Player Matchup

Set
Set
Cloudz7Z_
Set
Level 102
God Stats
13W - 10L
1,494 SR
Queue Stats
353W - 270L
1,512 Elo+
Party 1
Atlas
Atlas
SIRO_AKA09
Atlas
Level 149
God Stats
20W - 16L
1,564 SR
Queue Stats
451W - 290L
1,560 Elo+
Party 1
Vulcan
Vulcan
aoi-dir
Vulcan
Level 128
God Stats
10W - 4L
1,611 SR
Queue Stats
319W - 190L
1,523 Elo+
Party 1
Xbalanque
Xbalanque
ezekiel-zeil
Xbalanque
Level 123
God Stats
90W - 43L
1,795 SR
Queue Stats
241W - 149L
1,557 Elo+
Party 1
Ravana
Ravana
will19035
Ravana
Level 158
God Stats
9W - 7L
1,734 SR
Queue Stats
1,326W - 1,421L
1,377 Elo+
Solo
Team Averages
Level 132
1,640 SR
1,506 Elo+

VS

Team Averages
Level 107
1,498 SR
1,450 Elo+
Morgan Le Fay
Morgan Le Fay
Overload3GS
Morgan Le Fay
Level 125
God Stats
5W - 4L
1,480 SR
Queue Stats
70W - 70L
1,318 Elo+
Solo
Cabrakan
Cabrakan
Vast Odyssey
Cabrakan
Level 68
God Stats
7W - 13L
1,432 SR
Queue Stats
14W - 21L
1,399 Elo+
Party 2
Neith
Neith
aoddity
Neith
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Osiris
Osiris
dirtysouth2490
Osiris
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
272W - 261L
1,559 Elo+
Solo
Arachne
Arachne
godlikemaneuvers
Arachne
Level 108
God Stats
10W - 4L
1,578 SR
Queue Stats
14W - 9L
1,475 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 0 / 0
4,790
532
1,692
5,613
2,080
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Atlas
8
2 / 1 / 5
5,317
591
2,581
4,952
3,022
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Vulcan
aoi-dir
Vulcan
9
1 / 0 / 1
5,016
557
2,373
2,984
1,172
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Xbalanque
ezekiel-zeil
Xbalanque
8
3 / 2 / 3
5,055
562
4,285
5,007
1,555
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Ravana
will19035
Ravana
9
0 / 0 / 0
5,150
572
2,535
2,195
1,402
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Overload3GS
Morgan Le Fay
8
0 / 0 / 0
4,449
494
2,161
3,316
1,296
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cabrakan
Vast Odyssey
Cabrakan
6
3 / 3 / 0
4,533
504
2,301
6,550
4,698
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Neith
aoddity
Neith
6
0 / 3 / 3
4,119
458
1,238
2,863
731
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

9
0 / 0 / 0
4,658
518
1,233
5,689
3,582
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

3
0 / 1 / 0
3,594
399
45
1,758
575
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
6
7
Kills
3
3
Deaths
7
9
Assists
3
Player
Kills
Deaths
Assists
KDA
W
1
0
0
1
L
Morgan Le Fay
Overload3GS
Morgan Le Fay
0
0
0
0
W
Atlas
2
1
5
4.5
L
Cabrakan
Vast Odyssey
Cabrakan
3
3
0
1
L
Neith
aoddity
Neith
0
3
3
0.5
W
Vulcan
aoi-dir
Vulcan
1
0
1
1.5
L
0
0
0
0
W
Xbalanque
ezekiel-zeil
Xbalanque
3
2
3
2.25
L
0
1
0
0
W
Ravana
will19035
Ravana
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,466
Damage
6,978
20,751
Taken
20,176
9,231
Mitigated
10,882
7,081
Healing
4,748
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
1,692
1,012
0
1,392
5,613
2,080
0
770
4,843
0
35,925
L
Morgan Le Fay
Overload3GS
Morgan Le Fay
2,161
635
0
807
3,316
1,296
0
1,848
1,258
26,686
0
W
Atlas
2,581
1,261
0
1,357
4,952
3,022
0
1,050
3,902
13,451
0
L
Cabrakan
Vast Odyssey
Cabrakan
2,301
543
30
1,991
6,550
4,698
0
1,621
4,929
7,176
0
L
Neith
aoddity
Neith
1,238
678
0
58
2,863
731
0
1,024
1,801
0
9,651
W
Vulcan
aoi-dir
Vulcan
2,373
462
0
1,209
2,984
1,172
0
1,428
1,556
29,882
0
L
1,233
633
0
1,250
5,689
3,582
0
0
5,689
0
21,624
W
Xbalanque
ezekiel-zeil
Xbalanque
4,285
1,793
0
2,012
5,007
1,555
0
1,214
3,793
0
25,108
L
45
33
0
612
1,758
575
0
213
1,545
0
8,192
W
Ravana
will19035
Ravana
2,535
610
0
1,111
2,195
1,402
0
0
2,195
0
29,267

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,328
Gold Earned
21,353
255
Minions Killed
125
0
Camps Cleared
0
844,576
Distance Traveled
675,425
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Set
4,790
532
69
8
0
193,291
0
L
Morgan Le Fay
4,449
494
44
5
0
164,229
0
W
Atlas
5,317
591
18
2
0
153,415
4
L
Cabrakan
4,533
504
6
1
0
153,132
1
L
Neith
4,119
458
10
1
0
115,336
2
W
Vulcan
5,016
557
64
7
0
172,245
2
L
Osiris
4,658
518
45
5
0
166,183
1
W
Xbalanque
5,055
562
49
5
0
152,385
0
L
Arachne
3,594
399
20
2
0
76,545
0
W
Ravana
5,150
572
55
6
0
173,240
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role