Player Matchup

Thor
Thor
Colorful Bluntt
Thor
Level 118
God Stats
10W - 23L
1,469 SR
Queue Stats
116W - 177L
1,337 Elo+
Party 2
Cthulhu
Cthulhu
Fifthmoon16
Cthulhu
Level 107
God Stats
2W - 1L
1,453 SR
Queue Stats
130W - 225L
1,059 Elo+
Solo
Poseidon
Poseidon
liIgoose
Poseidon
Level 68
God Stats
1W - 4L
1,688 SR
Queue Stats
74W - 117L
1,337 Elo+
Party 2
Team Averages
Level 98
1,537 SR
1,245 Elo+

VS

Team Averages
Level 131
1,572 SR
1,755 Elo+
Ra
Ra
Aetna
Ra
Level 129
God Stats
2W - 0L
1,680 SR
Queue Stats
25W - 9L
1,742 Elo+
Party 1
Hercules
Hercules
Redial12
Hercules
Level 139
God Stats
5W - 2L
1,538 SR
Queue Stats
38W - 16L
1,773 Elo+
Party 1
Rama
Rama
iLarz
Rama
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 7L
1,752 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 4 / 2
8,079
673
8,300
13,228
7,172
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cthulhu
Fifthmoon16
Cthulhu
10
0 / 4 / 5
7,520
627
6,863
12,956
12,859
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Poseidon
liIgoose
Poseidon
12
2 / 5 / 4
8,016
668
7,314
9,593
3,517
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
14
4 / 3 / 7
8,961
747
9,265
10,095
4,367
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hercules
Redial12
Hercules
14
6 / 3 / 6
9,258
772
8,858
16,112
15,269
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Rama
iLarz
Rama
14
3 / 0 / 10
9,089
757
13,979
8,389
3,815
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
36
6
Kills
13
13
Deaths
6
11
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Ra
4
3
7
2.5
L
4
4
2
1.25
L
Cthulhu
Fifthmoon16
Cthulhu
0
4
5
0.63
W
Hercules
Redial12
Hercules
6
3
6
3
W
Rama
iLarz
Rama
3
0
10
8
L
Poseidon
liIgoose
Poseidon
2
5
4
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,477
Damage
32,102
35,777
Taken
34,596
23,548
Mitigated
23,451
2,924
Healing
11,845
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
9,265
1,412
1,976
2,073
10,095
4,367
844
4,880
4,999
38,242
0
L
8,300
1,933
0
1,245
13,228
7,172
0
3,160
9,621
0
17,594
L
Cthulhu
Fifthmoon16
Cthulhu
6,863
795
275
958
12,956
12,859
0
4,256
8,209
20,565
0
W
Hercules
Redial12
Hercules
8,858
2,213
0
5,709
16,112
15,269
526
5,109
10,737
0
17,283
W
Rama
iLarz
Rama
13,979
11,530
0
2,087
8,389
3,815
1,067
4,455
3,804
0
34,744
L
Poseidon
liIgoose
Poseidon
7,314
582
0
446
9,593
3,517
0
1,343
7,822
30,626
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,615
Gold Earned
27,308
108
Minions Killed
132
3
Camps Cleared
6
622,974
Distance Traveled
669,725
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
8,961
747
78
7
3
214,955
4
L
Thor
8,079
673
30
3
1
197,408
0
L
Cthulhu
7,520
627
22
2
0
221,469
2
W
Hercules
9,258
772
13
1
0
239,079
1
W
Rama
9,089
757
41
3
3
215,691
3
L
Poseidon
8,016
668
56
5
2
204,097
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role