Player Matchup

Baron Samedi
Baron Samedi
Arrogant傲娇
Baron Samedi
Level 80
God Stats
4W - 1L
1,577 SR
Queue Stats
26W - 20L
1,462 Elo+
Party 2
King Arthur
King Arthur
VilVilBil
King Arthur
Level 83
God Stats
1W - 0L
1,564 SR
Queue Stats
5W - 10L
1,169 Elo+
Party 2
Heimdallr
Heimdallr
知天易逆天难丨才通天地逆天改命
Heimdallr
Level 122
God Stats
2W - 1L
1,467 SR
Queue Stats
31W - 19L
1,720 Elo+
Party 2
Team Averages
Level 95
1,536 SR
1,451 Elo+

VS

Team Averages
Level 72
1,561 SR
1,370 Elo+
Vamana
Vamana
BLABLAMAN1
Vamana
Level 128
God Stats
37W - 36L
1,483 SR
Queue Stats
137W - 155L
1,436 Elo+
Party 1
Bacchus
Bacchus
Багр
Bacchus
Level 62
God Stats
0W - 2L
1,500 SR
Queue Stats
11W - 23L
1,348 Elo+
Solo
Baba Yaga
Baba Yaga
НиНзя
Baba Yaga
Level 27
God Stats
13W - 11L
1,699 SR
Queue Stats
42W - 60L
1,325 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Arrogant傲娇
Baron Samedi
15
2 / 3 / 10
10,263
641
12,782
12,395
7,307
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

King Arthur
VilVilBil
King Arthur
17
3 / 1 / 11
10,880
680
12,212
19,653
22,157
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

18
9 / 0 / 5
12,482
780
20,582
10,587
5,736
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
BLABLAMAN1
Vamana
14
2 / 7 / 2
9,963
623
6,915
21,930
26,651
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Bacchus
Багр
Bacchus
13
0 / 4 / 4
9,560
598
7,177
16,279
24,913
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Baba Yaga
НиНзя
Baba Yaga
15
2 / 3 / 2
9,607
600
12,357
13,568
5,140
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
12
14
Kills
4
4
Deaths
14
26
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
Arrogant傲娇
Baron Samedi
2
3
10
2.33
L
Vamana
BLABLAMAN1
Vamana
2
7
2
0.43
W
King Arthur
VilVilBil
King Arthur
3
1
11
8.5
L
Bacchus
Багр
Bacchus
0
4
4
0.5
L
Baba Yaga
НиНзя
Baba Yaga
2
3
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,576
Damage
26,449
42,635
Taken
51,777
35,200
Mitigated
56,704
11,805
Healing
8,615
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
Arrogant傲娇
Baron Samedi
12,782
728
2,470
3,059
12,395
7,307
228
6,407
5,988
37,030
0
L
Vamana
BLABLAMAN1
Vamana
6,915
2,852
954
3,834
21,930
26,651
0
6,549
15,381
185
33,206
W
King Arthur
VilVilBil
King Arthur
12,212
1,315
0
4,183
19,653
22,157
161
8,425
11,228
0
33,895
L
Bacchus
Багр
Bacchus
7,177
1,476
0
1,045
16,279
24,913
0
4,116
12,163
21,443
0
L
Baba Yaga
НиНзя
Baba Yaga
12,357
423
0
2,782
13,568
5,140
0
2,548
11,013
37,693
0
W
20,582
7,574
0
2,093
10,587
5,736
2,375
5,317
5,270
0
70,382

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,625
Gold Earned
29,130
207
Minions Killed
150
10
Camps Cleared
4
900,494
Distance Traveled
970,013
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
10,263
641
63
4
4
269,973
2
L
Vamana
9,963
623
62
4
1
315,275
2
W
King Arthur
10,880
680
41
3
3
316,801
3
L
Bacchus
9,560
598
28
2
2
347,061
6
L
Baba Yaga
9,607
600
60
4
1
307,677
0
W
Heimdallr
12,482
780
103
6
3
313,720
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role