Player Matchup

Serqet
Serqet
 
Serqet
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
 
Chaac
Level 115
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Atlas
Atlas
Fyndril
Atlas
Level 78
God Stats
1W - 0L
1,517 SR
Queue Stats
2W - 1L
1,367 Elo+
Party 1
Medusa
Medusa
Moltag12
Medusa
Level 100
God Stats
1W - 0L
1,714 SR
Queue Stats
95W - 95L
1,483 Elo+
Solo
Janus
Janus
Sharkoom
Janus
Level 159
God Stats
1W - 0L
1,540 SR
Queue Stats
10W - 10L
1,467 Elo+
Party 1
Team Averages
Level 122
1,554 SR
1,463 Elo+

VS

Team Averages
Level 87
1,532 SR
1,507 Elo+
Medusa
Medusa
 
Medusa
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Khepri
Khepri
BOJABOORE
Khepri
Level 61
God Stats
25W - 21L
1,586 SR
Queue Stats
294W - 230L
1,557 Elo+
Party 2
King Arthur
King Arthur
Mozex97
King Arthur
Level 115
God Stats
13W - 15L
1,541 SR
Queue Stats
439W - 415L
1,548 Elo+
Solo
Kukulkan
Kukulkan
atookman
Kukulkan
Level 113
God Stats
2W - 2L
1,692 SR
Queue Stats
288W - 243L
1,586 Elo+
Party 2
Mercury
Mercury
loulew
Mercury
Level 79
God Stats
1W - 4L
1,339 SR
Queue Stats
95W - 130L
1,343 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
 
Serqet
18
7 / 0 / 3
10,765
538
7,480
15,035
7,895
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Chaac
 
Chaac
16
2 / 2 / 3
10,338
517
21,820
20,626
21,427
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Atlas
Fyndril
Atlas
14
2 / 1 / 8
9,418
471
9,003
16,681
20,059
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Medusa
Moltag12
Medusa
16
4 / 2 / 4
9,710
486
13,353
16,560
7,797
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Janus
Sharkoom
Janus
16
4 / 3 / 1
10,375
519
13,978
13,235
6,122
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
12
1 / 6 / 2
7,789
389
9,618
13,682
6,256
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Khepri
BOJABOORE
Khepri
11
0 / 2 / 3
7,766
388
5,870
14,344
14,891
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

King Arthur
Mozex97
King Arthur
15
1 / 1 / 1
8,738
437
11,885
23,183
26,241
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Kukulkan
atookman
Kukulkan
16
3 / 2 / 2
9,587
479
11,346
12,333
7,314
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mercury
loulew
Mercury
15
3 / 8 / 4
9,223
461
10,643
18,214
8,147
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
20
19
Kills
8
8
Deaths
19
19
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Serqet
 
Serqet
7
0
3
8.5
W
Chaac
 
Chaac
2
2
3
1.75
L
Medusa
 
Medusa
1
6
2
0.33
L
Khepri
BOJABOORE
Khepri
0
2
3
0.75
W
Atlas
Fyndril
Atlas
2
1
8
6
W
Medusa
Moltag12
Medusa
4
2
4
3
L
King Arthur
Mozex97
King Arthur
1
1
1
1.5
W
Janus
Sharkoom
Janus
4
3
1
1.5
L
Kukulkan
atookman
Kukulkan
3
2
2
2
L
Mercury
loulew
Mercury
3
8
4
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,634
Damage
49,362
82,137
Taken
81,756
63,300
Mitigated
62,849
26,791
Healing
11,871
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Serqet
 
Serqet
7,480
1,917
0
6,624
15,035
7,895
1,225
2,384
12,651
0
96,481
W
Chaac
 
Chaac
21,820
5,432
0
9,591
20,626
21,427
252
2,725
17,901
0
95,414
L
Medusa
 
Medusa
9,618
3,767
0
1,835
13,682
6,256
0
4,884
8,586
0
50,279
L
Khepri
BOJABOORE
Khepri
5,870
649
0
4,108
14,344
14,891
0
4,297
9,728
26,364
0
W
Atlas
Fyndril
Atlas
9,003
3,451
754
3,004
16,681
20,059
0
5,484
11,197
25,740
0
W
Medusa
Moltag12
Medusa
13,353
7,256
0
6,150
16,560
7,797
35
3,794
12,766
0
100,359
L
King Arthur
Mozex97
King Arthur
11,885
1,766
0
4,714
23,183
26,241
0
1,237
21,814
0
64,664
W
Janus
Sharkoom
Janus
13,978
605
0
668
13,235
6,122
150
2,829
10,406
93,740
0
L
Kukulkan
atookman
Kukulkan
11,346
1,521
0
964
12,333
7,314
0
6,321
5,835
87,029
0
L
Mercury
loulew
Mercury
10,643
5,903
0
250
18,214
8,147
0
6,242
11,658
0
75,088

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,606
Gold Earned
43,103
620
Minions Killed
476
0
Camps Cleared
0
2,044,655
Distance Traveled
1,824,950
18
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Serqet
10,765
538
153
8
0
482,968
4
W
Chaac
10,338
517
153
8
0
404,228
3
L
Medusa
7,789
389
90
5
0
314,673
0
L
Khepri
7,766
388
31
2
0
366,649
6
W
Atlas
9,418
471
16
1
0
391,633
2
W
Medusa
9,710
486
149
7
0
343,283
3
L
King Arthur
8,738
437
104
5
0
390,959
10
W
Janus
10,375
519
149
7
0
422,543
6
L
Kukulkan
9,587
479
150
8
0
365,615
10
L
Mercury
9,223
461
101
5
0
387,054
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role