Player Matchup

Thor
Thor
 
Thor
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tyr
Tyr
ACHILES16
Tyr
Level 83
God Stats
2W - 3L
1,485 SR
Queue Stats
50W - 36L
1,450 Elo+
Solo
Sobek
Sobek
Bart2705
Sobek
Level 45
God Stats
13W - 24L
1,794 SR
Queue Stats
230W - 237L
1,405 Elo+
Party 1
Izanami
Izanami
TheGVader
Izanami
Level 103
God Stats
10W - 8L
1,673 SR
Queue Stats
400W - 417L
1,432 Elo+
Party 1
Chronos
Chronos
kirill2826
Chronos
Level 87
God Stats
2W - 1L
1,474 SR
Queue Stats
2W - 2L
1,593 Elo+
Solo
Team Averages
Level 77
1,585 SR
1,476 Elo+

VS

Team Averages
Level 66
1,485 SR
1,535 Elo+
Persephone
Persephone
 
Persephone
Level 46
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
McChibin90
Cthulhu
Level 84
God Stats
1W - 2L
1,253 SR
Queue Stats
199W - 164L
1,438 Elo+
Solo
Artemis
Artemis
Tamarct83
Artemis
Level 66
God Stats
4W - 2L
1,577 SR
Queue Stats
4W - 2L
1,658 Elo+
Party 2
Sun Wukong
Sun Wukong
Varusen
Sun Wukong
Level 105
God Stats
5W - 2L
1,651 SR
Queue Stats
177W - 189L
1,420 Elo+
Solo
Hun Batz
Hun Batz
Épimako83
Hun Batz
Level 29
God Stats
4W - 1L
1,443 SR
Queue Stats
14W - 11L
1,658 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
15
0 / 2 / 1
8,955
498
2,088
16,500
6,959
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

12
0 / 2 / 0
7,897
439
7,470
15,793
11,738
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Sobek
Bart2705
Sobek
13
2 / 2 / 2
9,125
507
4,009
19,164
23,243
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Izanami
TheGVader
Izanami
14
2 / 2 / 2
9,354
520
11,223
14,735
6,494
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Chronos
kirill2826
Chronos
14
2 / 7 / 0
8,846
491
5,746
17,611
7,673
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
 
Persephone
19
11 / 2 / 3
12,528
696
23,376
10,574
5,077
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cthulhu
McChibin90
Cthulhu
14
2 / 1 / 5
8,958
498
8,349
17,129
14,881
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Artemis
Tamarct83
Artemis
13
1 / 3 / 3
7,795
433
12,075
8,544
2,974
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Sun Wukong
Varusen
Sun Wukong
17
1 / 0 / 3
10,224
568
6,565
15,068
11,615
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Hun Batz
Épimako83
Hun Batz
1
0 / 0 / 0
3,777
210
0
0
0

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
29
6
Kills
15
15
Deaths
6
5
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Thor
 
Thor
0
2
1
0.25
W
Persephone
 
Persephone
11
2
3
6.25
L
0
2
0
0
L
Sobek
Bart2705
Sobek
2
2
2
1.5
W
Cthulhu
McChibin90
Cthulhu
2
1
5
4.5
W
Artemis
Tamarct83
Artemis
1
3
3
0.83
L
Izanami
TheGVader
Izanami
2
2
2
1.5
W
Sun Wukong
Varusen
Sun Wukong
1
0
3
2.5
L
Chronos
kirill2826
Chronos
2
7
0
0.29
W
Hun Batz
Épimako83
Hun Batz
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,536
Damage
50,365
83,803
Taken
51,315
56,107
Mitigated
34,547
30,639
Healing
18,093
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
 
Thor
2,088
277
0
7,354
16,500
6,959
0
2,434
14,066
0
79,831
W
Persephone
 
Persephone
23,376
1,752
0
2,964
10,574
5,077
391
3,466
7,106
123,969
0
L
7,470
2,006
0
4,831
15,793
11,738
100
4,772
11,021
0
57,281
L
Sobek
Bart2705
Sobek
4,009
650
221
7,363
19,164
23,243
346
7,460
11,704
30,014
0
W
Cthulhu
McChibin90
Cthulhu
8,349
1,143
0
4,521
17,129
14,881
357
3,766
13,363
45,420
0
W
Artemis
Tamarct83
Artemis
12,075
5,564
0
3,734
8,544
2,974
596
946
7,598
0
48,572
L
Izanami
TheGVader
Izanami
11,223
8,063
0
5,849
14,735
6,494
3,335
4,912
9,823
0
91,597
W
Sun Wukong
Varusen
Sun Wukong
6,565
797
0
6,874
15,068
11,615
787
1,575
13,493
0
85,515
L
Chronos
kirill2826
Chronos
5,746
3,523
0
5,021
17,611
7,673
1,124
12,147
5,464
62,591
0
W
Hun Batz
Épimako83
Hun Batz
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,177
Gold Earned
43,282
535
Minions Killed
468
0
Camps Cleared
0
1,643,953
Distance Traveled
1,413,663
12
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
8,955
498
132
7
0
319,206
4
W
Persephone
12,528
696
167
9
0
360,619
1
L
Tyr
7,897
439
81
5
0
357,677
0
L
Sobek
9,125
507
51
3
0
335,329
4
W
Cthulhu
8,958
498
63
4
0
360,597
3
W
Artemis
7,795
433
69
4
0
310,995
2
L
Izanami
9,354
520
158
9
0
303,769
2
W
Sun Wukong
10,224
568
169
9
0
381,452
5
L
Chronos
8,846
491
113
6
0
327,972
2
W
Hun Batz
3,777
210
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role