Player Matchup

Lancelot
Lancelot
Axathoth
Lancelot
Level 149
God Stats
4W - 1L
1,317 SR
Queue Stats
216W - 199L
1,505 Elo+
Party 3
Nu Wa
Nu Wa
GranniPanni
Nu Wa
Level 123
God Stats
5W - 6L
1,617 SR
Queue Stats
320W - 321L
1,526 Elo+
Party 3
Bacchus
Bacchus
SirGhostlyy
Bacchus
Level 28
God Stats
2W - 1L
1,552 SR
Queue Stats
68W - 50L
1,589 Elo+
Party 3
Jormungandr
Jormungandr
X0BloodElite0X
Jormungandr
Level 112
God Stats
52W - 51L
1,539 SR
Queue Stats
194W - 193L
1,501 Elo+
Party 3
Neith
Neith
tatiillo2001
Neith
Level 54
God Stats
5W - 5L
1,421 SR
Queue Stats
25W - 20L
1,541 Elo+
Party 3
Team Averages
Level 93
1,489 SR
1,532 Elo+

VS

Team Averages
Level 60
1,561 SR
1,464 Elo+
Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kuzenbo
Kuzenbo
BloodySunder
Kuzenbo
Level 65
God Stats
1W - 3L
1,379 SR
Queue Stats
87W - 101L
1,484 Elo+
Party 2
Vamana
Vamana
BlurF4ce
Vamana
Level 26
God Stats
7W - 3L
1,688 SR
Queue Stats
37W - 38L
1,453 Elo+
Party 2
Serqet
Serqet
Dethemper
Serqet
Level 41
God Stats
4W - 6L
1,530 SR
Queue Stats
9W - 10L
1,387 Elo+
Solo
Persephone
Persephone
DoctorWitcher
Persephone
Level 8
God Stats
0W - 1L
1,707 SR
Queue Stats
1W - 2L
1,494 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
Axathoth
Lancelot
17
9 / 3 / 4
11,136
557
12,784
18,357
9,592
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

16
3 / 3 / 6
10,682
534
12,744
9,563
4,536
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bacchus
SirGhostlyy
Bacchus
14
3 / 2 / 4
9,635
482
9,717
20,539
24,902
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Jormungandr
X0BloodElite0X
Jormungandr
17
4 / 1 / 4
11,648
582
15,852
14,891
14,067
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

18
4 / 2 / 1
11,238
562
9,025
13,257
6,184
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
 
Ah Muzen Cab
15
2 / 4 / 0
9,392
470
12,602
16,992
6,857
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Kuzenbo
BloodySunder
Kuzenbo
13
3 / 1 / 3
9,101
455
11,495
15,670
14,801
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Vamana
BlurF4ce
Vamana
15
4 / 4 / 0
9,301
465
12,138
22,114
15,398
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Serqet
Dethemper
Serqet
14
1 / 8 / 0
8,589
429
3,149
17,894
7,448
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Persephone
DoctorWitcher
Persephone
14
0 / 6 / 1
9,302
465
7,665
15,751
6,349
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
14
23
Kills
10
11
Deaths
23
19
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Ah Muzen Cab
 
Ah Muzen Cab
2
4
0
0.5
W
Lancelot
Axathoth
Lancelot
9
3
4
3.67
L
Kuzenbo
BloodySunder
Kuzenbo
3
1
3
4.5
L
Vamana
BlurF4ce
Vamana
4
4
0
1
L
Serqet
Dethemper
Serqet
1
8
0
0.13
L
Persephone
DoctorWitcher
Persephone
0
6
1
0.08
W
3
3
6
2
W
Bacchus
SirGhostlyy
Bacchus
3
2
4
2.5
W
Jormungandr
X0BloodElite0X
Jormungandr
4
1
4
6
W
4
2
1
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,122
Damage
47,049
76,607
Taken
88,421
59,281
Mitigated
50,853
22,300
Healing
16,855
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Muzen Cab
 
Ah Muzen Cab
12,602
3,853
0
3,161
16,992
6,857
47
5,336
11,656
0
96,678
W
Lancelot
Axathoth
Lancelot
12,784
2,946
0
7,022
18,357
9,592
441
3,753
14,008
0
102,917
L
Kuzenbo
BloodySunder
Kuzenbo
11,495
3,775
338
3,143
15,670
14,801
48
9,691
5,979
36,672
0
L
Vamana
BlurF4ce
Vamana
12,138
5,021
0
3,129
22,114
15,398
870
11,167
10,947
0
60,931
L
Serqet
Dethemper
Serqet
3,149
270
0
4,396
17,894
7,448
0
5,431
12,463
0
52,445
L
Persephone
DoctorWitcher
Persephone
7,665
116
0
2,688
15,751
6,349
0
6,685
9,060
80,978
0
W
12,744
2,645
0
1,643
9,563
4,536
489
3,304
5,275
81,337
0
W
Bacchus
SirGhostlyy
Bacchus
9,717
1,554
0
4,385
20,539
24,902
0
8,820
11,625
45,314
0
W
Jormungandr
X0BloodElite0X
Jormungandr
15,852
5,372
159
4,353
14,891
14,067
723
2,262
12,427
92,496
0
W
9,025
3,460
0
4,738
13,257
6,184
1,134
1,130
12,127
0
102,902

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,339
Gold Earned
45,685
647
Minions Killed
510
0
Camps Cleared
0
1,922,334
Distance Traveled
1,910,923
27
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Muzen Cab
9,392
470
146
7
0
356,725
4
W
Lancelot
11,136
557
127
6
0
463,653
4
L
Kuzenbo
9,101
455
52
3
0
411,891
5
L
Vamana
9,301
465
82
4
0
394,191
1
L
Serqet
8,589
429
91
5
0
395,564
1
L
Persephone
9,302
465
139
7
0
352,552
7
W
Nu Wa
10,682
534
141
7
0
358,499
7
W
Bacchus
9,635
482
57
3
0
354,278
11
W
Jormungandr
11,648
582
145
7
0
370,772
3
W
Neith
11,238
562
177
9
0
375,132
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role