Player Matchup

Scylla
Scylla
Bronze IV
 
Scylla
Bronze IV
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Medusa
Medusa
Bronze IV
 
Medusa
Bronze IV
Level 77
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
King Arthur
King Arthur
Bronze IV
DonGabon
King Arthur
Bronze IV
Level 38
God Stats
0W - 5L
1,193 SR
Queue Stats
0W - 11L
1,160 MMR
Party 1
Team Averages
Bronze IV
Bronze IV
Average Tier
Level 61
1,398 SR
1,387 MMR

VS

Team Averages
Bronze II
Bronze II
Average Tier
Level 79
1,369 SR
1,008 MMR
Chang'e
Chang'e
Bronze III
 
Chang'e
Bronze III
Level 45
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ganesha
Ganesha
Silver IV
Wezb84
Ganesha
Silver IV
Level 153
God Stats
9W - 10L
1,517 SR
Queue Stats
379W - 490L
897 MMR
Solo
Anhur
Anhur
Bronze V
tmt00
Anhur
Bronze V
Level 40
God Stats
1W - 4L
1,090 SR
Queue Stats
3W - 20L
626 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
16
4 / 3 / 6
11,621
646
13,477
13,531
6,089
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Medusa
 
Medusa
15
2 / 6 / 4
10,680
593
14,321
17,757
8,504
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

King Arthur
DonGabon
King Arthur
15
4 / 5 / 3
11,507
639
18,311
24,311
17,027
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Heavy Mace

Heavy Mace

+30
Physical Power

Bans
HerculesThothAtlasAh Muzen CabPoseidon

VS

Bans
Baron SamediCupidCabrakanSkadiGeb
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
18
7 / 2 / 7
13,374
743
25,512
22,033
12,373
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ganesha
Wezb84
Ganesha
16
1 / 2 / 13
12,744
708
15,030
22,277
33,932
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Anhur
tmt00
Anhur
15
6 / 6 / 4
11,886
660
7,826
13,434
6,881
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
38
10
Kills
14
14
Deaths
10
13
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Scylla
 
Scylla
4
3
6
2.33
L
Medusa
 
Medusa
2
6
4
0.67
W
Chang'e
 
Chang'e
7
2
7
5.25
L
King Arthur
DonGabon
King Arthur
4
5
3
1.1
W
Ganesha
Wezb84
Ganesha
1
2
13
3.75
W
Anhur
tmt00
Anhur
6
6
4
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,109
Damage
48,368
55,599
Taken
57,744
31,620
Mitigated
53,186
5,213
Healing
21,865
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
 
Scylla
13,477
1,014
0
2,722
13,531
6,089
0
9,638
3,893
37,423
0
L
Medusa
 
Medusa
14,321
8,627
0
1,412
17,757
8,504
523
12,077
5,680
0
47,890
W
Chang'e
 
Chang'e
25,512
3,405
5,001
11,915
22,033
12,373
1,274
3,354
18,431
94,912
0
L
King Arthur
DonGabon
King Arthur
18,311
2,752
0
1,079
24,311
17,027
0
18,911
5,400
0
33,711
W
Ganesha
Wezb84
Ganesha
15,030
1,937
692
2,983
22,277
33,932
0
5,326
16,499
30,031
0
W
Anhur
tmt00
Anhur
7,826
3,222
0
1,274
13,434
6,881
1,563
4,324
8,806
0
22,921

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,808
Gold Earned
38,004
148
Minions Killed
198
5
Camps Cleared
9
935,226
Distance Traveled
936,767
11
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
11,621
646
61
3
2
306,984
5
L
Medusa
10,680
593
53
3
3
301,222
0
W
Chang'e
13,374
743
167
9
7
323,087
4
L
King Arthur
11,507
639
34
2
0
327,020
6
W
Ganesha
12,744
708
0
0
0
328,591
1
W
Anhur
11,886
660
31
2
2
285,089
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role