Player Matchup

Guan Yu
Guan Yu
 
Guan Yu
Level 62
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Baron Samedi
Baron Samedi
CLawZx_20
Baron Samedi
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,217 Elo+
Party 4
Danzaburou
Danzaburou
FaZe_matleok
Danzaburou
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 5L
1,416 Elo+
Party 1
Atlas
Atlas
Petar-Pro99
Atlas
Level 67
God Stats
1W - 1L
1,500 SR
Queue Stats
153W - 151L
1,391 Elo+
Party 1
Fenrir
Fenrir
leonarxYT
Fenrir
Level 28
God Stats
3W - 7L
1,303 SR
Queue Stats
22W - 30L
1,286 Elo+
Party 1
Team Averages
Level 38
1,461 SR
1,362 Elo+

VS

Team Averages
Level 57
1,496 SR
1,442 Elo+
Sol
Sol
AdriiM__66____
Sol
Level 65
God Stats
3W - 1L
1,500 SR
Queue Stats
21W - 13L
1,468 Elo+
Party 2
Janus
Janus
JosecraftXx-_-
Janus
Level 16
God Stats
3W - 1L
1,722 SR
Queue Stats
19W - 17L
1,401 Elo+
Party 3
Ratatoskr
Ratatoskr
Pablo241103
Ratatoskr
Level 80
God Stats
2W - 0L
1,500 SR
Queue Stats
37W - 37L
1,443 Elo+
Party 3
Osiris
Osiris
daddyghost193
Osiris
Level 104
God Stats
2W - 1L
1,260 SR
Queue Stats
88W - 96L
1,437 Elo+
Party 3
Khepri
Khepri
kristian__35
Khepri
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 8L
1,461 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
12
1 / 2 / 0
7,012
467
5,221
16,401
10,091
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Baron Samedi
CLawZx_20
Baron Samedi
13
1 / 0 / 0
7,356
490
4,307
4,674
2,137
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Danzaburou
FaZe_matleok
Danzaburou
10
1 / 5 / 0
6,118
408
4,984
8,980
3,862
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

10
0 / 2 / 1
6,719
448
5,804
13,317
13,723
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Fenrir
leonarxYT
Fenrir
9
0 / 4 / 0
5,903
394
4,911
11,203
4,536
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 1 / 4
8,472
565
14,266
10,871
4,532
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

13
0 / 1 / 0
8,046
536
1,461
5,877
2,268
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Ratatoskr
Pablo241103
Ratatoskr
13
4 / 0 / 1
8,006
534
6,198
10,740
4,318
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hidden Dagger

Hidden Dagger

+15
Physical Power

14
1 / 1 / 0
8,607
574
8,578
9,577
7,240
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Khepri
13
3 / 0 / 5
8,178
545
4,610
8,069
8,092
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
23
3
Kills
13
13
Deaths
3
1
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
 
Guan Yu
1
2
0
0.5
W
5
1
4
7
L
Baron Samedi
CLawZx_20
Baron Samedi
1
0
0
1
L
Danzaburou
FaZe_matleok
Danzaburou
1
5
0
0.2
W
0
1
0
0
W
Ratatoskr
Pablo241103
Ratatoskr
4
0
1
4.5
L
0
2
1
0.25
W
1
1
0
1
W
Khepri
3
0
5
5.5
L
Fenrir
leonarxYT
Fenrir
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,227
Damage
35,113
54,575
Taken
45,134
34,349
Mitigated
26,450
14,627
Healing
16,844
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
 
Guan Yu
5,221
1,398
85
7,207
16,401
10,091
647
1,448
14,953
0
43,871
W
14,266
8,679
0
5,625
10,871
4,532
918
2,828
8,043
66,742
0
L
Baron Samedi
CLawZx_20
Baron Samedi
4,307
209
247
1,546
4,674
2,137
0
1,130
3,328
52,013
0
L
Danzaburou
FaZe_matleok
Danzaburou
4,984
2,081
0
1,238
8,980
3,862
0
6,228
2,752
0
33,139
W
1,461
0
0
1,226
5,877
2,268
846
3,887
1,990
50,810
0
W
Ratatoskr
Pablo241103
Ratatoskr
6,198
2,395
0
5,905
10,740
4,318
0
357
10,383
0
63,261
L
5,804
2,674
0
2,417
13,317
13,723
0
9,166
4,151
26,808
0
W
8,578
3,825
0
2,125
9,577
7,240
299
193
9,384
0
71,432
W
Khepri
4,610
473
254
1,709
8,069
8,092
0
2,846
5,223
28,260
0
L
Fenrir
leonarxYT
Fenrir
4,911
1,664
95
1,792
11,203
4,536
0
2,109
9,054
0
38,262

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,108
Gold Earned
41,309
324
Minions Killed
495
0
Camps Cleared
0
1,353,816
Distance Traveled
1,439,404
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
7,012
467
70
5
0
278,297
4
W
Sol
8,472
565
91
6
0
262,367
0
L
Baron Samedi
7,356
490
90
6
0
275,722
1
L
Danzaburou
6,118
408
67
4
0
248,979
0
W
Janus
8,046
536
118
8
0
267,339
1
W
Ratatoskr
8,006
534
107
7
0
329,725
3
L
Atlas
6,719
448
33
2
0
256,973
1
W
Osiris
8,607
574
136
9
0
323,219
1
W
Khepri
8,178
545
43
3
0
256,754
0
L
Fenrir
5,903
394
64
4
0
293,845
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role