Player Matchup

Raijin
Raijin
Highway22
Raijin
Level 30
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Charybdis
Charybdis
heusii
Charybdis
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Ares
Ares
issi1705
Ares
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Team Averages
Level 27
1,500 SR
1,500 Elo+

VS

Team Averages
Level 132
1,566 SR
1,552 Elo+
Ne Zha
Ne Zha
M1dg2D
Ne Zha
Level 123
God Stats
2W - 0L
1,456 SR
Queue Stats
28W - 15L
1,667 Elo+
Party 1
Vulcan
Vulcan
cappys
Vulcan
Level 148
God Stats
3W - 1L
1,713 SR
Queue Stats
40W - 35L
1,543 Elo+
Party 1
Guan Yu
Guan Yu
watnebestie
Guan Yu
Level 124
God Stats
13W - 5L
1,528 SR
Queue Stats
115W - 137L
1,446 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
Highway22
Raijin
10
1 / 7 / 0
6,869
687
6,660
12,126
3,626
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charybdis
heusii
Charybdis
9
0 / 11 / 0
5,869
587
2,993
13,413
3,743
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ares
10
0 / 3 / 1
6,683
668
3,175
12,021
7,292
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
M1dg2D
Ne Zha
13
4 / 1 / 12
8,289
829
8,378
7,630
3,394
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Vulcan
cappys
Vulcan
14
11 / 0 / 8
9,608
961
17,849
7,156
3,284
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Guan Yu
watnebestie
Guan Yu
13
6 / 0 / 13
9,309
931
6,735
11,401
14,706
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
54
1
Kills
21
21
Deaths
1
1
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Raijin
Highway22
Raijin
1
7
0
0.14
W
Ne Zha
M1dg2D
Ne Zha
4
1
12
10
W
Vulcan
cappys
Vulcan
11
0
8
15
L
Charybdis
heusii
Charybdis
0
11
0
0
L
Ares
0
3
1
0.17
W
Guan Yu
watnebestie
Guan Yu
6
0
13
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,828
Damage
32,962
37,560
Taken
26,187
14,661
Mitigated
21,384
2,793
Healing
8,513
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Raijin
Highway22
Raijin
6,660
1,480
223
874
12,126
3,626
0
4,310
7,816
26,540
0
W
Ne Zha
M1dg2D
Ne Zha
8,378
3,059
0
1,190
7,630
3,394
785
3,955
3,675
0
37,876
W
Vulcan
cappys
Vulcan
17,849
6,531
0
2,474
7,156
3,284
922
2,728
4,428
52,223
0
L
Charybdis
heusii
Charybdis
2,993
1,251
90
553
13,413
3,743
0
8,364
5,049
0
15,084
L
Ares
3,175
489
0
1,053
12,021
7,292
0
5,175
6,846
7,588
0
W
Guan Yu
watnebestie
Guan Yu
6,735
859
1,810
3,039
11,401
14,706
122
3,867
7,534
0
10,205

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,421
Gold Earned
27,206
73
Minions Killed
135
0
Camps Cleared
9
444,002
Distance Traveled
684,813
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Raijin
6,869
687
37
4
0
157,027
1
W
Ne Zha
8,289
829
47
5
7
202,363
1
W
Vulcan
9,608
961
84
8
2
239,960
4
L
Charybdis
5,869
587
23
2
0
122,121
0
L
Ares
6,683
668
13
1
0
164,854
1
W
Guan Yu
9,309
931
4
0
0
242,490
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role