Player Matchup

Ares
Ares
HentalsMyLorD
Ares
Level 43
God Stats
0W - 3L
1,500 SR
Queue Stats
26W - 69L
1,247 Elo+
Party 2
Anhur
Anhur
PedroAFONS
Anhur
Level 60
God Stats
0W - 4L
1,195 SR
Queue Stats
22W - 64L
1,079 Elo+
Party 2
Anubis
Anubis
gersonrafael
Anubis
Level 18
God Stats
1W - 12L
1,138 SR
Queue Stats
1W - 18L
958 Elo+
Party 2
Team Averages
Level 40
1,278 SR
1,095 Elo+

VS

Team Averages
Level 41
1,484 SR
1,259 Elo+
Ymir
Ymir
VenqizDE
Ymir
Level 15
God Stats
5W - 10L
1,319 SR
Queue Stats
6W - 23L
1,148 Elo+
Party 1
Hachiman
Hachiman
neomanfn
Hachiman
Level 48
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 4L
1,408 Elo+
Solo
Janus
Janus
thedestroya92
Janus
Level 60
God Stats
3W - 2L
1,632 SR
Queue Stats
33W - 69L
1,219 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
7 / 2 / 6
12,221
764
12,810
20,508
28,543
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Anhur
14
6 / 8 / 3
10,844
678
10,611
16,458
7,147
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Anubis
13
0 / 7 / 9
9,461
591
7,872
13,153
7,747
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
15
3 / 5 / 12
11,293
706
12,221
18,994
12,201
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Hachiman
neomanfn
Hachiman
17
8 / 2 / 5
12,107
757
18,293
13,294
5,027
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

16
6 / 6 / 7
12,006
750
13,550
13,831
4,929
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
41
13
Kills
17
17
Deaths
13
18
Assists
24
Player
Kills
Deaths
Assists
KDA
L
7
2
6
5
L
Anhur
6
8
3
0.94
W
Ymir
3
5
12
1.8
L
Anubis
0
7
9
0.64
W
Hachiman
neomanfn
Hachiman
8
2
5
5.25
W
6
6
7
1.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,293
Damage
44,064
50,119
Taken
46,119
43,437
Mitigated
22,157
5,500
Healing
5,913
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,810
1,095
0
1,856
20,508
28,543
0
9,602
10,058
29,426
0
L
Anhur
10,611
5,349
0
1,130
16,458
7,147
1,217
7,658
8,217
0
32,463
W
Ymir
12,221
1,946
0
250
18,994
12,201
217
11,271
7,723
35,554
0
L
Anubis
7,872
1,460
0
2,514
13,153
7,747
297
7,153
5,566
25,321
0
W
Hachiman
neomanfn
Hachiman
18,293
11,298
0
3,196
13,294
5,027
2,515
5,062
8,232
0
50,769
W
13,550
1,156
92
2,375
13,831
4,929
443
4,998
8,833
39,941
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,526
Gold Earned
35,406
132
Minions Killed
158
5
Camps Cleared
9
686,481
Distance Traveled
802,005
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
12,221
764
35
2
0
289,796
3
L
Anhur
10,844
678
47
3
5
225,304
3
W
Ymir
11,293
706
52
3
5
261,336
0
L
Anubis
9,461
591
50
3
0
171,381
0
W
Hachiman
12,107
757
46
3
2
286,694
3
W
Janus
12,006
750
60
4
2
253,975
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role