Player Matchup

Shiva
Shiva
Platinum III
MxrVreK
Shiva
Platinum III
Level 86
God Stats
7W - 3L
1,708 SR
Queue Stats
19W - 14L
2,052 MMR
Party 1
Pele
Pele
Platinum IV
XVNyzer
Pele
Platinum IV
Level 123
God Stats
15W - 6L
1,712 SR
Queue Stats
54W - 36L
1,952 MMR
Party 1
Scylla
Scylla
Platinum IV
j-u-n-i-u-s
Scylla
Platinum IV
Level 160
God Stats
6W - 2L
1,565 SR
Queue Stats
53W - 35L
1,952 MMR
Party 1
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 123
1,662 SR
1,986 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 144
1,587 SR
1,934 MMR
King Arthur
King Arthur
Platinum III
Gamerluitenant
King Arthur
Platinum III
Level 127
God Stats
47W - 51L
1,612 SR
Queue Stats
243W - 312L
2,081 MMR
Solo
Medusa
Medusa
Platinum II
Popel_Schnipser
Medusa
Platinum II
Level 147
God Stats
14W - 14L
1,506 SR
Queue Stats
195W - 206L
1,794 MMR
Solo
Baron Samedi
Baron Samedi
Diamond IV
TrippyTheBrain
Baron Samedi
Diamond IV
Level 158
God Stats
13W - 9L
1,643 SR
Queue Stats
133W - 169L
1,928 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
MxrVreK
Shiva
17
3 / 2 / 10
12,477
693
16,801
20,002
20,723
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Pele
XVNyzer
Pele
19
7 / 5 / 5
13,071
726
18,040
20,584
10,108
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Scylla
18
4 / 1 / 4
12,592
700
12,045
11,525
4,776
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bans
BacchusPersephonePoseidonArtioUllr

VS

Bans
ThothAchillesAh Muzen CabFenrirHou Yi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Gamerluitenant
King Arthur
17
6 / 4 / 2
12,696
705
18,512
21,632
22,202
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
0 / 5 / 5
10,865
604
13,216
18,027
7,455
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Baron Samedi
TrippyTheBrain
Baron Samedi
17
2 / 5 / 3
11,536
641
13,591
16,865
8,940
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
18
14
Kills
8
8
Deaths
14
19
Assists
10
Player
Kills
Deaths
Assists
KDA
L
King Arthur
Gamerluitenant
King Arthur
6
4
2
1.75
W
Shiva
MxrVreK
Shiva
3
2
10
4
L
0
5
5
0.5
L
Baron Samedi
TrippyTheBrain
Baron Samedi
2
5
3
0.7
W
Pele
XVNyzer
Pele
7
5
5
1.9
W
Scylla
4
1
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,886
Damage
45,319
52,111
Taken
56,524
35,607
Mitigated
38,597
9,090
Healing
12,214
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
Gamerluitenant
King Arthur
18,512
1,324
0
5,144
21,632
22,202
131
7,062
14,570
0
53,076
W
Shiva
MxrVreK
Shiva
16,801
4,987
170
1,739
20,002
20,723
0
8,088
11,914
0
29,577
L
13,216
4,248
0
1,915
18,027
7,455
1,300
1,268
16,759
0
43,365
L
Baron Samedi
TrippyTheBrain
Baron Samedi
13,591
659
1,263
3,892
16,865
8,940
188
4,077
12,788
48,981
0
W
Pele
XVNyzer
Pele
18,040
4,325
0
6,105
20,584
10,108
0
4,756
15,828
0
50,371
W
Scylla
12,045
693
0
1,076
11,525
4,776
0
1,375
10,150
64,134
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,140
Gold Earned
35,097
218
Minions Killed
207
7
Camps Cleared
10
1,037,362
Distance Traveled
995,108
16
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
12,696
705
71
4
0
367,958
3
W
Shiva
12,477
693
20
1
0
328,193
4
L
Medusa
10,865
604
52
3
5
319,156
1
L
Baron Samedi
11,536
641
84
5
5
307,994
6
W
Pele
13,071
726
79
4
5
349,809
4
W
Scylla
12,592
700
119
7
2
359,360
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role