Player Matchup

Izanami
Izanami
 
Izanami
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thoth
Thoth
DTUN
Thoth
Level 100
God Stats
2W - 3L
1,620 SR
Queue Stats
7W - 7L
1,500 Elo+
Solo
King Arthur
King Arthur
GeorgeLaCrak
King Arthur
Level 89
God Stats
10W - 11L
1,471 SR
Queue Stats
596W - 593L
1,493 Elo+
Solo
Cerberus
Cerberus
Shteve12
Cerberus
Level 44
God Stats
3W - 2L
1,500 SR
Queue Stats
112W - 127L
1,450 Elo+
Solo
Tiamat
Tiamat
SuperSmaug
Tiamat
Level 119
God Stats
8W - 4L
1,650 SR
Queue Stats
87W - 101L
1,506 Elo+
Solo
Team Averages
Level 99
1,548 SR
1,490 Elo+

VS

Team Averages
Level 87
1,489 SR
1,509 Elo+
Kuzenbo
Kuzenbo
BeastMan_10453
Kuzenbo
Level 154
God Stats
10W - 12L
1,597 SR
Queue Stats
237W - 230L
1,546 Elo+
Solo
Skadi
Skadi
LORD__SN4PZ
Skadi
Level 86
God Stats
1W - 3L
1,515 SR
Queue Stats
53W - 64L
1,388 Elo+
Solo
Awilix
Awilix
LiLCRASH123
Awilix
Level 45
God Stats
0W - 4L
1,204 SR
Queue Stats
23W - 23L
1,500 Elo+
Solo
Ra
Ra
MinionRiese
Ra
Level 24
God Stats
8W - 10L
1,741 SR
Queue Stats
16W - 19L
1,685 Elo+
Solo
Achilles
Achilles
tomtom0925
Achilles
Level 125
God Stats
0W - 1L
1,389 SR
Queue Stats
195W - 217L
1,427 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
19
5 / 0 / 9
11,203
747
25,372
12,493
7,046
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Thoth
DTUN
Thoth
19
5 / 0 / 3
11,123
742
11,912
5,174
2,559
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

King Arthur
GeorgeLaCrak
King Arthur
18
4 / 3 / 7
10,999
733
16,705
20,214
20,941
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cerberus
Shteve12
Cerberus
19
3 / 1 / 10
11,894
793
7,777
16,200
18,581
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Tiamat
SuperSmaug
Tiamat
18
2 / 1 / 12
11,175
745
18,669
12,456
8,648
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 4 / 2
10,123
675
16,027
30,677
29,484
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

15
0 / 4 / 1
8,856
590
7,100
14,714
6,446
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Awilix
15
0 / 4 / 3
8,900
593
4,526
18,759
8,216
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

18
2 / 4 / 0
10,482
699
10,372
12,027
6,269
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Achilles
tomtom0925
Achilles
16
1 / 3 / 1
9,386
626
8,830
18,563
14,253
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
12
19
Kills
5
5
Deaths
19
41
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
5
0
9
9.5
L
2
4
2
0.75
W
Thoth
DTUN
Thoth
5
0
3
6.5
W
King Arthur
GeorgeLaCrak
King Arthur
4
3
7
2.5
L
0
4
1
0.13
L
Awilix
0
4
3
0.38
L
2
4
0
0.5
W
Cerberus
Shteve12
Cerberus
3
1
10
8
W
Tiamat
SuperSmaug
Tiamat
2
1
12
8
L
Achilles
tomtom0925
Achilles
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,435
Damage
46,855
66,537
Taken
94,740
57,775
Mitigated
64,668
15,312
Healing
25,987
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
25,372
13,683
0
3,274
12,493
7,046
7,226
4,134
8,359
0
71,705
L
16,027
3,460
0
10,855
30,677
29,484
86
10,468
19,973
47,359
0
W
Thoth
DTUN
Thoth
11,912
415
0
730
5,174
2,559
1,852
1,864
3,310
32,128
0
W
King Arthur
GeorgeLaCrak
King Arthur
16,705
1,211
0
500
20,214
20,941
231
9,352
10,862
0
37,450
L
7,100
2,313
0
1,540
14,714
6,446
15
4,854
9,780
0
33,765
L
Awilix
4,526
1,412
321
1,308
18,759
8,216
318
8,253
10,150
0
11,983
L
10,372
1,418
2,344
3,396
12,027
6,269
0
4,631
7,108
54,733
0
W
Cerberus
Shteve12
Cerberus
7,777
1,010
0
5,242
16,200
18,581
218
5,456
10,744
38,721
0
W
Tiamat
SuperSmaug
Tiamat
18,669
860
0
5,566
12,456
8,648
228
5,593
6,863
52,929
0
L
Achilles
tomtom0925
Achilles
8,830
2,081
471
5,752
18,563
14,253
0
8,942
9,371
0
28,007

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,394
Gold Earned
47,747
362
Minions Killed
260
0
Camps Cleared
0
1,534,260
Distance Traveled
1,452,038
11
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
11,203
747
103
7
0
294,415
1
L
Kuzenbo
10,123
675
51
3
0
272,484
4
W
Thoth
11,123
742
58
4
0
289,766
4
W
King Arthur
10,999
733
44
3
0
322,493
1
L
Skadi
8,856
590
42
3
0
259,864
1
L
Awilix
8,900
593
23
2
0
299,219
0
L
Ra
10,482
699
86
6
0
299,635
0
W
Cerberus
11,894
793
69
5
0
323,297
1
W
Tiamat
11,175
745
88
6
0
304,289
4
L
Achilles
9,386
626
58
4
0
320,836
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role