Player Matchup

Izanami
Izanami
KZNA
Izanami
Level 91
God Stats
2W - 0L
1,500 SR
Queue Stats
32W - 29L
1,293 Elo+
Party 1
Bellona
Bellona
statussVEVO
Bellona
Level 16
God Stats
2W - 0L
1,500 SR
Queue Stats
15W - 7L
1,414 Elo+
Party 1
Hera
Hera
zlKryZ
Hera
Level 105
God Stats
23W - 27L
1,368 SR
Queue Stats
413W - 466L
1,500 Elo+
Solo
Team Averages
Level 71
1,456 SR
1,402 Elo+

VS

Team Averages
Level 48
1,223 SR
1,237 Elo+
Lancelot
Lancelot
BlebikHIP
Lancelot
Level 49
God Stats
1W - 2L
1,311 SR
Queue Stats
18W - 50L
1,223 Elo+
Solo
Chaac
Chaac
Ikarus734
Chaac
Level 27
God Stats
1W - 3L
1,199 SR
Queue Stats
35W - 67L
1,283 Elo+
Party 2
Discordia
Discordia
Schnapzs
Discordia
Level 68
God Stats
3W - 8L
1,160 SR
Queue Stats
15W - 33L
1,203 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
KZNA
Izanami
14
8 / 2 / 5
9,402
940
15,552
8,358
3,836
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bellona
statussVEVO
Bellona
12
3 / 1 / 8
8,361
836
6,665
7,375
7,998
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hera
zlKryZ
Hera
11
3 / 3 / 6
7,778
778
6,587
7,313
3,254
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
BlebikHIP
Lancelot
10
2 / 6 / 3
7,318
732
5,068
11,121
4,994
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Chaac
Ikarus734
Chaac
10
0 / 5 / 3
6,515
652
5,280
14,482
11,099
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Discordia
Schnapzs
Discordia
12
4 / 3 / 0
7,802
780
8,395
7,651
2,897
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
12
14
Kills
6
6
Deaths
14
19
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Lancelot
BlebikHIP
Lancelot
2
6
3
0.58
L
Chaac
Ikarus734
Chaac
0
5
3
0.3
W
Izanami
KZNA
Izanami
8
2
5
5.25
L
Discordia
Schnapzs
Discordia
4
3
0
1.33
W
Bellona
statussVEVO
Bellona
3
1
8
7
W
Hera
zlKryZ
Hera
3
3
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,804
Damage
18,743
23,046
Taken
33,254
15,088
Mitigated
18,990
5,422
Healing
2,153
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Lancelot
BlebikHIP
Lancelot
5,068
913
0
0
11,121
4,994
0
2,136
8,985
0
15,286
L
Chaac
Ikarus734
Chaac
5,280
1,284
0
1,903
14,482
11,099
0
2,773
11,709
0
15,211
W
Izanami
KZNA
Izanami
15,552
9,556
0
1,953
8,358
3,836
2,051
2,166
6,192
0
39,588
L
Discordia
Schnapzs
Discordia
8,395
32
0
250
7,651
2,897
0
1,928
5,723
26,391
0
W
Bellona
statussVEVO
Bellona
6,665
2,481
750
1,502
7,375
7,998
445
2,690
4,685
0
12,748
W
Hera
zlKryZ
Hera
6,587
2,189
0
1,217
7,313
3,254
273
3,720
3,593
26,057
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,541
Gold Earned
21,635
122
Minions Killed
86
7
Camps Cleared
3
533,852
Distance Traveled
549,687
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Lancelot
7,318
732
24
2
2
173,826
1
L
Chaac
6,515
652
25
3
1
181,194
2
W
Izanami
9,402
940
74
7
5
164,801
3
L
Discordia
7,802
780
37
4
0
194,667
3
W
Bellona
8,361
836
12
1
0
191,077
1
W
Hera
7,778
778
36
4
2
177,974
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role