Player Matchup

Athena
Athena
GriZzυ
Athena
Level 102
God Stats
2W - 4L
1,501 SR
Queue Stats
218W - 213L
1,526 Elo+
Solo
Hades
Hades
Mîrkul
Hades
Level 141
God Stats
1W - 2L
1,500 SR
Queue Stats
129W - 135L
1,549 Elo+
Party 2
Olorun
Olorun
Pa3k7777
Olorun
Level 146
God Stats
2W - 4L
1,446 SR
Queue Stats
208W - 227L
1,491 Elo+
Solo
Thor
Thor
SenketsuSan
Thor
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 28L
1,575 Elo+
Solo
Sol
Sol
Zeraken
Sol
Level 154
God Stats
4W - 2L
1,747 SR
Queue Stats
175W - 163L
1,550 Elo+
Party 2
Team Averages
Level 130
1,539 SR
1,538 Elo+

VS

Team Averages
Level 133
1,498 SR
1,532 Elo+
Cupid
Cupid
 
Cupid
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kukulkan
Kukulkan
 
Kukulkan
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ganesha
Ganesha
KOD123
Ganesha
Level 157
God Stats
1W - 4L
1,578 SR
Queue Stats
182W - 164L
1,539 Elo+
Party 1
Cernunnos
Cernunnos
NaGiBaTbKo
Cernunnos
Level 78
God Stats
5W - 2L
1,514 SR
Queue Stats
259W - 237L
1,544 Elo+
Solo
Hachiman
Hachiman
Szefpolek
Hachiman
Level 126
God Stats
8W - 11L
1,400 SR
Queue Stats
479W - 460L
1,577 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
GriZzυ
Athena
14
1 / 6 / 9
8,890
741
6,007
19,239
26,365
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Hades
Mîrkul
Hades
14
2 / 8 / 3
7,838
653
4,923
15,560
15,024
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Lono's Mask (deprecated)

Lono's Mask (deprecated)

+300
Health
+40
Physical Protection
+40
Magical Protection
+20%
Crowd Control Reduction

PASSIVE - GAIN DEFENSE, SACRIFICE DAMAGE Only can be bought by Mages, Hunters, Assassins <font color='#42F46E'>-15% Damage Taken <font color='#F44242'>-15% Damage Dealt <font color='#F44242'>-15% Healing Done

Olorun
Pa3k7777
Olorun
15
2 / 5 / 5
7,900
658
10,678
12,445
5,583
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

16
6 / 6 / 4
8,886
741
7,606
15,333
14,758
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Sol
15
3 / 5 / 8
9,098
758
12,454
14,796
5,724
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
19
13 / 1 / 15
11,249
937
18,755
9,858
6,051
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Kukulkan
 
Kukulkan
17
4 / 4 / 23
10,374
865
16,669
8,774
4,683
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ganesha
KOD123
Ganesha
16
0 / 3 / 25
9,323
777
7,913
14,295
19,928
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cernunnos
NaGiBaTbKo
Cernunnos
15
4 / 4 / 16
9,412
784
14,869
10,814
6,403
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Hachiman
Szefpolek
Hachiman
17
9 / 2 / 16
10,346
862
15,222
12,500
6,645
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
125
14
Kills
30
30
Deaths
14
29
Assists
95
Player
Kills
Deaths
Assists
KDA
W
Cupid
 
Cupid
13
1
15
20.5
W
Kukulkan
 
Kukulkan
4
4
23
3.88
L
Athena
GriZzυ
Athena
1
6
9
0.92
W
Ganesha
KOD123
Ganesha
0
3
25
4.17
L
Hades
Mîrkul
Hades
2
8
3
0.44
W
Cernunnos
NaGiBaTbKo
Cernunnos
4
4
16
3
L
Olorun
Pa3k7777
Olorun
2
5
5
0.9
L
6
6
4
1.33
W
Hachiman
Szefpolek
Hachiman
9
2
16
8.5
L
Sol
3
5
8
1.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,668
Damage
73,428
77,373
Taken
56,241
67,454
Mitigated
43,710
23,281
Healing
23,141
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cupid
 
Cupid
18,755
7,532
4,541
3,202
9,858
6,051
1,387
5,513
4,235
0
27,847
W
Kukulkan
 
Kukulkan
16,669
1,533
328
1,345
8,774
4,683
631
5,773
2,901
40,489
0
L
Athena
GriZzυ
Athena
6,007
1,673
1,137
2,120
19,239
26,365
0
4,876
14,363
9,328
0
W
Ganesha
KOD123
Ganesha
7,913
585
2,011
2,199
14,295
19,928
524
8,530
5,484
12,977
0
L
Hades
Mîrkul
Hades
4,923
376
1,133
744
15,560
15,024
0
4,733
10,827
11,701
0
W
Cernunnos
NaGiBaTbKo
Cernunnos
14,869
4,506
837
1,073
10,814
6,403
2,353
8,057
2,670
0
33,563
L
Olorun
Pa3k7777
Olorun
10,678
3,422
3,926
4,008
12,445
5,583
0
5,223
7,222
20,121
0
L
7,606
1,521
1,512
2,677
15,333
14,758
0
4,284
11,049
0
11,003
W
Hachiman
Szefpolek
Hachiman
15,222
7,490
2,363
5,242
12,500
6,645
2,714
6,189
6,169
0
25,261
L
Sol
12,454
4,027
1,378
4,646
14,796
5,724
0
5,466
9,330
31,600
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,612
Gold Earned
50,704
99
Minions Killed
133
0
Camps Cleared
0
984,352
Distance Traveled
1,066,834
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
11,249
937
13
1
0
235,216
0
W
Kukulkan
10,374
865
75
6
0
195,308
6
L
Athena
8,890
741
5
0
0
212,994
0
W
Ganesha
9,323
777
0
0
0
210,130
0
L
Hades
7,838
653
20
2
0
176,011
0
W
Cernunnos
9,412
784
26
2
0
200,022
1
L
Olorun
7,900
658
24
2
0
207,327
5
L
Thor
8,886
741
3
0
0
184,576
0
W
Hachiman
10,346
862
19
2
0
226,158
0
L
Sol
9,098
758
47
4
0
203,444
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role