Player Matchup

Hou Yi
Hou Yi
BearDog9878866
Hou Yi
Level 39
God Stats
16W - 21L
1,473 SR
Queue Stats
111W - 136L
1,209 Elo+
Solo
Hera
Hera
Etoile432
Hera
Level 46
God Stats
12W - 13L
1,501 SR
Queue Stats
77W - 91L
1,446 Elo+
Solo
Ymir
Ymir
Toniocraft12
Ymir
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,671 Elo+
Party 1
Sun Wukong
Sun Wukong
ToxiicAtomYT
Sun Wukong
Level 99
God Stats
2W - 5L
1,513 SR
Queue Stats
102W - 101L
1,420 Elo+
Party 1
Chaac
Chaac
TruefaxtsTV
Chaac
Level 104
God Stats
4W - 6L
1,599 SR
Queue Stats
58W - 66L
1,359 Elo+
Party 1
Team Averages
Level 59
1,517 SR
1,421 Elo+

VS

Team Averages
Level 63
1,593 SR
1,564 Elo+
Vamana
Vamana
Camillamanda
Vamana
Level 45
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 6L
1,698 Elo+
Solo
Fafnir
Fafnir
EwwItsAsian
Fafnir
Level 108
God Stats
2W - 0L
1,712 SR
Queue Stats
86W - 61L
1,531 Elo+
Party 2
Baron Samedi
Baron Samedi
IShowerTmrw
Baron Samedi
Level 40
God Stats
10W - 5L
1,700 SR
Queue Stats
86W - 42L
1,653 Elo+
Party 2
Nemesis
Nemesis
bandana_dave
Nemesis
Level 78
God Stats
7W - 7L
1,553 SR
Queue Stats
59W - 50L
1,527 Elo+
Party 2
Cupid
Cupid
iz_whoa55
Cupid
Level 43
God Stats
6W - 1L
1,500 SR
Queue Stats
41W - 47L
1,414 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 5 / 1
7,928
396
4,192
13,803
5,074
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hera
13
0 / 5 / 1
8,332
417
10,495
11,605
4,769
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

9
1 / 6 / 0
7,189
359
2,956
19,034
16,797
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sun Wukong
ToxiicAtomYT
Sun Wukong
10
2 / 3 / 0
7,123
356
5,645
12,448
8,284
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

16
1 / 0 / 1
9,059
453
9,262
18,888
20,108
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
17
0 / 2 / 0
10,737
537
12,182
18,501
10,636
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Fafnir
14
3 / 1 / 7
10,030
502
11,454
16,237
16,130
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Baron Samedi
IShowerTmrw
Baron Samedi
18
7 / 0 / 2
11,120
556
8,114
11,770
6,497
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Nemesis
bandana_dave
Nemesis
15
1 / 1 / 5
9,348
467
3,612
12,849
5,099
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Cupid
iz_whoa55
Cupid
18
8 / 0 / 4
11,600
580
20,687
10,214
4,828
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
37
4
Kills
19
19
Deaths
4
3
Assists
18
Player
Kills
Deaths
Assists
KDA
L
0
5
1
0.1
W
Vamana
0
2
0
0
L
Hera
0
5
1
0.1
W
Fafnir
3
1
7
6.5
W
Baron Samedi
IShowerTmrw
Baron Samedi
7
0
2
8
L
1
6
0
0.17
L
Sun Wukong
ToxiicAtomYT
Sun Wukong
2
3
0
0.67
L
1
0
1
1.5
W
Nemesis
bandana_dave
Nemesis
1
1
5
3.5
W
Cupid
iz_whoa55
Cupid
8
0
4
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,550
Damage
56,049
75,778
Taken
69,571
55,032
Mitigated
43,190
20,305
Healing
21,953
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,192
2,421
0
3,796
13,803
5,074
324
1,422
12,381
0
61,177
W
Vamana
12,182
6,682
0
6,417
18,501
10,636
1,146
2,171
16,330
0
100,502
L
Hera
10,495
3,303
0
1,770
11,605
4,769
0
8,260
3,345
73,796
0
W
Fafnir
11,454
3,675
0
3,881
16,237
16,130
268
5,380
10,299
42,267
0
W
Baron Samedi
IShowerTmrw
Baron Samedi
8,114
730
568
4,800
11,770
6,497
990
4,238
7,532
113,969
0
L
2,956
816
228
2,426
19,034
16,797
62
5,014
14,020
20,709
0
L
Sun Wukong
ToxiicAtomYT
Sun Wukong
5,645
1,370
0
2,797
12,448
8,284
0
2,411
10,037
0
38,536
L
9,262
1,465
169
9,119
18,888
20,108
0
2,461
16,427
12,838
60,139
W
Nemesis
bandana_dave
Nemesis
3,612
2,131
0
1,445
12,849
5,099
0
1,423
11,426
0
80,934
W
Cupid
iz_whoa55
Cupid
20,687
14,450
242
4,600
10,214
4,828
2,504
1,797
8,417
0
111,625

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,631
Gold Earned
52,835
436
Minions Killed
706
0
Camps Cleared
0
1,768,738
Distance Traveled
1,887,039
13
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
7,928
396
104
5
0
325,755
4
W
Vamana
10,737
537
190
10
0
382,910
1
L
Hera
8,332
417
128
6
0
350,656
2
W
Fafnir
10,030
502
47
2
0
375,289
1
W
Baron Samedi
11,120
556
192
10
0
368,538
6
L
Ymir
7,189
359
24
1
0
334,330
4
L
Sun Wukong
7,123
356
48
2
0
396,903
0
L
Chaac
9,059
453
132
7
0
361,094
3
W
Nemesis
9,348
467
113
6
0
398,945
2
W
Cupid
11,600
580
164
8
0
361,357
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role