Player Matchup

Da Ji
Da Ji
 
Da Ji
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Yemoja
Yemoja
ArticSt3ve
Yemoja
Level 17
God Stats
10W - 12L
1,497 SR
Queue Stats
75W - 74L
1,389 Elo+
Party 3
Neith
Neith
TinHornIndiana5
Neith
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,248 Elo+
Party 3
Thoth
Thoth
lI-MrWhite-Il
Thoth
Level 39
God Stats
7W - 10L
1,559 SR
Queue Stats
304W - 352L
1,346 Elo+
Party 2
Bellona
Bellona
yungmullerr
Bellona
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 23L
1,154 Elo+
Party 2
Team Averages
Level 47
1,511 SR
1,327 Elo+

VS

Team Averages
Level 65
1,450 SR
1,389 Elo+
Ah Muzen Cab
Ah Muzen Cab
Blank_de_kauna
Ah Muzen Cab
Level 88
God Stats
7W - 3L
1,440 SR
Queue Stats
220W - 290L
1,349 Elo+
Party 1
Hades
Hades
Dollaz-Devils
Hades
Level 80
God Stats
109W - 110L
1,504 SR
Queue Stats
149W - 207L
1,356 Elo+
Party 1
Atlas
Atlas
Stingerbob3169
Atlas
Level 22
God Stats
3W - 4L
1,500 SR
Queue Stats
192W - 258L
1,418 Elo+
Party 1
Chaac
Chaac
Th3_R3al_Main
Chaac
Level 61
God Stats
9W - 11L
1,428 SR
Queue Stats
51W - 49L
1,358 Elo+
Party 1
Da Ji
Da Ji
niev12
Da Ji
Level 75
God Stats
2W - 2L
1,377 SR
Queue Stats
93W - 83L
1,463 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
10
1 / 4 / 1
5,844
450
7,003
10,922
4,251
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Yemoja
ArticSt3ve
Yemoja
7
0 / 6 / 0
4,749
365
4,297
11,472
9,121
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

7
0 / 6 / 0
4,653
358
3,333
6,973
2,672
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

12
1 / 2 / 0
6,919
532
2,342
6,151
2,534
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bellona
yungmullerr
Bellona
10
1 / 3 / 0
5,605
431
3,270
9,094
8,114
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Blank_de_kauna
Ah Muzen Cab
13
10 / 0 / 4
8,326
640
7,431
6,426
2,763
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
3 / 1 / 3
7,248
558
7,136
7,879
4,007
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

11
0 / 0 / 12
7,368
567
3,801
7,865
5,504
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

12
3 / 1 / 0
7,577
583
6,168
7,895
4,368
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Da Ji
niev12
Da Ji
12
5 / 1 / 7
7,521
579
5,731
10,073
4,168
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
47
3
Kills
21
21
Deaths
3
1
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Da Ji
 
Da Ji
1
4
1
0.38
L
Yemoja
ArticSt3ve
Yemoja
0
6
0
0
W
Ah Muzen Cab
Blank_de_kauna
Ah Muzen Cab
10
0
4
12
W
3
1
3
4.5
W
0
0
12
6
W
3
1
0
3
L
0
6
0
0
L
1
2
0
0.5
W
Da Ji
niev12
Da Ji
5
1
7
8.5
L
Bellona
yungmullerr
Bellona
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,245
Damage
30,267
44,612
Taken
40,138
26,692
Mitigated
20,810
6,609
Healing
15,073
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
 
Da Ji
7,003
1,288
0
1,060
10,922
4,251
0
1,823
8,955
0
36,916
L
Yemoja
ArticSt3ve
Yemoja
4,297
1,347
846
1,368
11,472
9,121
52
3,152
8,300
19,661
0
W
Ah Muzen Cab
Blank_de_kauna
Ah Muzen Cab
7,431
3,621
0
1,461
6,426
2,763
1,023
1,047
5,379
0
61,122
W
7,136
690
62
3,764
7,879
4,007
270
1,944
5,935
38,966
0
W
3,801
1,402
2,012
2,645
7,865
5,504
0
2,073
5,792
17,892
0
W
6,168
1,305
0
3,308
7,895
4,368
0
0
7,895
0
46,895
L
3,333
965
0
343
6,973
2,672
0
1,858
5,103
0
17,329
L
2,342
98
0
1,560
6,151
2,534
0
3,385
2,350
57,260
0
W
Da Ji
niev12
Da Ji
5,731
1,628
0
1,821
10,073
4,168
174
1,575
8,498
0
39,659
L
Bellona
yungmullerr
Bellona
3,270
1,361
0
1,432
9,094
8,114
0
127
8,967
0
25,553

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,770
Gold Earned
38,040
259
Minions Killed
369
0
Camps Cleared
0
1,130,498
Distance Traveled
1,262,351
16
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
5,844
450
49
4
0
229,439
10
L
Yemoja
4,749
365
29
2
0
211,404
5
W
Ah Muzen Cab
8,326
640
109
8
0
229,657
1
W
Hades
7,248
558
78
6
0
242,728
0
W
Atlas
7,368
567
18
1
0
260,129
6
W
Chaac
7,577
583
93
7
0
231,757
5
L
Neith
4,653
358
32
2
0
216,070
0
L
Thoth
6,919
532
109
8
0
239,849
1
W
Da Ji
7,521
579
71
5
0
298,080
5
L
Bellona
5,605
431
40
3
0
233,736
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role