Player Matchup

Amaterasu
Amaterasu
Novatim1
Amaterasu
Level 82
God Stats
9W - 5L
1,621 SR
Queue Stats
60W - 59L
1,482 Elo+
Party 1
Sylvanus
Sylvanus
Simphyx
Sylvanus
Level 106
God Stats
2W - 4L
1,225 SR
Queue Stats
147W - 152L
1,487 Elo+
Party 1
Danzaburou
Danzaburou
Szargo
Danzaburou
Level 90
God Stats
7W - 3L
1,792 SR
Queue Stats
104W - 109L
1,495 Elo+
Party 1
Zhong Kui
Zhong Kui
the-tiger_0005
Zhong Kui
Level 127
God Stats
49W - 34L
1,627 SR
Queue Stats
188W - 187L
1,475 Elo+
Solo
Vamana
Vamana
the_cyber_howl
Vamana
Level 105
God Stats
6W - 3L
1,804 SR
Queue Stats
122W - 120L
1,506 Elo+
Solo
Team Averages
Level 102
1,614 SR
1,489 Elo+

VS

Team Averages
Level 130
1,551 SR
1,506 Elo+
Sol
Sol
Anne1337XD
Sol
Level 125
God Stats
29W - 20L
1,533 SR
Queue Stats
365W - 375L
1,472 Elo+
Party 2
Kali
Kali
Larzen_91
Kali
Level 160
God Stats
22W - 13L
1,792 SR
Queue Stats
591W - 649L
1,531 Elo+
Solo
Ravana
Ravana
Odintologo
Ravana
Level 109
God Stats
2W - 5L
1,500 SR
Queue Stats
34W - 33L
1,602 Elo+
Solo
Geb
Geb
firstsgt999
Geb
Level 131
God Stats
56W - 53L
1,552 SR
Queue Stats
343W - 364L
1,459 Elo+
Party 2
Heimdallr
Heimdallr
xTheSteelH4mmer
Heimdallr
Level 126
God Stats
2W - 10L
1,376 SR
Queue Stats
450W - 456L
1,468 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Novatim1
Amaterasu
15
3 / 1 / 10
10,875
494
8,642
21,356
23,224
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sylvanus
Simphyx
Sylvanus
18
5 / 4 / 2
11,290
513
19,971
21,147
16,142
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
Szargo
Danzaburou
17
4 / 5 / 8
11,160
507
15,585
19,566
10,309
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Zhong Kui
the-tiger_0005
Zhong Kui
16
3 / 2 / 3
10,493
477
12,594
14,856
15,053
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

18
10 / 2 / 7
11,849
539
22,113
23,263
13,903
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 8 / 2
10,991
500
17,299
21,086
10,760
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kali
16
1 / 5 / 5
10,229
465
9,198
22,834
12,803
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ravana
Odintologo
Ravana
17
3 / 2 / 3
10,625
483
12,643
16,980
16,530
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

14
2 / 4 / 7
9,852
448
8,691
25,595
29,613
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Heimdallr
xTheSteelH4mmer
Heimdallr
16
3 / 6 / 7
10,442
475
14,507
18,517
6,932
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
38
25
Kills
14
14
Deaths
25
30
Assists
24
Player
Kills
Deaths
Assists
KDA
L
5
8
2
0.75
L
Kali
1
5
5
0.7
W
Amaterasu
Novatim1
Amaterasu
3
1
10
8
L
Ravana
Odintologo
Ravana
3
2
3
2.25
W
Sylvanus
Simphyx
Sylvanus
5
4
2
1.5
W
Danzaburou
Szargo
Danzaburou
4
5
8
1.6
L
2
4
7
1.38
W
Zhong Kui
the-tiger_0005
Zhong Kui
3
2
3
2.25
W
10
2
7
6.75
L
Heimdallr
xTheSteelH4mmer
Heimdallr
3
6
7
1.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,905
Damage
62,338
100,188
Taken
105,012
78,631
Mitigated
76,638
36,401
Healing
27,570
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
17,299
6,834
0
7,161
21,086
10,760
673
1,700
19,386
77,822
9,603
L
Kali
9,198
3,357
0
5,402
22,834
12,803
0
3,567
18,695
0
97,466
W
Amaterasu
Novatim1
Amaterasu
8,642
3,123
3,662
4,133
21,356
23,224
110
5,943
15,413
113
35,649
L
Ravana
Odintologo
Ravana
12,643
2,822
0
5,889
16,980
16,530
1,568
5,124
11,856
0
78,064
W
Sylvanus
Simphyx
Sylvanus
19,971
7,407
915
7,887
21,147
16,142
882
3,557
17,590
99,963
25,833
W
Danzaburou
Szargo
Danzaburou
15,585
10,108
0
6,197
19,566
10,309
1,204
5,036
14,530
0
91,879
L
8,691
1,249
752
4,860
25,595
29,613
0
9,175
16,420
28,686
0
W
Zhong Kui
the-tiger_0005
Zhong Kui
12,594
2,044
538
8,105
14,856
15,053
798
2,139
12,717
76,772
0
W
22,113
13,340
0
4,964
23,263
13,903
606
7,586
15,677
0
96,867
L
Heimdallr
xTheSteelH4mmer
Heimdallr
14,507
8,371
0
3,506
18,517
6,932
345
10,693
7,824
0
64,051

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,667
Gold Earned
52,139
582
Minions Killed
543
0
Camps Cleared
0
2,156,843
Distance Traveled
2,019,416
10
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
10,991
500
144
7
0
375,855
5
L
Kali
10,229
465
155
7
0
391,209
1
W
Amaterasu
10,875
494
55
3
0
460,941
2
L
Ravana
10,625
483
130
6
0
452,989
4
W
Sylvanus
11,290
513
176
8
0
464,449
1
W
Danzaburou
11,160
507
128
6
0
389,393
3
L
Geb
9,852
448
37
2
0
435,301
0
W
Zhong Kui
10,493
477
129
6
0
358,298
4
W
Vamana
11,849
539
94
4
0
483,762
0
L
Heimdallr
10,442
475
77
4
0
364,062
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role