Player Matchup

Yu Huang
Yu Huang
 
Yu Huang
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Horus
Horus
 
Horus
Level 74
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
 
Tiamat
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
Stoned2point0
Bellona
Level 18
God Stats
6W - 3L
1,500 SR
Queue Stats
374W - 318L
1,569 Elo+
Solo
Hou Yi
Hou Yi
lugonzo
Hou Yi
Level 16
God Stats
2W - 3L
1,500 SR
Queue Stats
108W - 117L
1,545 Elo+
Solo
Team Averages
Level 53
1,500 SR
1,523 Elo+

VS

Team Averages
Level 35
1,477 SR
1,456 Elo+
Geb
Geb
CosmicRaichu
Geb
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Solo
Vamana
Vamana
K1llerBEN
Vamana
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,153 Elo+
Solo
Chang'e
Chang'e
Svarrtaljofurr
Chang'e
Level 22
God Stats
1W - 3L
1,395 SR
Queue Stats
46W - 39L
1,537 Elo+
Solo
Janus
Janus
Xavi33r
Janus
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 31L
1,547 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
saoko405003149
Morgan Le Fay
Level 28
God Stats
7W - 4L
1,491 SR
Queue Stats
178W - 202L
1,544 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
 
Yu Huang
18
5 / 2 / 16
11,041
690
17,166
11,234
5,165
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Horus
 
Horus
18
1 / 1 / 26
10,670
667
8,102
16,934
22,559
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Tiamat
 
Tiamat
17
1 / 3 / 18
10,287
643
13,489
14,161
9,398
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bellona
20
11 / 2 / 15
12,286
768
17,952
33,513
30,925
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hou Yi
lugonzo
Hou Yi
20
12 / 2 / 13
13,091
818
21,654
14,819
7,708
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 9 / 2
9,687
605
9,430
23,797
19,604
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Vamana
K1llerBEN
Vamana
18
3 / 5 / 3
11,835
740
11,091
20,985
19,673
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

16
0 / 4 / 3
9,500
594
12,715
13,806
6,564
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Janus
Xavi33r
Janus
20
4 / 6 / 3
11,768
736
18,330
11,966
4,720
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Morgan Le Fay
saoko405003149
Morgan Le Fay
17
2 / 6 / 3
10,297
644
19,056
17,519
8,251
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

118
Kill Participation
24
30
Kills
10
10
Deaths
30
88
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Yu Huang
 
Yu Huang
5
2
16
6.5
W
Horus
 
Horus
1
1
26
14
W
Tiamat
 
Tiamat
1
3
18
3.33
L
1
9
2
0.22
L
Vamana
K1llerBEN
Vamana
3
5
3
0.9
W
Bellona
11
2
15
9.25
L
0
4
3
0.38
L
Janus
Xavi33r
Janus
4
6
3
0.92
W
Hou Yi
lugonzo
Hou Yi
12
2
13
9.25
L
Morgan Le Fay
saoko405003149
Morgan Le Fay
2
6
3
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,363
Damage
70,622
90,661
Taken
88,073
75,755
Mitigated
58,812
52,062
Healing
27,651
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yu Huang
 
Yu Huang
17,166
797
1,918
1,666
11,234
5,165
755
7,409
3,825
35,729
0
W
Horus
 
Horus
8,102
3,472
5,690
5,583
16,934
22,559
697
11,525
5,409
0
17,334
W
Tiamat
 
Tiamat
13,489
1,071
6,627
6,388
14,161
9,398
301
9,384
4,777
29,539
0
L
9,430
1,521
0
1,046
23,797
19,604
112
7,769
16,028
21,317
0
L
Vamana
K1llerBEN
Vamana
11,091
4,334
2,667
5,117
20,985
19,673
966
7,920
13,065
0
20,293
W
Bellona
17,952
4,961
3,016
14,336
33,513
30,925
608
21,618
11,895
0
30,750
L
12,715
1,437
5,342
3,932
13,806
6,564
195
3,654
10,152
24,804
0
L
Janus
Xavi33r
Janus
18,330
1,693
2,457
940
11,966
4,720
522
5,200
6,766
34,475
0
W
Hou Yi
lugonzo
Hou Yi
21,654
8,087
3,214
3,624
14,819
7,708
3,470
9,595
5,224
0
40,948
L
Morgan Le Fay
saoko405003149
Morgan Le Fay
19,056
1,070
2,651
3,499
17,519
8,251
490
6,112
11,407
37,725
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,375
Gold Earned
53,087
168
Minions Killed
150
0
Camps Cleared
0
1,569,012
Distance Traveled
1,424,720
11
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yu Huang
11,041
690
43
3
0
318,411
3
W
Horus
10,670
667
20
1
0
326,782
5
W
Tiamat
10,287
643
33
2
0
328,793
1
L
Geb
9,687
605
21
1
0
277,353
2
L
Vamana
11,835
740
21
1
0
291,776
2
W
Bellona
12,286
768
25
2
0
303,796
0
L
Chang'e
9,500
594
34
2
0
311,495
0
L
Janus
11,768
736
37
2
0
286,868
0
W
Hou Yi
13,091
818
47
3
0
291,230
2
L
Morgan Le Fay
10,297
644
37
2
0
257,228
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role