Player Matchup

Scylla
Scylla
Aetna
Scylla
Level 129
God Stats
0W - 2L
1,500 SR
Queue Stats
25W - 9L
1,747 Elo+
Party 1
Ullr
Ullr
Redial12
Ullr
Level 139
God Stats
0W - 1L
1,695 SR
Queue Stats
38W - 16L
1,777 Elo+
Party 1
Erlang Shen
Erlang Shen
iLarz
Erlang Shen
Level 124
God Stats
0W - 1L
1,479 SR
Queue Stats
14W - 7L
1,756 Elo+
Party 1
Team Averages
Level 131
1,558 SR
1,760 Elo+

VS

Team Averages
Level 104
1,746 SR
1,552 Elo+
Kukulkan
Kukulkan
EarnestYardDog
Kukulkan
Level 105
God Stats
19W - 8L
1,659 SR
Queue Stats
174W - 162L
1,624 Elo+
Solo
Cernunnos
Cernunnos
Roodler
Cernunnos
Level 65
God Stats
2W - 1L
1,728 SR
Queue Stats
83W - 100L
1,428 Elo+
Solo
Cu Chulainn
Cu Chulainn
Skolvaldr
Cu Chulainn
Level 142
God Stats
3W - 3L
1,852 SR
Queue Stats
63W - 59L
1,603 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Aetna
Scylla
18
4 / 2 / 3
13,017
651
14,923
15,017
6,906
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Ullr
17
3 / 5 / 3
12,249
612
13,580
20,253
10,406
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Erlang Shen
iLarz
Erlang Shen
16
0 / 5 / 6
10,871
544
11,611
25,084
30,434
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
19
4 / 2 / 6
13,536
677
14,668
9,575
4,891
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Cernunnos
Roodler
Cernunnos
18
3 / 5 / 8
13,192
660
17,229
15,846
6,926
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cu Chulainn
Skolvaldr
Cu Chulainn
20
5 / 0 / 7
13,613
681
22,985
24,329
30,495
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
33
7
Kills
12
12
Deaths
7
12
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Scylla
Aetna
Scylla
4
2
3
2.75
W
Kukulkan
4
2
6
3.5
L
Ullr
3
5
3
0.9
W
Cernunnos
Roodler
Cernunnos
3
5
8
1.4
W
Cu Chulainn
Skolvaldr
Cu Chulainn
5
0
7
8.5
L
Erlang Shen
iLarz
Erlang Shen
0
5
6
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,114
Damage
54,882
60,354
Taken
49,750
47,746
Mitigated
42,312
7,293
Healing
4,091
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
Aetna
Scylla
14,923
1,555
0
0
15,017
6,906
188
2,587
12,430
60,161
0
W
Kukulkan
14,668
586
0
375
9,575
4,891
713
3,141
6,236
62,373
0
L
Ullr
13,580
7,473
0
2,122
20,253
10,406
0
5,854
14,399
0
45,957
W
Cernunnos
Roodler
Cernunnos
17,229
7,810
146
2,019
15,846
6,926
1,979
4,300
11,248
0
45,423
W
Cu Chulainn
Skolvaldr
Cu Chulainn
22,985
2,634
0
1,551
24,329
30,495
78
7,137
16,732
0
72,418
L
Erlang Shen
iLarz
Erlang Shen
11,611
5,127
0
5,171
25,084
30,434
0
6,692
18,392
0
35,235

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,137
Gold Earned
40,341
227
Minions Killed
247
9
Camps Cleared
9
1,080,573
Distance Traveled
1,096,223
10
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
13,017
651
120
6
3
359,442
4
W
Kukulkan
13,536
677
114
6
4
357,751
2
L
Ullr
12,249
612
74
4
1
357,936
2
W
Cernunnos
13,192
660
52
3
3
342,429
4
W
Cu Chulainn
13,613
681
81
4
2
396,043
5
L
Erlang Shen
10,871
544
33
2
5
363,195
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role