Player Matchup

Cliodhna
Cliodhna
Platinum II
 
Cliodhna
Platinum II
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Tiamat
Tiamat
Platinum I
ClaudiaPalacios
Tiamat
Platinum I
Level 110
God Stats
5W - 5L
1,469 SR
Queue Stats
470W - 457L
1,905 MMR
Solo
Kuzenbo
Kuzenbo
Diamond V
KlausComet
Kuzenbo
Diamond V
Level 103
God Stats
186W - 158L
1,622 SR
Queue Stats
235W - 230L
1,933 MMR
Solo
Odin
Odin
Platinum II
Schwert-3108
Odin
Platinum II
Level 129
God Stats
3W - 8L
1,339 SR
Queue Stats
162W - 157L
1,887 MMR
Party 1
Jing Wei
Jing Wei
Platinum IV
TV-Crispy
Jing Wei
Platinum IV
Level 154
God Stats
0W - 1L
1,500 SR
Queue Stats
339W - 351L
1,891 MMR
Solo
Team Averages
Platinum II
Platinum II
Average Tier
Level 129
1,486 SR
1,823 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 114
1,574 SR
1,709 MMR
King Arthur
King Arthur
Platinum I
 
King Arthur
Platinum I
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Merlin
Merlin
Platinum IV
 
Merlin
Platinum IV
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Sobek
Sobek
Platinum I
 
Sobek
Platinum I
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Nemesis
Nemesis
Diamond V
NvR-David-
Nemesis
Diamond V
Level 125
God Stats
2W - 0L
1,793 SR
Queue Stats
159W - 147L
1,965 MMR
Party 3
Xbalanque
Xbalanque
Diamond IV
TotalllyNotSmurf
Xbalanque
Diamond IV
Level 51
God Stats
10W - 7L
1,578 SR
Queue Stats
71W - 55L
2,082 MMR
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
 
Cliodhna
9
1 / 3 / 0
5,203
520
4,374
10,601
3,640
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

11
0 / 0 / 0
5,811
581
2,887
3,812
1,800
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kuzenbo
KlausComet
Kuzenbo
8
0 / 0 / 0
5,030
503
2,981
7,052
5,522
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

10
0 / 2 / 0
5,712
571
3,829
9,125
5,956
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Jing Wei
TV-Crispy
Jing Wei
9
0 / 2 / 0
5,168
517
3,093
5,587
1,692
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bans
FreyaAwilixBakasura

VS

Bans
UllrMercuryKali
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
12
3 / 0 / 1
6,825
683
8,186
7,290
4,344
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Merlin
 
Merlin
11
0 / 0 / 0
6,127
613
2,343
4,734
1,892
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sobek
 
Sobek
8
0 / 1 / 1
4,951
495
2,218
8,130
5,015
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Nemesis
NvR-David-
Nemesis
11
2 / 0 / 2
5,937
594
2,839
7,649
2,783
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Xbalanque
11
2 / 0 / 1
6,117
612
7,751
5,669
2,003
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
12
1
Kills
7
7
Deaths
1
0
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Cliodhna
 
Cliodhna
1
3
0
0.33
W
King Arthur
 
King Arthur
3
0
1
3.5
W
Merlin
 
Merlin
0
0
0
0
W
Sobek
 
Sobek
0
1
1
0.5
L
0
0
0
0
L
Kuzenbo
KlausComet
Kuzenbo
0
0
0
0
W
Nemesis
NvR-David-
Nemesis
2
0
2
3
L
0
2
0
0
L
Jing Wei
TV-Crispy
Jing Wei
0
2
0
0
W
Xbalanque
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,164
Damage
23,337
36,177
Taken
33,472
18,610
Mitigated
16,037
13,008
Healing
14,557
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cliodhna
 
Cliodhna
4,374
732
0
3,960
10,601
3,640
0
620
9,981
0
32,654
W
King Arthur
 
King Arthur
8,186
1,655
0
2,720
7,290
4,344
0
0
7,290
0
47,382
W
Merlin
 
Merlin
2,343
202
0
1,814
4,734
1,892
0
2,853
1,881
46,002
0
W
Sobek
 
Sobek
2,218
302
0
2,607
8,130
5,015
0
1,096
7,034
11,469
0
L
2,887
390
0
2,105
3,812
1,800
0
1,293
2,519
44,381
0
L
Kuzenbo
KlausComet
Kuzenbo
2,981
972
215
2,893
7,052
5,522
0
2,168
4,884
17,916
0
W
Nemesis
NvR-David-
Nemesis
2,839
1,488
0
4,132
7,649
2,783
0
732
6,917
0
44,219
L
3,829
376
0
2,187
9,125
5,956
0
113
9,012
0
40,359
L
Jing Wei
TV-Crispy
Jing Wei
3,093
2,208
0
1,648
5,587
1,692
0
367
5,220
0
31,583
W
Xbalanque
7,751
3,912
0
3,284
5,669
2,003
0
1,187
4,482
0
51,376

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,924
Gold Earned
29,957
339
Minions Killed
394
0
Camps Cleared
0
1,017,224
Distance Traveled
1,059,877
14
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cliodhna
5,203
520
67
7
0
232,023
3
W
King Arthur
6,825
683
84
8
0
210,079
4
W
Merlin
6,127
613
114
11
0
200,261
4
W
Sobek
4,951
495
11
1
0
204,532
5
L
Tiamat
5,811
581
85
9
0
190,821
4
L
Kuzenbo
5,030
503
31
3
0
216,810
3
W
Nemesis
5,937
594
87
9
0
264,702
2
L
Odin
5,712
571
85
9
0
190,782
2
L
Jing Wei
5,168
517
71
7
0
186,788
2
W
Xbalanque
6,117
612
98
10
0
180,303
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role