Player Matchup

Freya
Freya
BelleDolphinVevo
Freya
Level 160
God Stats
84W - 41L
1,706 SR
Queue Stats
579W - 414L
1,628 Elo+
Party 2
Atlas
Atlas
Jbbridge22
Atlas
Level 160
God Stats
11W - 3L
1,856 SR
Queue Stats
355W - 244L
1,651 Elo+
Party 2
Ne Zha
Ne Zha
JonathanSpencerB
Ne Zha
Level 160
God Stats
13W - 5L
1,662 SR
Queue Stats
644W - 462L
1,615 Elo+
Party 2
Olorun
Olorun
SoulExplorer000
Olorun
Level 38
God Stats
1W - 0L
1,475 SR
Queue Stats
1W - 3L
1,098 Elo+
Solo
Bellona
Bellona
YOKOUL
Bellona
Level 46
God Stats
140W - 116L
1,506 SR
Queue Stats
611W - 651L
1,430 Elo+
Solo
Team Averages
Level 113
1,641 SR
1,484 Elo+

VS

Team Averages
Level 76
1,442 SR
1,345 Elo+
Danzaburou
Danzaburou
 
Danzaburou
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
King Arthur
King Arthur
AesirBound
King Arthur
Level 79
God Stats
4W - 9L
1,576 SR
Queue Stats
389W - 402L
1,515 Elo+
Solo
Shiva
Shiva
Dragon wolf6959
Shiva
Level 120
God Stats
1W - 2L
1,297 SR
Queue Stats
8W - 27L
1,332 Elo+
Party 1
Anubis
Anubis
Og Gee Yeet
Anubis
Level 89
God Stats
0W - 4L
1,344 SR
Queue Stats
2W - 18L
1,174 Elo+
Party 1
Xing Tian
Xing Tian
Young cuh420
Xing Tian
Level 26
God Stats
1W - 1L
1,493 SR
Queue Stats
1W - 12L
1,202 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
13 / 1 / 11
11,062
922
25,295
9,610
5,091
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Atlas
17
4 / 1 / 16
10,204
850
10,167
13,256
12,670
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
7 / 2 / 11
10,212
851
14,706
11,164
5,919
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
5 / 4 / 10
9,867
822
8,361
12,608
5,466
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Bellona
YOKOUL
Bellona
14
0 / 4 / 6
8,349
696
5,338
11,869
6,610
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
14
0 / 5 / 3
7,877
656
5,944
12,031
6,171
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

King Arthur
AesirBound
King Arthur
17
3 / 4 / 1
10,382
865
9,921
13,861
11,912
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

14
1 / 5 / 7
8,652
721
8,242
14,489
14,471
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Anubis
15
5 / 9 / 3
9,133
761
10,352
17,196
8,867
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Xing Tian
Young cuh420
Xing Tian
14
2 / 7 / 3
8,683
724
4,331
18,235
17,143
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
28
29
Kills
11
12
Deaths
30
54
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
 
Danzaburou
0
5
3
0.3
L
King Arthur
AesirBound
King Arthur
3
4
1
0.88
W
13
1
11
18.5
L
1
5
7
0.9
W
Atlas
4
1
16
12
W
7
2
11
6.25
L
Anubis
5
9
3
0.72
W
5
4
10
2.5
W
Bellona
YOKOUL
Bellona
0
4
6
0.75
L
Xing Tian
Young cuh420
Xing Tian
2
7
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,867
Damage
38,790
58,507
Taken
75,812
35,756
Mitigated
58,564
14,506
Healing
6,025
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
 
Danzaburou
5,944
1,950
0
1,052
12,031
6,171
0
7,206
4,825
0
19,503
L
King Arthur
AesirBound
King Arthur
9,921
867
0
500
13,861
11,912
0
8,594
5,267
0
40,741
W
25,295
8,528
0
5,824
9,610
5,091
1,838
2,342
7,228
43,772
0
L
8,242
1,141
0
558
14,489
14,471
0
8,474
6,015
0
20,581
W
Atlas
10,167
5,421
480
1,200
13,256
12,670
916
2,405
10,678
22,591
0
W
14,706
3,928
0
2,026
11,164
5,919
150
1,109
9,899
0
42,393
L
Anubis
10,352
258
0
3,915
17,196
8,867
0
9,173
8,023
23,455
0
W
8,361
4,148
714
3,209
12,608
5,466
2,551
4,665
6,982
30,223
0
W
Bellona
YOKOUL
Bellona
5,338
1,716
432
621
11,869
6,610
450
4,162
7,612
0
23,834
L
Xing Tian
Young cuh420
Xing Tian
4,331
389
0
0
18,235
17,143
50
10,376
7,859
13,460
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,694
Gold Earned
44,727
216
Minions Killed
163
0
Camps Cleared
0
1,249,557
Distance Traveled
1,150,274
11
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
7,877
656
29
2
0
209,392
1
L
King Arthur
10,382
865
75
6
0
261,193
0
W
Freya
11,062
922
45
4
0
253,798
3
L
Shiva
8,652
721
24
2
0
243,561
3
W
Atlas
10,204
850
32
3
0
267,994
3
W
Ne Zha
10,212
851
62
5
0
261,634
0
L
Anubis
9,133
761
27
2
0
187,511
2
W
Olorun
9,867
822
54
5
0
221,888
1
W
Bellona
8,349
696
23
2
0
244,243
4
L
Xing Tian
8,683
724
8
1
0
248,617
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role