Player Matchup

Raijin
Raijin
Lukas_Gamer1236
Raijin
Level 86
God Stats
2W - 2L
1,645 SR
Queue Stats
91W - 91L
1,444 Elo+
Solo
Erlang Shen
Erlang Shen
PokerVII
Erlang Shen
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,517 Elo+
Solo
Cthulhu
Cthulhu
llewy98
Cthulhu
Level 108
God Stats
1W - 1L
1,721 SR
Queue Stats
181W - 161L
1,490 Elo+
Solo
Bakasura
Bakasura
matt-MFC85
Bakasura
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,400 Elo+
Solo
Heimdallr
Heimdallr
ziodraghetto
Heimdallr
Level 142
God Stats
11W - 7L
1,751 SR
Queue Stats
375W - 399L
1,460 Elo+
Solo
Team Averages
Level 113
1,623 SR
1,462 Elo+

VS

Team Averages
Level 90
1,526 SR
1,462 Elo+
Kukulkan
Kukulkan
 
Kukulkan
Level 131
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
bigbadbrad12
Thanatos
Level 87
God Stats
5W - 5L
1,660 SR
Queue Stats
91W - 108L
1,509 Elo+
Solo
Charybdis
Charybdis
crockshot67
Charybdis
Level 79
God Stats
172W - 174L
1,549 SR
Queue Stats
264W - 273L
1,426 Elo+
Solo
Jing Wei
Jing Wei
hindsy69
Jing Wei
Level 68
God Stats
72W - 80L
1,504 SR
Queue Stats
294W - 321L
1,446 Elo+
Solo
Ymir
Ymir
kotonyak
Ymir
Level 87
God Stats
87W - 94L
1,418 SR
Queue Stats
641W - 670L
1,429 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 1 / 0
5,132
513
1,104
3,288
969
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Erlang Shen
PokerVII
Erlang Shen
10
0 / 0 / 0
5,693
569
3,521
6,477
3,703
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Cthulhu
llewy98
Cthulhu
6
0 / 4 / 0
4,670
467
2,178
7,806
3,443
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Bakasura
matt-MFC85
Bakasura
6
1 / 2 / 0
4,632
463
1,319
7,784
2,009
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Heimdallr
ziodraghetto
Heimdallr
9
0 / 1 / 1
5,246
525
6,897
6,579
2,264
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
10
0 / 1 / 5
5,812
581
2,101
3,294
1,450
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Thanatos
bigbadbrad12
Thanatos
10
4 / 0 / 2
5,707
571
4,385
6,498
3,041
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Charybdis
crockshot67
Charybdis
9
2 / 0 / 3
5,550
555
4,764
7,375
2,298
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Jing Wei
hindsy69
Jing Wei
10
0 / 0 / 1
5,525
553
3,640
5,876
2,016
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ymir
9
2 / 1 / 4
5,648
565
3,424
10,090
8,080
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
23
2
Kills
8
8
Deaths
2
1
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
 
Kukulkan
0
1
5
2.5
L
1
1
0
1
L
Erlang Shen
PokerVII
Erlang Shen
0
0
0
0
W
Thanatos
bigbadbrad12
Thanatos
4
0
2
5
W
Charybdis
crockshot67
Charybdis
2
0
3
3.5
W
Jing Wei
hindsy69
Jing Wei
0
0
1
0.5
W
Ymir
2
1
4
4
L
Cthulhu
llewy98
Cthulhu
0
4
0
0
L
Bakasura
matt-MFC85
Bakasura
1
2
0
0.5
L
Heimdallr
ziodraghetto
Heimdallr
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,019
Damage
18,314
31,934
Taken
33,133
12,388
Mitigated
16,885
9,308
Healing
16,623
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
 
Kukulkan
2,101
679
0
261
3,294
1,450
0
1,088
2,086
47,731
0
L
1,104
96
0
705
3,288
969
0
1,193
2,095
23,774
0
L
Erlang Shen
PokerVII
Erlang Shen
3,521
1,135
0
3,499
6,477
3,703
394
0
6,477
0
37,453
W
Thanatos
bigbadbrad12
Thanatos
4,385
821
0
7,156
6,498
3,041
0
187
6,196
0
39,956
W
Charybdis
crockshot67
Charybdis
4,764
2,251
0
3,143
7,375
2,298
0
895
6,480
0
39,146
W
Jing Wei
hindsy69
Jing Wei
3,640
2,562
0
3,525
5,876
2,016
0
437
5,439
0
39,444
W
Ymir
3,424
1,093
312
2,226
10,090
8,080
0
675
9,405
19,719
0
L
Cthulhu
llewy98
Cthulhu
2,178
498
28
700
7,806
3,443
0
1,558
6,248
15,160
0
L
Bakasura
matt-MFC85
Bakasura
1,319
974
0
1,315
7,784
2,009
0
991
6,793
0
11,272
L
Heimdallr
ziodraghetto
Heimdallr
6,897
3,107
0
3,061
6,579
2,264
0
1,783
4,796
0
39,431

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,373
Gold Earned
28,242
253
Minions Killed
336
0
Camps Cleared
0
890,368
Distance Traveled
1,047,882
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
5,812
581
87
9
0
181,570
3
L
Raijin
5,132
513
43
4
0
127,081
0
L
Erlang Shen
5,693
569
77
8
0
218,545
2
W
Thanatos
5,707
571
75
8
0
230,924
3
W
Charybdis
5,550
555
63
6
0
241,451
2
W
Jing Wei
5,525
553
65
7
0
176,552
0
W
Ymir
5,648
565
46
5
0
217,385
0
L
Cthulhu
4,670
467
24
2
0
189,522
4
L
Bakasura
4,632
463
36
4
0
192,012
1
L
Heimdallr
5,246
525
73
7
0
163,208
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role