Player Matchup

Kumbhakarna
Kumbhakarna
azumomi
Kumbhakarna
Level 103
God Stats
1W - 2L
1,264 SR
Queue Stats
256W - 215L
1,542 Elo+
Party 1
Anhur
Anhur
enari_kazuko
Anhur
Level 87
God Stats
1W - 1L
1,732 SR
Queue Stats
327W - 307L
1,441 Elo+
Party 1
Arachne
Arachne
iNfOrEdShOtS
Arachne
Level 118
God Stats
15W - 16L
1,491 SR
Queue Stats
23W - 28L
1,558 Elo+
Solo
Achilles
Achilles
sinamon810
Achilles
Level 126
God Stats
40W - 56L
1,430 SR
Queue Stats
368W - 359L
1,483 Elo+
Party 1
Tiamat
Tiamat
yopa2227
Tiamat
Level 124
God Stats
4W - 3L
1,608 SR
Queue Stats
377W - 367L
1,510 Elo+
Solo
Team Averages
Level 112
1,505 SR
1,507 Elo+

VS

Team Averages
Level 120
1,663 SR
1,501 Elo+
Bakasura
Bakasura
BlackMamba73270
Bakasura
Level 112
God Stats
3W - 3L
1,799 SR
Queue Stats
478W - 432L
1,515 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Mectons
Morgan Le Fay
Level 157
God Stats
1W - 0L
1,500 SR
Queue Stats
94W - 88L
1,473 Elo+
Solo
Awilix
Awilix
Thuggoz-
Awilix
Level 62
God Stats
1W - 0L
1,481 SR
Queue Stats
19W - 25L
1,422 Elo+
Solo
Geb
Geb
eegiit
Geb
Level 144
God Stats
7W - 5L
1,641 SR
Queue Stats
24W - 20L
1,559 Elo+
Solo
Charybdis
Charybdis
zm4ggz
Charybdis
Level 127
God Stats
5W - 1L
1,895 SR
Queue Stats
60W - 53L
1,536 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
azumomi
Kumbhakarna
20
3 / 1 / 2
13,164
506
14,726
20,932
27,843
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

19
1 / 4 / 1
11,731
451
8,697
17,002
7,260
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Arachne
iNfOrEdShOtS
Arachne
19
3 / 1 / 2
11,739
452
22,084
25,434
13,293
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Achilles
sinamon810
Achilles
16
1 / 3 / 3
10,514
404
12,415
27,041
38,730
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Tiamat
yopa2227
Tiamat
16
0 / 6 / 2
10,746
413
10,319
19,162
11,841
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
20
7 / 1 / 3
14,649
563
14,878
22,185
11,888
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morgan Le Fay
Mectons
Morgan Le Fay
20
0 / 0 / 10
12,911
497
18,771
15,257
8,045
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Awilix
Thuggoz-
Awilix
17
0 / 3 / 5
11,669
449
13,175
22,624
17,286
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Geb
eegiit
Geb
17
1 / 3 / 8
12,101
465
12,660
22,507
22,823
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Charybdis
zm4ggz
Charybdis
20
7 / 1 / 3
14,415
554
17,888
20,440
8,209
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
44
8
Kills
15
15
Deaths
8
10
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Bakasura
7
1
3
8.5
W
Morgan Le Fay
Mectons
Morgan Le Fay
0
0
10
5
W
Awilix
Thuggoz-
Awilix
0
3
5
0.83
L
Kumbhakarna
azumomi
Kumbhakarna
3
1
2
4
W
Geb
eegiit
Geb
1
3
8
1.67
L
1
4
1
0.38
L
Arachne
iNfOrEdShOtS
Arachne
3
1
2
4
L
Achilles
sinamon810
Achilles
1
3
3
0.83
L
Tiamat
yopa2227
Tiamat
0
6
2
0.17
W
Charybdis
zm4ggz
Charybdis
7
1
3
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,241
Damage
77,372
109,571
Taken
103,013
98,967
Mitigated
68,251
21,503
Healing
34,820
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
14,878
12,078
0
4,573
22,185
11,888
0
3,110
18,929
0
145,676
W
Morgan Le Fay
Mectons
Morgan Le Fay
18,771
1,436
419
6,623
15,257
8,045
1,081
4,888
10,031
131,018
0
W
Awilix
Thuggoz-
Awilix
13,175
5,724
0
6,287
22,624
17,286
328
10,926
11,609
0
74,303
L
Kumbhakarna
azumomi
Kumbhakarna
14,726
1,022
0
920
20,932
27,843
83
4,270
16,662
104,758
0
W
Geb
eegiit
Geb
12,660
1,742
0
4,248
22,507
22,823
63
3,351
18,896
52,193
0
L
8,697
1,888
350
2,343
17,002
7,260
1,612
3,319
13,146
0
102,729
L
Arachne
iNfOrEdShOtS
Arachne
22,084
11,884
0
6,829
25,434
13,293
1,047
6,766
18,478
0
127,798
L
Achilles
sinamon810
Achilles
12,415
2,375
1,022
7,243
27,041
38,730
0
9,822
17,219
0
48,485
L
Tiamat
yopa2227
Tiamat
10,319
369
0
2,796
19,162
11,841
143
7,344
11,818
81,258
0
W
Charybdis
zm4ggz
Charybdis
17,888
8,992
0
12,670
20,440
8,209
3,752
2,983
17,383
0
160,787

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,894
Gold Earned
65,745
714
Minions Killed
841
0
Camps Cleared
0
2,438,614
Distance Traveled
2,563,878
10
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
14,649
563
236
9
0
610,690
4
W
Morgan Le Fay
12,911
497
187
7
0
526,981
7
W
Awilix
11,669
449
117
5
0
397,359
1
L
Kumbhakarna
13,164
506
181
7
0
493,529
1
W
Geb
12,101
465
68
3
0
539,991
3
L
Anhur
11,731
451
176
7
0
474,350
1
L
Arachne
11,739
452
153
6
0
587,893
4
L
Achilles
10,514
404
43
2
0
497,215
4
L
Tiamat
10,746
413
161
6
0
385,627
0
W
Charybdis
14,415
554
233
9
0
488,857
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role