Player Matchup

Odin
Odin
 
Odin
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
The Morrigan
The Morrigan
Beum
The Morrigan
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Loki
Loki
Hilselk
Loki
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Janus
Janus
Zellzin
Janus
Level 142
God Stats
56W - 71L
1,499 SR
Queue Stats
208W - 212L
1,534 Elo+
Solo
Izanami
Izanami
saskevsmazke
Izanami
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Team Averages
Level 63
1,500 SR
1,507 Elo+

VS

Team Averages
Level 135
1,518 SR
1,469 Elo+
Lancelot
Lancelot
 
Lancelot
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jing Wei
Jing Wei
Ananasio
Jing Wei
Level 126
God Stats
19W - 15L
1,481 SR
Queue Stats
363W - 351L
1,413 Elo+
Solo
Athena
Athena
GetYaWappersOut
Athena
Level 126
God Stats
31W - 24L
1,555 SR
Queue Stats
154W - 171L
1,497 Elo+
Party 2
Olorun
Olorun
Im Just Tomo
Olorun
Level 146
God Stats
1W - 1L
1,555 SR
Queue Stats
137W - 154L
1,469 Elo+
Party 2
Vulcan
Vulcan
aInT tHe sEcoNd
Vulcan
Level 151
God Stats
31W - 33L
1,500 SR
Queue Stats
167W - 211L
1,466 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
10
0 / 1 / 1
5,266
658
2,212
4,097
2,288
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

The Morrigan
Beum
The Morrigan
10
1 / 2 / 0
5,356
670
3,384
6,204
2,623
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Loki
Hilselk
Loki
10
0 / 6 / 1
5,167
646
3,507
8,895
3,748
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Janus
Zellzin
Janus
11
0 / 1 / 0
5,697
712
6,867
4,595
1,806
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
saskevsmazke
Izanami
10
0 / 1 / 1
5,238
655
2,052
4,076
1,615
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
 
Lancelot
15
5 / 0 / 1
7,677
960
3,193
5,375
2,489
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jing Wei
Ananasio
Jing Wei
13
2 / 0 / 5
6,622
828
5,622
6,091
2,417
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

11
1 / 1 / 9
6,705
838
3,928
10,078
10,018
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Olorun
13
2 / 0 / 3
6,612
827
3,188
4,084
1,918
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

12
1 / 0 / 5
6,362
795
8,925
4,903
2,222
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
34
1
Kills
11
11
Deaths
1
3
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Odin
 
Odin
0
1
1
0.5
W
Lancelot
 
Lancelot
5
0
1
5.5
W
Jing Wei
Ananasio
Jing Wei
2
0
5
4.5
L
The Morrigan
Beum
The Morrigan
1
2
0
0.5
W
1
1
9
5.5
L
Loki
Hilselk
Loki
0
6
1
0.08
W
Olorun
2
0
3
3.5
L
Janus
Zellzin
Janus
0
1
0
0
W
1
0
5
3.5
L
Izanami
saskevsmazke
Izanami
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,022
Damage
24,856
27,867
Taken
30,531
12,080
Mitigated
19,064
1,806
Healing
7,079
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Odin
 
Odin
2,212
904
0
250
4,097
2,288
0
1,986
2,111
0
6,055
W
Lancelot
 
Lancelot
3,193
140
0
1,444
5,375
2,489
579
1,637
3,568
0
32,198
W
Jing Wei
Ananasio
Jing Wei
5,622
4,315
0
1,183
6,091
2,417
2,872
1,186
4,785
0
25,083
L
The Morrigan
Beum
The Morrigan
3,384
1,062
0
500
6,204
2,623
0
3,616
2,588
7,309
1,161
W
3,928
1,083
0
1,885
10,078
10,018
11
2,514
7,416
9,122
0
L
Loki
Hilselk
Loki
3,507
693
0
250
8,895
3,748
0
5,041
3,854
0
9,092
W
Olorun
3,188
1,393
513
1,089
4,084
1,918
2,027
1,860
2,112
15,871
0
L
Janus
Zellzin
Janus
6,867
98
0
500
4,595
1,806
0
2,632
1,963
22,920
0
W
8,925
5,928
0
965
4,903
2,222
445
2,159
2,604
24,040
0
L
Izanami
saskevsmazke
Izanami
2,052
1,552
0
306
4,076
1,615
0
2,766
1,310
0
8,311

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,724
Gold Earned
33,978
85
Minions Killed
202
0
Camps Cleared
0
789,227
Distance Traveled
889,359
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
5,266
658
21
3
0
118,963
1
W
Lancelot
7,677
960
74
9
0
211,274
2
W
Jing Wei
6,622
828
46
6
0
178,226
1
L
The Morrigan
5,356
670
10
1
0
170,513
0
W
Athena
6,705
838
5
1
0
183,073
1
L
Loki
5,167
646
4
1
0
162,663
1
W
Olorun
6,612
827
43
5
0
142,255
3
L
Janus
5,697
712
32
4
0
178,472
1
W
Vulcan
6,362
795
34
4
0
174,531
0
L
Izanami
5,238
655
18
2
0
158,616
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role