Player Matchup

Ah Puch
Ah Puch
Adomous
Ah Puch
Level 98
God Stats
47W - 32L
1,639 SR
Queue Stats
415W - 248L
1,756 Elo+
Party 1
Baron Samedi
Baron Samedi
AutisticSloth
Baron Samedi
Level 66
God Stats
26W - 15L
1,749 SR
Queue Stats
81W - 70L
1,504 Elo+
Solo
Cupid
Cupid
CommingBuckets
Cupid
Level 148
God Stats
18W - 13L
1,548 SR
Queue Stats
553W - 579L
1,560 Elo+
Solo
Loki
Loki
OfficerWhite
Loki
Level 69
God Stats
16W - 12L
1,587 SR
Queue Stats
76W - 43L
1,525 Elo+
Party 1
Terra
Terra
Rumz
Terra
Level 107
God Stats
13W - 2L
1,767 SR
Queue Stats
411W - 256L
1,737 Elo+
Party 1
Team Averages
Level 98
1,658 SR
1,617 Elo+

VS

Team Averages
Level 121
1,669 SR
1,593 Elo+
Heimdallr
Heimdallr
BobbyThaBuilder
Heimdallr
Level 88
God Stats
1W - 4L
1,684 SR
Queue Stats
136W - 124L
1,523 Elo+
Solo
Vulcan
Vulcan
MarRach
Vulcan
Level 157
God Stats
59W - 37L
1,684 SR
Queue Stats
1,163W - 637L
1,753 Elo+
Party 2
Bacchus
Bacchus
Nanashima
Bacchus
Level 126
God Stats
3W - 1L
1,833 SR
Queue Stats
160W - 180L
1,514 Elo+
Solo
Ravana
Ravana
Salamandra12
Ravana
Level 160
God Stats
6W - 8L
1,435 SR
Queue Stats
1,333W - 779L
1,726 Elo+
Party 2
Cu Chulainn
Cu Chulainn
SandG1227
Cu Chulainn
Level 73
God Stats
3W - 5L
1,708 SR
Queue Stats
321W - 360L
1,450 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Adomous
Ah Puch
16
1 / 0 / 9
10,186
1,019
21,170
5,608
2,968
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Baron Samedi
AutisticSloth
Baron Samedi
16
2 / 1 / 8
10,816
1,082
13,315
6,553
3,962
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

16
5 / 0 / 4
11,136
1,114
17,801
12,686
6,603
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

16
1 / 1 / 5
9,621
962
7,598
14,254
8,379
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Terra
Rumz
Terra
16
2 / 1 / 9
11,280
1,128
11,541
16,312
21,766
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Team 1 Tickets

261

VS

Team 2 Tickets

221

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
BobbyThaBuilder
Heimdallr
15
2 / 2 / 1
10,235
1,024
9,166
11,863
6,176
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Vulcan
MarRach
Vulcan
15
0 / 0 / 3
9,738
974
21,163
7,325
3,921
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Bacchus
Nanashima
Bacchus
15
0 / 4 / 2
9,946
995
5,976
21,492
31,164
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ravana
15
0 / 2 / 3
9,417
942
9,651
14,204
9,947
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cu Chulainn
SandG1227
Cu Chulainn
15
1 / 3 / 1
10,714
1,071
6,800
19,955
20,252
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
13
11
Kills
3
3
Deaths
11
35
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
Adomous
Ah Puch
1
0
9
5.5
W
Baron Samedi
AutisticSloth
Baron Samedi
2
1
8
6
L
Heimdallr
BobbyThaBuilder
Heimdallr
2
2
1
1.25
W
5
0
4
7
L
Vulcan
MarRach
Vulcan
0
0
3
1.5
L
Bacchus
Nanashima
Bacchus
0
4
2
0.25
W
1
1
5
3.5
W
Terra
Rumz
Terra
2
1
9
6.5
L
Ravana
0
2
3
0.75
L
Cu Chulainn
SandG1227
Cu Chulainn
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,425
Damage
52,756
55,413
Taken
74,839
43,678
Mitigated
71,460
18,337
Healing
9,402
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
Adomous
Ah Puch
21,170
459
0
1,708
5,608
2,968
0
2,835
2,773
42,037
0
W
Baron Samedi
AutisticSloth
Baron Samedi
13,315
1,134
2,852
2,129
6,553
3,962
0
2,832
3,721
35,858
0
L
Heimdallr
BobbyThaBuilder
Heimdallr
9,166
3,983
0
363
11,863
6,176
0
8,335
3,528
0
35,922
W
17,801
7,204
570
4,963
12,686
6,603
0
7,634
5,052
0
53,093
L
Vulcan
MarRach
Vulcan
21,163
7,463
0
0
7,325
3,921
0
3,516
3,809
54,590
0
L
Bacchus
Nanashima
Bacchus
5,976
301
0
538
21,492
31,164
0
14,053
7,439
11,074
0
W
7,598
1,479
0
341
14,254
8,379
0
6,102
8,152
0
13,505
W
Terra
Rumz
Terra
11,541
1,023
2,342
3,432
16,312
21,766
0
8,813
7,499
24,602
0
L
Ravana
9,651
1,663
0
1,818
14,204
9,947
0
7,459
6,745
0
16,065
L
Cu Chulainn
SandG1227
Cu Chulainn
6,800
763
2,202
4,481
19,955
20,252
0
12,663
7,292
4,210
16,795

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,039
Gold Earned
50,050
238
Minions Killed
218
9
Camps Cleared
7
1,196,578
Distance Traveled
1,073,203
2
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
10,186
1,019
64
6
1
241,745
0
W
Baron Samedi
10,816
1,082
52
5
7
198,847
1
L
Heimdallr
10,235
1,024
61
6
1
181,901
0
W
Cupid
11,136
1,114
94
9
1
212,861
1
L
Vulcan
9,738
974
100
10
2
238,345
3
L
Bacchus
9,946
995
9
1
0
207,516
13
W
Loki
9,621
962
8
1
0
285,263
0
W
Terra
11,280
1,128
20
2
0
257,862
0
L
Ravana
9,417
942
7
1
2
235,790
0
L
Cu Chulainn
10,714
1,071
41
4
2
209,651
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role