Player Matchup

Cthulhu
Cthulhu
Ti_Chenapan
Cthulhu
Level 66
God Stats
14W - 17L
1,319 SR
Queue Stats
364W - 431L
1,332 Elo+
Party 1
Artemis
Artemis
TillingBird9952
Artemis
Level 87
God Stats
18W - 38L
1,413 SR
Queue Stats
1,058W - 2,313L
1,209 Elo+
Solo
Thanatos
Thanatos
benfoxmx21
Thanatos
Level 87
God Stats
0W - 1L
1,110 SR
Queue Stats
64W - 94L
1,340 Elo+
Party 1
Team Averages
Level 80
1,280 SR
1,294 Elo+

VS

Team Averages
Level 78
1,421 SR
1,261 Elo+
Chaac
Chaac
 
Chaac
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
VenqizDE
Ymir
Level 15
God Stats
5W - 10L
1,262 SR
Queue Stats
6W - 23L
1,098 Elo+
Party 2
Janus
Janus
thedestroya92
Janus
Level 60
God Stats
3W - 2L
1,500 SR
Queue Stats
33W - 69L
1,186 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Ti_Chenapan
Cthulhu
15
1 / 5 / 2
10,185
599
13,101
20,979
23,355
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

13
1 / 3 / 1
9,788
576
6,363
15,220
6,617
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Thanatos
benfoxmx21
Thanatos
14
2 / 6 / 0
9,660
568
10,898
18,286
9,312
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
18
8 / 0 / 4
12,997
765
18,742
20,903
17,477
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ymir
16
3 / 1 / 7
11,310
665
12,260
17,786
15,415
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

16
3 / 3 / 10
11,613
683
17,208
11,771
4,012
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
35
4
Kills
14
14
Deaths
4
3
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
8
0
4
10
L
Cthulhu
Ti_Chenapan
Cthulhu
1
5
2
0.4
L
1
3
1
0.5
W
Ymir
3
1
7
6.5
L
Thanatos
benfoxmx21
Thanatos
2
6
0
0.33
W
3
3
10
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,362
Damage
48,210
54,485
Taken
50,460
39,284
Mitigated
36,904
17,175
Healing
10,342
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
18,742
1,764
0
6,144
20,903
17,477
1,471
5,271
15,632
0
54,807
L
Cthulhu
Ti_Chenapan
Cthulhu
13,101
157
1,469
3,559
20,979
23,355
0
12,357
7,583
46,597
0
L
6,363
1,729
0
2,972
15,220
6,617
0
7,358
7,392
0
21,091
W
Ymir
12,260
1,252
0
2,049
17,786
15,415
380
6,131
11,655
41,497
0
L
Thanatos
benfoxmx21
Thanatos
10,898
2,561
0
9,175
18,286
9,312
0
7,841
9,941
0
29,701
W
17,208
1,023
123
2,026
11,771
4,012
910
3,309
8,462
51,047
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,633
Gold Earned
35,920
158
Minions Killed
199
4
Camps Cleared
11
839,712
Distance Traveled
919,478
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
12,997
765
76
4
3
310,343
3
L
Cthulhu
10,185
599
78
5
1
288,028
2
L
Artemis
9,788
576
36
2
0
258,699
3
W
Ymir
11,310
665
55
3
4
301,371
1
L
Thanatos
9,660
568
44
3
3
292,985
2
W
Janus
11,613
683
68
4
4
307,764
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role