Player Matchup

Medusa
Medusa
Emerson__1990
Medusa
Level 122
God Stats
12W - 7L
1,870 SR
Queue Stats
242W - 273L
1,434 Elo+
Solo
Erlang Shen
Erlang Shen
MIDNIGHTzs
Erlang Shen
Level 125
God Stats
21W - 29L
1,315 SR
Queue Stats
1,289W - 1,458L
1,352 Elo+
Solo
Freya
Freya
MrGoldenpotato44
Freya
Level 69
God Stats
3W - 3L
1,259 SR
Queue Stats
182W - 173L
1,409 Elo+
Solo
Arachne
Arachne
iNfOrEdShOtS
Arachne
Level 118
God Stats
15W - 16L
1,477 SR
Queue Stats
23W - 28L
1,515 Elo+
Solo
Hades
Hades
yopa2227
Hades
Level 124
God Stats
21W - 13L
1,447 SR
Queue Stats
377W - 367L
1,500 Elo+
Solo
Team Averages
Level 112
1,474 SR
1,442 Elo+

VS

Team Averages
Level 106
1,457 SR
1,435 Elo+
Mercury
Mercury
 
Mercury
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
alvarocobo
Chang'e
Level 99
God Stats
1W - 3L
1,414 SR
Queue Stats
104W - 92L
1,429 Elo+
Solo
Cerberus
Cerberus
castornatero
Cerberus
Level 157
God Stats
60W - 50L
1,627 SR
Queue Stats
1,027W - 993L
1,533 Elo+
Solo
Sylvanus
Sylvanus
ikonik954
Sylvanus
Level 61
God Stats
0W - 2L
1,242 SR
Queue Stats
150W - 185L
1,318 Elo+
Solo
Neith
Neith
xDeadSight
Neith
Level 57
God Stats
0W - 2L
1,500 SR
Queue Stats
83W - 73L
1,396 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 3 / 5
9,602
505
8,447
11,038
5,193
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Erlang Shen
MIDNIGHTzs
Erlang Shen
15
0 / 5 / 5
9,028
475
9,142
21,509
17,086
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

14
2 / 7 / 4
9,557
503
7,660
16,394
7,601
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Arachne
iNfOrEdShOtS
Arachne
18
7 / 2 / 4
11,276
593
12,977
17,401
7,645
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hades
yopa2227
Hades
18
10 / 0 / 8
11,254
592
16,476
11,530
9,126
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
17
11 / 5 / 2
10,673
562
15,806
15,508
6,992
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Chang'e
alvarocobo
Chang'e
12
2 / 8 / 3
8,243
434
9,089
15,355
5,981
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cerberus
castornatero
Cerberus
17
4 / 3 / 3
10,667
561
12,757
22,836
23,568
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Sylvanus
ikonik954
Sylvanus
14
0 / 3 / 3
8,678
457
3,047
14,531
8,539
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Neith
4
0 / 2 / 0
5,863
309
1,092
3,299
961
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
28
21
Kills
17
17
Deaths
21
26
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Mercury
 
Mercury
11
5
2
2.4
W
2
3
5
1.5
W
Erlang Shen
MIDNIGHTzs
Erlang Shen
0
5
5
0.5
W
2
7
4
0.57
L
Chang'e
alvarocobo
Chang'e
2
8
3
0.44
L
Cerberus
castornatero
Cerberus
4
3
3
1.83
W
Arachne
iNfOrEdShOtS
Arachne
7
2
4
4.5
L
Sylvanus
ikonik954
Sylvanus
0
3
3
0.5
L
Neith
0
2
0
0
W
Hades
yopa2227
Hades
10
0
8
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,702
Damage
41,791
77,872
Taken
71,529
46,651
Mitigated
46,041
25,329
Healing
18,373
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
 
Mercury
15,806
8,971
0
0
15,508
6,992
1,486
3,703
11,805
0
89,678
W
8,447
3,884
0
770
11,038
5,193
984
1,525
9,513
0
73,584
W
Erlang Shen
MIDNIGHTzs
Erlang Shen
9,142
5,132
0
7,557
21,509
17,086
348
10,422
11,087
0
61,758
W
7,660
2,588
0
4,572
16,394
7,601
642
5,220
11,174
65,623
0
L
Chang'e
alvarocobo
Chang'e
9,089
605
868
1,850
15,355
5,981
194
9,075
6,280
36,781
0
L
Cerberus
castornatero
Cerberus
12,757
1,820
0
9,728
22,836
23,568
444
4,213
18,623
75,963
0
W
Arachne
iNfOrEdShOtS
Arachne
12,977
7,531
0
3,598
17,401
7,645
933
4,082
13,319
0
100,400
L
Sylvanus
ikonik954
Sylvanus
3,047
1,021
1,236
3,905
14,531
8,539
266
6,442
8,089
35,174
0
L
Neith
1,092
317
0
786
3,299
961
0
1,017
2,282
0
10,882
W
Hades
yopa2227
Hades
16,476
1,832
1,528
7,304
11,530
9,126
324
3,644
7,886
93,705
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,717
Gold Earned
44,124
605
Minions Killed
444
0
Camps Cleared
0
1,721,662
Distance Traveled
1,351,856
10
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
10,673
562
116
6
0
410,590
0
W
Medusa
9,602
505
113
6
0
326,490
5
W
Erlang Shen
9,028
475
91
5
0
352,929
1
W
Freya
9,557
503
96
5
0
297,077
1
L
Chang'e
8,243
434
67
4
0
263,262
4
L
Cerberus
10,667
561
182
10
0
320,754
7
W
Arachne
11,276
593
142
7
0
407,308
2
L
Sylvanus
8,678
457
64
3
0
287,688
2
L
Neith
5,863
309
15
1
0
69,562
1
W
Hades
11,254
592
163
9
0
337,858
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role