Player Matchup

Sobek
Sobek
Dekasio
Sobek
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,360 Elo+
Party 1
Sun Wukong
Sun Wukong
Jasobeam
Sun Wukong
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,360 Elo+
Party 1
Pele
Pele
Robb67300
Pele
Level 128
God Stats
4W - 8L
1,350 SR
Queue Stats
466W - 499L
1,472 Elo+
Solo
Medusa
Medusa
Sélith
Medusa
Level 46
God Stats
0W - 1L
1,290 SR
Queue Stats
1W - 5L
1,360 Elo+
Party 1
Olorun
Olorun
mojonymarea
Olorun
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,360 Elo+
Party 1
Team Averages
Level 58
1,428 SR
1,382 Elo+

VS

Team Averages
Level 46
1,440 SR
1,479 Elo+
Baba Yaga
Baba Yaga
Eyua
Baba Yaga
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 10L
1,424 Elo+
Solo
Ne Zha
Ne Zha
JungleMidorFeed
Ne Zha
Level 26
God Stats
1W - 1L
1,336 SR
Queue Stats
19W - 13L
1,548 Elo+
Solo
Cernunnos
Cernunnos
Mrzangets
Cernunnos
Level 39
God Stats
16W - 15L
1,572 SR
Queue Stats
296W - 322L
1,505 Elo+
Solo
Nemesis
Nemesis
Trinity61665
Nemesis
Level 64
God Stats
6W - 11L
1,474 SR
Queue Stats
77W - 109L
1,429 Elo+
Solo
Atlas
Atlas
specific-ocean55
Atlas
Level 89
God Stats
1W - 0L
1,317 SR
Queue Stats
10W - 6L
1,491 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Dekasio
Sobek
15
0 / 6 / 1
8,799
587
6,809
20,719
21,576
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Sun Wukong
Jasobeam
Sun Wukong
16
1 / 4 / 1
9,295
620
8,882
18,485
15,891
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pele
17
2 / 5 / 1
10,231
682
9,971
15,472
7,567
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Medusa
Sélith
Medusa
16
1 / 5 / 1
9,599
640
6,243
13,994
6,504
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Olorun
16
1 / 11 / 1
9,442
629
6,808
20,166
9,412
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
Eyua
Baba Yaga
19
5 / 1 / 13
12,079
805
15,759
10,173
6,045
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

20
12 / 1 / 7
13,213
881
21,246
15,296
9,145
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cernunnos
Mrzangets
Cernunnos
20
11 / 1 / 13
12,884
859
20,562
12,884
9,669
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Nemesis
Trinity61665
Nemesis
16
1 / 2 / 12
10,452
697
7,882
9,359
6,579
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

18
2 / 0 / 19
12,035
802
11,883
18,962
28,487
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
95
5
Kills
31
31
Deaths
5
5
Assists
64
Player
Kills
Deaths
Assists
KDA
L
Sobek
Dekasio
Sobek
0
6
1
0.08
W
Baba Yaga
Eyua
Baba Yaga
5
1
13
11.5
L
Sun Wukong
Jasobeam
Sun Wukong
1
4
1
0.38
W
12
1
7
15.5
W
Cernunnos
Mrzangets
Cernunnos
11
1
13
17.5
L
Pele
2
5
1
0.5
L
Medusa
Sélith
Medusa
1
5
1
0.3
W
Nemesis
Trinity61665
Nemesis
1
2
12
3.5
L
Olorun
1
11
1
0.14
W
2
0
19
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,713
Damage
77,332
88,836
Taken
66,674
60,950
Mitigated
59,925
9,257
Healing
19,517
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
Dekasio
Sobek
6,809
1,060
0
1,606
20,719
21,576
0
6,327
14,322
17,741
0
W
Baba Yaga
Eyua
Baba Yaga
15,759
1,501
0
1,305
10,173
6,045
1,842
1,847
8,326
48,523
0
L
Sun Wukong
Jasobeam
Sun Wukong
8,882
761
0
3,091
18,485
15,891
0
5,723
12,654
0
24,850
W
21,246
8,109
0
6,565
15,296
9,145
2,963
2,854
12,442
0
72,194
W
Cernunnos
Mrzangets
Cernunnos
20,562
11,361
682
5,975
12,884
9,669
2,206
2,911
9,973
0
53,616
L
Pele
9,971
1,077
22
1,543
15,472
7,567
0
4,195
11,197
0
48,690
L
Medusa
Sélith
Medusa
6,243
2,336
0
614
13,994
6,504
0
5,638
8,236
0
27,181
W
Nemesis
Trinity61665
Nemesis
7,882
3,224
0
78
9,359
6,579
542
1,296
8,063
0
23,894
L
Olorun
6,808
3,533
194
2,187
20,166
9,412
1,560
5,723
14,425
22,635
0
W
11,883
4,379
0
4,912
18,962
28,487
361
4,709
14,253
29,051
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,366
Gold Earned
60,663
225
Minions Killed
301
0
Camps Cleared
0
1,312,073
Distance Traveled
1,642,622
6
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
8,799
587
14
1
0
264,767
0
W
Baba Yaga
12,079
805
86
6
0
316,120
0
L
Sun Wukong
9,295
620
40
3
0
305,578
0
W
Ne Zha
13,213
881
90
6
0
338,243
2
W
Cernunnos
12,884
859
58
4
0
292,339
7
L
Pele
10,231
682
85
6
0
246,305
3
L
Medusa
9,599
640
53
4
0
281,998
0
W
Nemesis
10,452
697
41
3
0
347,287
1
L
Olorun
9,442
629
33
2
0
213,425
3
W
Atlas
12,035
802
26
2
0
348,633
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role