Player Matchup

Ra
Ra
 
Ra
Level 59
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Shiva
Shiva
LilithLissandra
Shiva
Level 109
God Stats
1W - 1L
1,581 SR
Queue Stats
12W - 11L
1,612 Elo+
Party 2
Izanami
Izanami
Whiteplasma712
Izanami
Level 47
God Stats
1W - 0L
1,308 SR
Queue Stats
1W - 5L
1,186 Elo+
Party 2
Team Averages
Level 72
1,463 SR
1,433 Elo+

VS

Team Averages
Level 86
1,609 SR
1,655 Elo+
Yu Huang
Yu Huang
Lindo0o0o
Yu Huang
Level 144
God Stats
2W - 2L
1,500 SR
Queue Stats
18W - 13L
1,573 Elo+
Party 1
Izanami
Izanami
MajesticBerry
Izanami
Level 46
God Stats
2W - 1L
1,826 SR
Queue Stats
12W - 20L
1,435 Elo+
Solo
Achilles
Achilles
Reikasas
Achilles
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 4L
1,956 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
14
3 / 1 / 5
8,495
772
5,165
6,550
2,803
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

13
5 / 0 / 3
8,845
804
8,202
12,633
11,925
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

12
0 / 1 / 6
7,239
658
6,283
7,477
3,218
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
Lindo0o0o
Yu Huang
12
1 / 2 / 1
7,482
680
11,801
6,493
2,943
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Izanami
10
1 / 5 / 0
6,842
622
4,776
9,315
3,300
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Achilles
Reikasas
Achilles
12
0 / 1 / 2
7,546
686
3,774
8,546
8,307
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
5
8
Kills
2
2
Deaths
8
14
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
3
1
5
5.5
W
5
0
3
6.5
L
Yu Huang
Lindo0o0o
Yu Huang
1
2
1
0.75
L
Izanami
1
5
0
0.2
L
Achilles
Reikasas
Achilles
0
1
2
1
W
0
1
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,650
Damage
20,351
26,660
Taken
24,354
17,946
Mitigated
14,550
9,775
Healing
3,723
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
5,165
81
2,313
2,378
6,550
2,803
0
4,377
2,173
33,878
0
W
8,202
797
180
3,819
12,633
11,925
12
3,860
8,773
0
18,748
L
Yu Huang
Lindo0o0o
Yu Huang
11,801
1,290
0
500
6,493
2,943
296
1,040
5,453
36,267
0
L
Izanami
4,776
3,414
0
1,675
9,315
3,300
324
2,929
6,386
0
20,730
L
Achilles
Reikasas
Achilles
3,774
702
0
1,548
8,546
8,307
212
1,687
6,859
0
10,799
W
6,283
4,362
0
1,085
7,477
3,218
256
4,250
3,227
0
32,057

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,579
Gold Earned
21,870
146
Minions Killed
116
8
Camps Cleared
3
648,974
Distance Traveled
615,817
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
8,495
772
52
5
2
235,724
3
W
Shiva
8,845
804
29
3
2
225,926
0
L
Yu Huang
7,482
680
64
6
0
207,977
4
L
Izanami
6,842
622
44
4
3
189,117
4
L
Achilles
7,546
686
8
1
0
218,723
0
W
Izanami
7,239
658
65
6
4
187,324
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role