Player Matchup

Cerberus
Cerberus
CompteTestN2
Cerberus
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,500 Elo+
Party 1
Bakasura
Bakasura
Pablike
Bakasura
Level 127
God Stats
0W - 2L
1,562 SR
Queue Stats
121W - 118L
1,492 Elo+
Party 3
Danzaburou
Danzaburou
RetroNui
Danzaburou
Level 17
God Stats
0W - 3L
1,219 SR
Queue Stats
15W - 18L
1,482 Elo+
Party 3
Erlang Shen
Erlang Shen
larsus19
Erlang Shen
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Solo
Freya
Freya
willhaxxxxx
Freya
Level 108
God Stats
4W - 8L
1,405 SR
Queue Stats
88W - 72L
1,592 Elo+
Party 1
Team Averages
Level 76
1,437 SR
1,513 Elo+

VS

Team Averages
Level 80
1,614 SR
1,552 Elo+
Artemis
Artemis
 
Artemis
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bakasura
Bakasura
 
Bakasura
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Chang'e
Chang'e
BloodFist101
Chang'e
Level 108
God Stats
7W - 2L
1,743 SR
Queue Stats
191W - 194L
1,509 Elo+
Solo
Bellona
Bellona
JoseFdz
Bellona
Level 43
God Stats
3W - 0L
1,827 SR
Queue Stats
51W - 45L
1,487 Elo+
Party 2
Ymir
Ymir
ObiWannaBIówMe
Ymir
Level 17
God Stats
3W - 0L
1,500 SR
Queue Stats
151W - 81L
1,762 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
CompteTestN2
Cerberus
10
0 / 3 / 1
5,868
419
1,652
9,983
5,913
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bakasura
Pablike
Bakasura
11
2 / 4 / 1
6,910
494
4,669
12,795
4,745
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Danzaburou
RetroNui
Danzaburou
9
0 / 6 / 1
5,606
400
4,081
9,962
2,988
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Erlang Shen
larsus19
Erlang Shen
9
0 / 5 / 0
5,403
386
3,280
9,634
4,023
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

13
1 / 1 / 0
6,897
493
2,486
6,473
2,556
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
14
8 / 1 / 6
8,750
625
15,586
10,197
4,567
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bakasura
 
Bakasura
13
4 / 0 / 3
7,725
552
6,439
10,425
4,538
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Chang'e
BloodFist101
Chang'e
13
0 / 1 / 0
7,391
528
3,245
4,705
1,851
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bellona
JoseFdz
Bellona
14
3 / 1 / 0
8,205
586
5,790
7,136
6,470
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

13
4 / 0 / 10
8,279
591
3,566
3,823
2,719
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
38
3
Kills
19
19
Deaths
3
3
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Artemis
 
Artemis
8
1
6
11
W
Bakasura
 
Bakasura
4
0
3
5.5
W
Chang'e
BloodFist101
Chang'e
0
1
0
0
L
Cerberus
CompteTestN2
Cerberus
0
3
1
0.17
W
Bellona
JoseFdz
Bellona
3
1
0
3
W
4
0
10
9
L
Bakasura
Pablike
Bakasura
2
4
1
0.63
L
Danzaburou
RetroNui
Danzaburou
0
6
1
0.08
L
Erlang Shen
larsus19
Erlang Shen
0
5
0
0
L
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,168
Damage
34,626
48,847
Taken
36,286
20,225
Mitigated
20,145
10,882
Healing
15,351
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
 
Artemis
15,586
8,994
0
6,565
10,197
4,567
1,420
1,099
9,018
0
73,460
W
Bakasura
 
Bakasura
6,439
3,927
0
3,083
10,425
4,538
0
439
9,556
0
72,758
W
Chang'e
BloodFist101
Chang'e
3,245
346
473
1,712
4,705
1,851
258
2,103
2,327
66,502
0
L
Cerberus
CompteTestN2
Cerberus
1,652
56
0
1,060
9,983
5,913
28
954
8,689
23,574
0
W
Bellona
JoseFdz
Bellona
5,790
954
0
2,641
7,136
6,470
0
0
7,033
0
57,384
W
3,566
1,269
0
877
3,823
2,719
0
497
2,752
15,457
0
L
Bakasura
Pablike
Bakasura
4,669
3,389
0
2,769
12,795
4,745
0
1,987
9,739
0
44,602
L
Danzaburou
RetroNui
Danzaburou
4,081
1,968
0
1,245
9,962
2,988
776
435
9,409
0
29,112
L
Erlang Shen
larsus19
Erlang Shen
3,280
1,263
0
1,992
9,634
4,023
0
689
8,945
0
25,156
L
2,486
756
0
3,816
6,473
2,556
0
2,746
3,556
59,244
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,684
Gold Earned
40,350
334
Minions Killed
499
0
Camps Cleared
0
1,266,583
Distance Traveled
1,370,703
16
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
8,750
625
123
9
0
234,381
2
W
Bakasura
7,725
552
127
9
0
326,684
2
W
Chang'e
7,391
528
131
9
0
258,787
7
L
Cerberus
5,868
419
35
3
0
241,116
0
W
Bellona
8,205
586
102
7
0
281,878
6
W
Ymir
8,279
591
16
1
0
268,973
2
L
Bakasura
6,910
494
90
6
0
306,297
4
L
Danzaburou
5,606
400
54
4
0
244,548
2
L
Erlang Shen
5,403
386
50
4
0
241,847
2
L
Freya
6,897
493
105
8
0
232,775
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role