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ah Puch
Mixed_Kidd_
Ah Puch
20
9 / 2 / 14
14,519
726
32,899
11,671
6,296
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Sun Wukong
ReversedOrange
Sun Wukong
20
8 / 2 / 18
14,048
702
26,526
31,203
30,872
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Atlas
20
4 / 5 / 24
13,310
666
17,436
22,185
39,075
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Anubis
20
8 / 4 / 17
14,188
709
14,213
16,426
9,325
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
A573R
Hun Batz
20
4 / 7 / 5
13,186
659
16,573
21,384
14,356
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Erlang Shen
Ke-Be-2000
Erlang Shen
17
2 / 9 / 7
12,438
622
12,583
30,258
29,914
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Loki
20
3 / 5 / 11
12,819
641
18,196
21,967
11,066
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ratatoskr
Turan8888
Ratatoskr
19
1 / 6 / 9
11,448
572
10,602
22,332
19,977
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

20
5 / 6 / 7
13,439
672
23,493
17,107
8,334
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

126
Kill Participation
54
33
Kills
15
16
Deaths
33
93
Assists
39
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
A573R
Hun Batz
4
7
5
0.93
L
Erlang Shen
Ke-Be-2000
Erlang Shen
2
9
7
0.61
W
Osiris
4
3
20
4.67
L
Loki
3
5
11
1.7
W
Ah Puch
Mixed_Kidd_
Ah Puch
9
2
14
8
W
Sun Wukong
ReversedOrange
Sun Wukong
8
2
18
8.5
L
Ratatoskr
Turan8888
Ratatoskr
1
6
9
0.92
W
Atlas
4
5
24
3.2
L
5
6
7
1.42
W
Anubis
8
4
17
4.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

102,376
Damage
81,447
104,835
Taken
113,048
109,283
Mitigated
83,647
51,596
Healing
33,509
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
A573R
Hun Batz
16,573
3,017
1,809
2,574
21,384
14,356
281
13,110
8,039
0
44,198
L
Erlang Shen
Ke-Be-2000
Erlang Shen
12,583
6,040
1,429
5,835
30,258
29,914
0
15,921
13,390
0
18,060
W
Osiris
11,302
2,888
4,811
6,224
23,350
23,715
1,339
5,271
18,030
0
20,392
L
Loki
18,196
1,825
1,102
6,610
21,967
11,066
1,029
11,942
9,708
0
44,137
W
Ah Puch
Mixed_Kidd_
Ah Puch
32,899
1,141
2,636
2,955
11,671
6,296
1,581
2,716
8,826
78,177
0
W
Sun Wukong
ReversedOrange
Sun Wukong
26,526
5,321
3,360
13,505
31,203
30,872
2,531
7,191
23,883
0
60,573
L
Ratatoskr
Turan8888
Ratatoskr
10,602
954
1,321
8,114
22,332
19,977
604
10,536
11,539
0
24,242
W
Atlas
17,436
5,137
2,176
3,681
22,185
39,075
934
5,380
16,638
42,397
0
L
23,493
6,232
2,016
2,699
17,107
8,334
2,473
11,540
5,434
55,757
0
W
Anubis
14,213
729
5,376
6,872
16,426
9,325
2,942
2,935
13,444
46,344
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,832
Gold Earned
63,330
260
Minions Killed
211
0
Camps Cleared
0
1,913,910
Distance Traveled
1,770,479
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
13,186
659
59
3
0
345,463
0
L
Erlang Shen
12,438
622
8
0
0
331,787
0
W
Osiris
12,767
638
10
1
0
436,311
2
L
Loki
12,819
641
47
2
0
399,562
0
W
Ah Puch
14,519
726
94
5
0
375,856
3
W
Sun Wukong
14,048
702
68
3
0
420,314
1
L
Ratatoskr
11,448
572
31
2
0
391,647
0
W
Atlas
13,310
666
31
2
0
371,307
0
L
Nu Wa
13,439
672
66
3
0
302,020
3
W
Anubis
14,188
709
57
3
0
310,122
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role