Player Matchup

Vulcan
Vulcan
VENIW
Vulcan
Level 159
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 5L
1,724 Elo+
Solo
Achilles
Achilles
mmmklkol2036
Achilles
Level 61
God Stats
1W - 2L
1,199 SR
Queue Stats
8W - 28L
1,219 Elo+
Party 2
Apollo
Apollo
yoshiken2036
Apollo
Level 55
God Stats
2W - 2L
1,386 SR
Queue Stats
12W - 39L
1,258 Elo+
Party 2
Team Averages
Level 92
1,361 SR
1,400 Elo+

VS

Team Averages
Level 76
1,567 SR
1,482 Elo+
Osiris
Osiris
ArbuzLSDhnik
Osiris
Level 65
God Stats
1W - 2L
1,701 SR
Queue Stats
42W - 51L
1,448 Elo+
Party 1
Ra
Ra
Baddack
Ra
Level 115
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 10L
1,500 Elo+
Solo
Sol
Sol
PoMiDoRkAxD
Sol
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 8L
1,499 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
VENIW
Vulcan
14
5 / 3 / 4
9,351
779
10,475
7,864
3,760
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Achilles
mmmklkol2036
Achilles
12
1 / 3 / 6
8,078
673
7,023
12,831
11,869
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Mace

Mace

+10
Physical Power

Apollo
13
4 / 4 / 5
9,053
754
7,757
10,005
4,613
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
13
6 / 4 / 3
9,385
782
12,715
14,689
16,553
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

8
0 / 0 / 3
6,940
578
625
1,372
461
Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

13
4 / 6 / 4
8,447
704
9,675
13,657
6,799
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
20
10
Kills
10
10
Deaths
10
15
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Osiris
6
4
3
1.88
L
0
0
3
1.5
L
4
6
4
1
W
Vulcan
VENIW
Vulcan
5
3
4
2.33
W
Achilles
mmmklkol2036
Achilles
1
3
6
1.33
W
Apollo
4
4
5
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,255
Damage
23,015
30,700
Taken
29,718
20,242
Mitigated
23,813
4,530
Healing
5,858
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Osiris
12,715
3,601
0
815
14,689
16,553
341
5,546
9,143
0
22,095
L
625
281
509
52
1,372
461
0
272
1,100
5,847
0
L
9,675
3,797
89
4,393
13,657
6,799
1,043
4,707
8,950
28,128
2,488
W
Vulcan
VENIW
Vulcan
10,475
2,772
129
1,239
7,864
3,760
188
1,612
6,252
35,310
0
W
Achilles
mmmklkol2036
Achilles
7,023
2,322
0
1,120
12,831
11,869
169
4,409
8,422
0
15,558
W
Apollo
7,757
4,909
0
2,042
10,005
4,613
1,831
3,724
6,281
0
30,929

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,482
Gold Earned
24,772
120
Minions Killed
78
6
Camps Cleared
2
645,212
Distance Traveled
474,323
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
9,385
782
16
1
0
220,279
1
L
Ra
6,940
578
6
1
0
79,862
1
L
Sol
8,447
704
56
5
2
174,182
3
W
Vulcan
9,351
779
59
5
1
237,800
2
W
Achilles
8,078
673
12
1
0
215,739
1
W
Apollo
9,053
754
49
4
5
191,673
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role