Player Matchup

Medusa
Medusa
DoNutDisturbb
Medusa
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,628 Elo+
Party 1
Baron Samedi
Baron Samedi
Famous_Dad11
Baron Samedi
Level 63
God Stats
7W - 10L
1,406 SR
Queue Stats
102W - 142L
1,348 Elo+
Party 2
Cthulhu
Cthulhu
GTF_predators
Cthulhu
Level 61
God Stats
36W - 28L
1,558 SR
Queue Stats
58W - 72L
1,372 Elo+
Party 2
Jormungandr
Jormungandr
Itsgitsos12
Jormungandr
Level 44
God Stats
7W - 4L
1,556 SR
Queue Stats
58W - 80L
1,341 Elo+
Party 2
Susano
Susano
wavy-hay7
Susano
Level 95
God Stats
2W - 5L
1,484 SR
Queue Stats
80W - 85L
1,429 Elo+
Party 1
Team Averages
Level 58
1,501 SR
1,424 Elo+

VS

Team Averages
Level 94
1,485 SR
1,359 Elo+
Bellona
Bellona
 
Bellona
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
Dunedain1892
Kukulkan
Level 119
God Stats
3W - 5L
1,492 SR
Queue Stats
58W - 60L
1,372 Elo+
Solo
Jing Wei
Jing Wei
KIKI_DuJuLoveME
Jing Wei
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
74W - 85L
1,345 Elo+
Solo
Lancelot
Lancelot
husiky1
Lancelot
Level 50
God Stats
2W - 3L
1,431 SR
Queue Stats
41W - 64L
1,279 Elo+
Solo
Khepri
Khepri
spiritmarci
Khepri
Level 103
God Stats
1W - 0L
1,500 SR
Queue Stats
42W - 55L
1,299 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 3 / 1
4,822
438
2,102
5,277
1,745
8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Baron Samedi
Famous_Dad11
Baron Samedi
9
0 / 2 / 0
4,870
443
2,920
6,103
2,620
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Cthulhu
10
0 / 0 / 0
5,713
519
1,562
2,348
1,828
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Jormungandr
Itsgitsos12
Jormungandr
8
1 / 0 / 0
5,018
456
3,133
6,163
3,203
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Susano
wavy-hay7
Susano
7
0 / 3 / 0
4,803
437
1,659
8,728
2,961
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
12
1 / 0 / 0
6,857
623
2,189
8,199
5,530
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Kukulkan
Dunedain1892
Kukulkan
12
0 / 0 / 2
6,605
600
5,391
4,534
2,019
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jing Wei
10
3 / 0 / 2
6,060
551
5,646
6,109
2,510
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Lancelot
husiky1
Lancelot
10
4 / 0 / 1
6,474
589
3,048
6,100
2,437
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Khepri
9
0 / 1 / 3
5,795
527
1,352
5,898
3,599
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
16
1
Kills
8
8
Deaths
1
1
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Bellona
 
Bellona
1
0
0
1
L
0
3
1
0.17
W
Kukulkan
Dunedain1892
Kukulkan
0
0
2
1
L
Baron Samedi
Famous_Dad11
Baron Samedi
0
2
0
0
L
Cthulhu
0
0
0
0
L
Jormungandr
Itsgitsos12
Jormungandr
1
0
0
1
W
Jing Wei
3
0
2
4
W
Lancelot
husiky1
Lancelot
4
0
1
4.5
W
Khepri
0
1
3
1.5
L
Susano
wavy-hay7
Susano
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,376
Damage
17,626
28,619
Taken
30,840
12,357
Mitigated
16,095
3,780
Healing
15,792
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
 
Bellona
2,189
570
0
5,078
8,199
5,530
0
1,152
6,637
0
47,011
L
2,102
1,264
0
0
5,277
1,745
0
871
4,406
0
18,136
W
Kukulkan
Dunedain1892
Kukulkan
5,391
317
0
1,000
4,534
2,019
360
1,716
2,818
54,624
0
L
Baron Samedi
Famous_Dad11
Baron Samedi
2,920
327
0
1,194
6,103
2,620
0
3,616
2,487
27,176
0
L
Cthulhu
1,562
157
0
0
2,348
1,828
0
0
2,348
34,771
0
L
Jormungandr
Itsgitsos12
Jormungandr
3,133
1,552
0
0
6,163
3,203
0
1,217
4,946
31,854
0
W
Jing Wei
5,646
5,090
0
2,478
6,109
2,510
694
2,321
3,788
0
36,138
W
Lancelot
husiky1
Lancelot
3,048
505
0
3,688
6,100
2,437
0
445
5,655
0
33,740
W
Khepri
1,352
264
1,707
1,841
5,898
3,599
683
1,571
4,327
14,585
0
L
Susano
wavy-hay7
Susano
1,659
366
0
2,586
8,728
2,961
0
1,039
7,689
0
23,765

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,226
Gold Earned
31,791
243
Minions Killed
361
0
Camps Cleared
0
1,017,592
Distance Traveled
1,052,444
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
6,857
623
110
10
0
189,907
2
L
Medusa
4,822
438
36
3
0
176,908
2
W
Kukulkan
6,605
600
97
9
0
194,768
6
L
Baron Samedi
4,870
443
37
3
0
175,584
3
L
Cthulhu
5,713
519
62
6
0
238,002
0
L
Jormungandr
5,018
456
51
5
0
207,527
1
W
Jing Wei
6,060
551
67
6
0
209,239
0
W
Lancelot
6,474
589
68
6
0
253,333
2
W
Khepri
5,795
527
19
2
0
205,197
0
L
Susano
4,803
437
57
5
0
219,571
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role