Player Matchup

Fenrir
Fenrir
Ans56
Fenrir
Level 148
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
The Morrigan
The Morrigan
Zhargorax
The Morrigan
Level 158
God Stats
1W - 1L
1,500 SR
Queue Stats
53W - 39L
1,613 Elo+
Party 1
Izanami
Izanami
drakkula
Izanami
Level 129
God Stats
7W - 7L
1,666 SR
Queue Stats
299W - 317L
1,533 Elo+
Solo
Chaac
Chaac
fedstookmyname
Chaac
Level 85
God Stats
2W - 5L
1,463 SR
Queue Stats
24W - 19L
1,521 Elo+
Solo
Sol
Sol
igough
Sol
Level 104
God Stats
2W - 3L
1,422 SR
Queue Stats
16W - 10L
1,500 Elo+
Solo
Team Averages
Level 125
1,510 SR
1,533 Elo+

VS

Team Averages
Level 125
1,624 SR
1,524 Elo+
Chiron
Chiron
LuaP-_-34
Chiron
Level 154
God Stats
0W - 2L
1,710 SR
Queue Stats
218W - 222L
1,529 Elo+
Solo
Zeus
Zeus
Mr_Peppermint420
Zeus
Level 127
God Stats
13W - 13L
1,627 SR
Queue Stats
144W - 158L
1,465 Elo+
Solo
Zhong Kui
Zhong Kui
Rаbbit
Zhong Kui
Level 99
God Stats
0W - 2L
1,629 SR
Queue Stats
61W - 91L
1,503 Elo+
Solo
Odin
Odin
TheDJ1011
Odin
Level 109
God Stats
12W - 5L
1,789 SR
Queue Stats
113W - 108L
1,592 Elo+
Solo
Awilix
Awilix
zlDerGrieche
Awilix
Level 137
God Stats
59W - 59L
1,365 SR
Queue Stats
1,091W - 1,115L
1,531 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Ans56
Fenrir
11
2 / 1 / 5
5,878
840
4,532
5,728
3,022
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

The Morrigan
Zhargorax
The Morrigan
12
2 / 3 / 6
6,006
858
5,013
5,344
1,991
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
drakkula
Izanami
12
1 / 1 / 4
6,065
866
3,371
5,522
2,307
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

12
2 / 1 / 3
5,975
854
5,476
8,942
5,354
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Sol
igough
Sol
12
1 / 0 / 2
6,101
872
2,885
5,463
2,088
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
LuaP-_-34
Chiron
12
2 / 1 / 2
5,857
837
9,358
5,622
2,333
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

11
1 / 2 / 3
5,633
805
4,733
3,724
1,273
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Zhong Kui
Rаbbit
Zhong Kui
11
1 / 2 / 1
5,537
791
5,026
6,606
4,454
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Odin
9
1 / 0 / 1
5,297
757
1,631
2,047
1,215
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Awilix
11
1 / 3 / 1
5,768
824
3,778
8,423
3,631
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
14
8
Kills
6
6
Deaths
8
20
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Fenrir
Ans56
Fenrir
2
1
5
4.5
L
Chiron
LuaP-_-34
Chiron
2
1
2
3
L
1
2
3
1.25
L
Zhong Kui
Rаbbit
Zhong Kui
1
2
1
0.75
L
Odin
1
0
1
1.5
W
The Morrigan
Zhargorax
The Morrigan
2
3
6
1.67
W
Izanami
drakkula
Izanami
1
1
4
3
W
2
1
3
3.5
W
Sol
igough
Sol
1
0
2
2
L
Awilix
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,277
Damage
24,526
30,999
Taken
26,422
14,762
Mitigated
12,906
9,685
Healing
5,011
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
Ans56
Fenrir
4,532
1,041
0
805
5,728
3,022
160
2,371
3,357
0
10,434
L
Chiron
LuaP-_-34
Chiron
9,358
3,489
426
1,536
5,622
2,333
0
1,368
4,128
0
19,825
L
4,733
391
0
250
3,724
1,273
0
1,124
2,421
21,134
0
L
Zhong Kui
Rаbbit
Zhong Kui
5,026
125
0
1,833
6,606
4,454
0
1,144
5,177
19,076
0
L
Odin
1,631
749
0
500
2,047
1,215
0
484
1,510
0
4,557
W
The Morrigan
Zhargorax
The Morrigan
5,013
886
0
280
5,344
1,991
276
1,378
3,911
14,061
670
W
Izanami
drakkula
Izanami
3,371
2,458
0
763
5,522
2,307
955
1,367
4,155
0
19,488
W
5,476
725
0
4,312
8,942
5,354
69
2,969
5,973
0
16,947
W
Sol
igough
Sol
2,885
1,064
0
3,525
5,463
2,088
1,083
1,674
3,789
19,085
0
L
Awilix
3,778
1,412
0
466
8,423
3,631
0
3,042
5,162
0
16,771

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,025
Gold Earned
28,092
157
Minions Killed
148
0
Camps Cleared
0
790,860
Distance Traveled
643,776
11
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
5,878
840
15
2
0
169,934
2
L
Chiron
5,857
837
33
5
0
130,284
2
L
Zeus
5,633
805
32
5
0
134,734
3
L
Zhong Kui
5,537
791
33
5
0
153,907
2
L
Odin
5,297
757
12
2
0
58,240
0
W
The Morrigan
6,006
858
19
3
0
152,683
2
W
Izanami
6,065
866
55
8
0
146,698
2
W
Chaac
5,975
854
18
3
0
180,458
3
W
Sol
6,101
872
50
7
0
141,087
2
L
Awilix
5,768
824
38
5
0
166,611
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role