Player Matchup

Olorun
Olorun
Aluprix
Olorun
Level 37
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 5L
1,614 Elo+
Party 2
Ravana
Ravana
BananaGreg
Ravana
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,755 Elo+
Party 2
Merlin
Merlin
Kaliyugha
Merlin
Level 126
God Stats
1W - 1L
1,725 SR
Queue Stats
22W - 29L
1,469 Elo+
Solo
Jing Wei
Jing Wei
Marcuz3
Jing Wei
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 8L
1,483 Elo+
Solo
Raijin
Raijin
OLLSTARSPOSSIJ
Raijin
Level 28
God Stats
0W - 1L
1,259 SR
Queue Stats
0W - 5L
1,295 Elo+
Solo
Team Averages
Level 48
1,497 SR
1,523 Elo+

VS

Team Averages
Level 106
1,594 SR
1,526 Elo+
Shiva
Shiva
GhostGogen
Shiva
Level 128
God Stats
5W - 1L
1,631 SR
Queue Stats
102W - 60L
1,535 Elo+
Party 1
Nike
Nike
Leonardo0604
Nike
Level 139
God Stats
5W - 5L
1,654 SR
Queue Stats
239W - 161L
1,567 Elo+
Party 1
Persephone
Persephone
Mr-000_000-
Persephone
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
58W - 78L
1,444 Elo+
Solo
Jing Wei
Jing Wei
Vudpekerson
Jing Wei
Level 131
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 13L
1,508 Elo+
Party 1
Apollo
Apollo
ll4aKHoPPuCll
Apollo
Level 106
God Stats
8W - 4L
1,687 SR
Queue Stats
283W - 264L
1,574 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Aluprix
Olorun
12
2 / 6 / 4
7,233
723
6,772
10,428
11,122
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Ravana
BananaGreg
Ravana
13
2 / 6 / 4
7,960
796
5,693
16,749
13,970
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mace

Mace

+10
Physical Power

Merlin
Kaliyugha
Merlin
16
2 / 5 / 6
9,175
918
13,314
10,747
5,164
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jing Wei
Marcuz3
Jing Wei
14
2 / 6 / 7
8,272
827
9,440
12,989
5,712
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

12
2 / 7 / 5
8,035
804
7,739
11,110
4,089
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
16
6 / 4 / 19
9,744
974
10,695
20,455
15,312
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mace

Mace

+10
Physical Power

16
9 / 3 / 17
10,104
1,010
16,605
15,462
15,956
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Persephone
Mr-000_000-
Persephone
14
4 / 2 / 6
9,395
940
7,335
8,818
4,243
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Jing Wei
Vudpekerson
Jing Wei
16
5 / 2 / 16
9,395
940
13,962
11,405
5,775
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

14
6 / 2 / 14
8,950
895
6,995
9,692
5,015
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
102
10
Kills
30
30
Deaths
13
26
Assists
72
Player
Kills
Deaths
Assists
KDA
L
Olorun
Aluprix
Olorun
2
6
4
0.67
L
Ravana
BananaGreg
Ravana
2
6
4
0.67
W
Shiva
6
4
19
3.88
L
Merlin
Kaliyugha
Merlin
2
5
6
1
W
9
3
17
5.83
L
Jing Wei
Marcuz3
Jing Wei
2
6
7
0.92
W
Persephone
Mr-000_000-
Persephone
4
2
6
3.5
L
2
7
5
0.64
W
Jing Wei
Vudpekerson
Jing Wei
5
2
16
6.5
W
6
2
14
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,958
Damage
55,592
62,023
Taken
65,832
40,057
Mitigated
46,301
13,155
Healing
29,016
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
Aluprix
Olorun
6,772
2,733
857
841
10,428
11,122
208
766
9,519
8,582
1,024
L
Ravana
BananaGreg
Ravana
5,693
1,519
0
3,934
16,749
13,970
0
1,078
15,434
0
7,928
W
Shiva
10,695
1,963
2,783
6,715
20,455
15,312
757
8,659
11,681
0
17,223
L
Merlin
Kaliyugha
Merlin
13,314
931
1,135
2,328
10,747
5,164
507
2,528
8,159
33,790
0
W
16,605
1,934
2,347
3,486
15,462
15,956
1,061
3,275
12,187
0
29,276
L
Jing Wei
Marcuz3
Jing Wei
9,440
6,171
298
1,882
12,989
5,712
781
1,422
11,389
0
17,257
W
Persephone
Mr-000_000-
Persephone
7,335
476
1,083
2,171
8,818
4,243
1,113
3,948
4,868
17,080
0
L
7,739
93
67
1,813
11,110
4,089
235
1,541
9,377
15,157
0
W
Jing Wei
Vudpekerson
Jing Wei
13,962
10,907
3,103
3,587
11,405
5,775
2,713
5,871
5,483
0
23,865
W
6,995
2,376
1,286
2,455
9,692
5,015
2,334
5,331
4,361
0
16,379

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,675
Gold Earned
47,588
83
Minions Killed
107
0
Camps Cleared
0
816,612
Distance Traveled
1,021,928
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
7,233
723
8
1
0
145,501
0
L
Ravana
7,960
796
0
0
0
172,065
0
W
Shiva
9,744
974
21
2
0
208,694
0
L
Merlin
9,175
918
43
4
0
182,249
0
W
Nike
10,104
1,010
15
2
0
192,075
0
L
Jing Wei
8,272
827
20
2
0
165,772
0
W
Persephone
9,395
940
28
3
0
215,042
0
L
Raijin
8,035
804
12
1
0
151,025
0
W
Jing Wei
9,395
940
25
3
0
196,537
0
W
Apollo
8,950
895
18
2
0
209,580
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role