Player Matchup

Geb
Geb
Platinum IV
AlexMoscow1
Geb
Platinum IV
Level 140
God Stats
32W - 23L
1,658 SR
Queue Stats
52W - 59L
1,700 MMR
Solo
King Arthur
King Arthur
Gold III
Darknetic
King Arthur
Gold III
Level 141
God Stats
0W - 2L
1,316 SR
Queue Stats
124W - 121L
1,644 MMR
Solo
Hun Batz
Hun Batz
Gold II
TheBerserk98
Hun Batz
Gold II
Level 157
God Stats
12W - 16L
1,551 SR
Queue Stats
270W - 280L
1,687 MMR
Solo
Rama
Rama
Gold I
betytoborre
Rama
Gold I
Level 124
God Stats
5W - 12L
1,395 SR
Queue Stats
255W - 247L
1,656 MMR
Solo
Janus
Janus
Gold IV
lZOuL0uKlKc
Janus
Gold IV
Level 108
God Stats
13W - 10L
1,491 SR
Queue Stats
108W - 113L
1,671 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 134
1,482 SR
1,672 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 122
1,639 SR
1,684 MMR
Poseidon
Poseidon
Platinum IV
ForlornCrab9717
Poseidon
Platinum IV
Level 124
God Stats
3W - 1L
1,846 SR
Queue Stats
90W - 80L
1,763 MMR
Party 1
Athena
Athena
Gold II
G0dqBenimaru
Athena
Gold II
Level 109
God Stats
1W - 1L
1,500 SR
Queue Stats
119W - 118L
1,629 MMR
Solo
Bakasura
Bakasura
Platinum II
K1llerr Bee
Bakasura
Platinum II
Level 147
God Stats
9W - 3L
1,500 SR
Queue Stats
170W - 162L
1,745 MMR
Party 1
Sun Wukong
Sun Wukong
Silver I
Necrocancer_
Sun Wukong
Silver I
Level 87
God Stats
1W - 0L
1,601 SR
Queue Stats
8W - 3L
1,596 MMR
Party 2
Cernunnos
Cernunnos
Silver II
burn_da_bear
Cernunnos
Silver II
Level 142
God Stats
1W - 0L
1,749 SR
Queue Stats
9W - 2L
1,686 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 3 / 0
5,710
408
2,461
10,008
6,339
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

King Arthur
Darknetic
King Arthur
10
0 / 6 / 0
6,100
436
4,836
10,158
6,546
Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hun Batz
TheBerserk98
Hun Batz
12
0 / 2 / 0
6,605
472
3,403
9,006
3,555
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

11
0 / 6 / 0
6,626
473
10,039
16,203
4,133
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

11
1 / 3 / 0
6,314
451
5,774
9,188
3,551
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bans
RavanaAtlasKaliTyrPersephone

VS

Bans
OdinMercuryUllrAmaterasuIzanami
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
12
2 / 1 / 2
7,779
556
5,969
7,159
2,697
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Athena
11
0 / 0 / 7
7,567
541
6,061
12,517
11,076
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bakasura
K1llerr Bee
Bakasura
14
2 / 0 / 2
8,017
573
2,962
11,569
4,847
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sun Wukong
Necrocancer_
Sun Wukong
15
7 / 0 / 0
9,937
710
8,846
11,211
7,973
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Cernunnos
burn_da_bear
Cernunnos
15
9 / 0 / 0
9,230
659
14,182
12,300
5,586
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
31
1
Kills
20
20
Deaths
1
0
Assists
11
Player
Kills
Deaths
Assists
KDA
L
0
3
0
0
L
King Arthur
Darknetic
King Arthur
0
6
0
0
W
Poseidon
2
1
2
3
W
Athena
0
0
7
3.5
W
Bakasura
K1llerr Bee
Bakasura
2
0
2
3
W
Sun Wukong
Necrocancer_
Sun Wukong
7
0
0
7
L
Hun Batz
TheBerserk98
Hun Batz
0
2
0
0
L
0
6
0
0
W
Cernunnos
burn_da_bear
Cernunnos
9
0
0
9
L
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,513
Damage
38,020
54,563
Taken
54,756
24,124
Mitigated
32,179
9,787
Healing
18,271
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,461
272
0
1,607
10,008
6,339
0
3,787
6,221
12,562
0
L
King Arthur
Darknetic
King Arthur
4,836
909
0
469
10,158
6,546
0
0
10,158
0
41,690
W
Poseidon
5,969
1,164
0
1,155
7,159
2,697
836
2,528
4,419
57,917
0
W
Athena
6,061
2,048
414
4,290
12,517
11,076
431
2,377
10,044
30,080
0
W
Bakasura
K1llerr Bee
Bakasura
2,962
1,973
0
3,088
11,569
4,847
0
1,851
9,490
0
64,493
W
Sun Wukong
Necrocancer_
Sun Wukong
8,846
2,151
0
5,776
11,211
7,973
0
0
11,211
0
72,164
L
Hun Batz
TheBerserk98
Hun Batz
3,403
990
0
500
9,006
3,555
0
1,488
7,319
0
56,172
L
10,039
8,914
0
6,490
16,203
4,133
0
1,549
14,654
0
61,397
W
Cernunnos
burn_da_bear
Cernunnos
14,182
8,990
0
3,548
12,300
5,586
179
901
11,357
0
77,853
L
5,774
476
0
721
9,188
3,551
0
5,206
3,702
50,053
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,355
Gold Earned
42,530
375
Minions Killed
529
0
Camps Cleared
0
1,294,181
Distance Traveled
1,517,861
18
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
5,710
408
22
2
0
271,156
6
L
King Arthur
6,100
436
63
5
0
246,954
7
W
Poseidon
7,779
556
97
7
0
287,546
1
W
Athena
7,567
541
48
3
0
288,457
0
W
Bakasura
8,017
573
126
9
0
369,080
3
W
Sun Wukong
9,937
710
131
9
0
322,607
0
L
Hun Batz
6,605
472
95
7
0
272,507
1
L
Rama
6,626
473
108
8
0
222,227
4
W
Cernunnos
9,230
659
127
9
0
250,171
2
L
Janus
6,314
451
87
6
0
281,337
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role