Player Matchup

Sol
Sol
Diamond V
armoredprime
Sol
Diamond V
Level 151
God Stats
1W - 0L
1,874 SR
Queue Stats
28W - 19L
2,163 MMR
Solo
Team Averages
Diamond V
Diamond V
Average Tier
Level 151
1,874 SR
2,163 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 47
1,827 SR
1,761 MMR
Poseidon
Poseidon
Gold IV
Runaah
Poseidon
Gold IV
Level 47
God Stats
6W - 2L
1,827 SR
Queue Stats
19W - 12L
1,761 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 0 / 0
8,603
1,075
7,945
9,344
5,530
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bans
UllrBellonaBakasuraErlang ShenSkadi

VS

Bans
KaliVamanaChronosAh Muzen CabCliodhna
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
Runaah
Poseidon
12
0 / 3 / 0
7,115
889
3,304
8,690
4,112
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
0
3
Kills
0
0
Deaths
3
0
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Poseidon
Runaah
Poseidon
0
3
0
0
W
3
0
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,945
Damage
3,304
9,344
Taken
8,690
5,530
Mitigated
4,112
5,547
Healing
1,002
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Poseidon
Runaah
Poseidon
3,304
687
0
1,002
8,690
4,112
0
7,029
1,661
33,645
0
W
7,945
3,719
0
5,547
9,344
5,530
2,853
3,558
5,786
40,269
4,697

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

8,603
Gold Earned
7,115
85
Minions Killed
87
6
Camps Cleared
3
169,841
Distance Traveled
171,895
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Poseidon
7,115
889
87
11
3
171,895
2
W
Sol
8,603
1,075
85
11
6
169,841
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role