Player Matchup

Lancelot
Lancelot
MollysInMe
Lancelot
Level 25
God Stats
4W - 4L
1,682 SR
Queue Stats
13W - 10L
1,606 Elo+
Party 1
Scylla
Scylla
domvito1311
Scylla
Level 124
God Stats
2W - 1L
1,403 SR
Queue Stats
78W - 66L
1,584 Elo+
Party 1
Atlas
Atlas
elotekingzeus
Atlas
Level 117
God Stats
2W - 1L
1,619 SR
Queue Stats
64W - 57L
1,513 Elo+
Party 1
Team Averages
Level 89
1,568 SR
1,568 Elo+

VS

Team Averages
Level 65
1,357 SR
1,243 Elo+
Merlin
Merlin
AJ9707
Merlin
Level 82
God Stats
3W - 4L
1,575 SR
Queue Stats
59W - 52L
1,609 Elo+
Solo
Ganesha
Ganesha
modernmafia
Ganesha
Level 65
God Stats
5W - 7L
1,388 SR
Queue Stats
94W - 135L
1,287 Elo+
Solo
Danzaburou
Danzaburou
zombiebeast216
Danzaburou
Level 48
God Stats
0W - 5L
1,108 SR
Queue Stats
0W - 7L
833 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
MollysInMe
Lancelot
16
1 / 2 / 15
10,862
679
5,376
9,589
9,048
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Scylla
18
12 / 3 / 6
12,916
807
19,292
13,902
5,987
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

18
10 / 3 / 10
12,860
804
19,070
27,233
31,144
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
AJ9707
Merlin
14
0 / 8 / 6
10,783
674
11,196
15,672
6,435
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ganesha
modernmafia
Ganesha
15
1 / 7 / 3
10,659
666
7,541
17,129
15,889
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Danzaburou
zombiebeast216
Danzaburou
17
7 / 8 / 1
12,863
804
17,047
18,383
7,447
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
18
23
Kills
8
8
Deaths
23
31
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Merlin
AJ9707
Merlin
0
8
6
0.38
W
Lancelot
MollysInMe
Lancelot
1
2
15
4.25
W
Scylla
12
3
6
5
W
10
3
10
5
L
Ganesha
modernmafia
Ganesha
1
7
3
0.36
L
Danzaburou
zombiebeast216
Danzaburou
7
8
1
0.94

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,738
Damage
35,784
50,724
Taken
51,184
46,179
Mitigated
29,771
6,542
Healing
1,937
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
AJ9707
Merlin
11,196
599
0
815
15,672
6,435
438
11,696
3,480
41,497
0
W
Lancelot
MollysInMe
Lancelot
5,376
476
0
880
9,589
9,048
712
4,227
5,362
0
16,193
W
Scylla
19,292
2,393
0
0
13,902
5,987
843
6,955
6,947
55,349
0
W
19,070
6,949
0
5,662
27,233
31,144
333
8,096
19,137
42,810
0
L
Ganesha
modernmafia
Ganesha
7,541
590
0
0
17,129
15,889
525
11,239
5,176
26,914
0
L
Danzaburou
zombiebeast216
Danzaburou
17,047
11,842
0
1,122
18,383
7,447
504
14,480
3,353
0
36,300

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,638
Gold Earned
34,305
162
Minions Killed
143
6
Camps Cleared
8
918,255
Distance Traveled
714,857
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
10,783
674
77
5
7
235,224
2
W
Lancelot
10,862
679
19
1
1
344,922
0
W
Scylla
12,916
807
71
4
5
285,515
2
W
Atlas
12,860
804
72
5
0
287,818
2
L
Ganesha
10,659
666
3
0
0
265,434
0
L
Danzaburou
12,863
804
63
4
1
214,199
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role